Mercurial > hg > beaglert
view projects/basic_analog_output/main.cpp @ 0:8a575ba3ab52
Initial commit.
author | andrewm |
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date | Fri, 31 Oct 2014 19:10:17 +0100 |
parents | |
children | 09f03ac40fcc |
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/* * main.cpp * * Created on: Oct 24, 2014 * Author: parallels */ #include <iostream> #include <cstdlib> #include <libgen.h> #include <signal.h> #include "../../include/RTAudio.h" using namespace std; // Handle Ctrl-C by requesting that the audio rendering stop void interrupt_handler(int var) { gShouldStop = true; } // Print usage information void usage(const char * processName) { cerr << "Usage: " << processName << " [-h] [-v] [-p period] [-f input] [-a input]" << endl; cerr << " -h: Print this menu\n"; cerr << " -v: Enable verbose messages\n"; cerr << " -p period: Set the period (hardware buffer) size in sensor frames\n"; cerr << " -f frequency: Set frequency of LED fade (default: 1.0)\n"; } int main(int argc, char *argv[]) { int periodSize = 8; // Period size in sensor frames int verbose = 0; // Verbose printing level float frequency = 1.0; // Frequency of LED fades // Parse command-line arguments while (1) { int c; if ((c = getopt(argc, argv, "hp:vf:")) < 0) break; switch (c) { case 'h': usage(basename(argv[0])); exit(0); case 'p': periodSize = atoi(optarg); if(periodSize < 1) periodSize = 1; break; case 'v': verbose = 1; break; case 'f': frequency = atof(optarg); if(frequency < 0) frequency = 0; if(frequency > 11025.0) frequency = 11025.0; break; case '?': default: usage(basename(argv[0])); exit(1); } } // Set verbose logging information (optional by using value > 0; default is 0) setVerboseLevel(verbose); if(verbose) { cout << "Starting with period size " << periodSize << " and frequency " << frequency << endl; } // Initialise the PRU audio device if(initAudio(periodSize, 1, &frequency) != 0) { cout << "Error: unable to initialise audio" << endl; return -1; } // Start the audio device running if(startAudio()) { cout << "Error: unable to start real-time audio" << endl; return -1; } // Set up interrupt handler to catch Control-C signal(SIGINT, interrupt_handler); // Run until told to stop while(!gShouldStop) { usleep(100000); } // Stop the audio device stopAudio(); if(verbose) { cout << "Cleaning up..." << endl; } // Clean up any resources allocated for audio cleanupAudio(); // All done! return 0; }