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view examples/10-Instruments/airharp/Plectrum.h @ 464:8fcfbfb32aa0 prerelease
Examples reorder with subdirectories. Added header to each project. Moved Doxygen to bottom of render.cpp.
author | Robert Jack <robert.h.jack@gmail.com> |
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date | Mon, 20 Jun 2016 16:20:38 +0100 |
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/* * * Plectrum model for touching and plucking strings * * [inspired by E. Berdahl's pluck~ abstraction for the FireFader] * */ #ifndef PLECTRUM_H_ #define PLECTRUM_H_ class Plectrum { public: Plectrum(); void setup(float spring, float damp, float hyst); float update(float position, float stringPosition); private: double _dt; float _spring; float _damp; double _position; double _velocity; float _hyst; float _lastDistance; int _contact; }; #endif