Mercurial > hg > beaglert
view projects/heavy/samphold/HvContext_bbb.h @ 160:5bcf04234f80 heavy-updated
- added -std=c99 to Makefile for user-supplied C files (required for heavy files)
- changed heavy core render.cpp file to use latest API and removed all redundant functions (e.g. foleyDesigner/touchkey stuff)
- use build_pd.sh to compile and run pd files (-h for usage instructions)
author | chnrx <chris.heinrichs@gmail.com> |
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date | Thu, 05 Nov 2015 18:58:26 +0000 |
parents | |
children | c3e8226a5651 |
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/** * Copyright (c) 2014,2015 Enzien Audio, Ltd. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, and/or * sublicense copies of the Software, strictly on a non-commercial basis, * and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * DO NOT MODIFY. THIS CODE IS MACHINE GENERATED BY THE SECTION6 HEAVY COMPILER. */ #ifndef _HEAVYCONTEXT_BBB_H_ #define _HEAVYCONTEXT_BBB_H_ #include "HvBase.h" #define Context(_x) ((Hv_bbb *) (_x)) // object includes #include "ControlSystem.h" #include "SignalVar.h" #include "SignalSamphold.h" #include "HeavyMath.h" #include "ControlBinop.h" #include "ControlVar.h" #include "ControlRandom.h" #include "SignalDel1.h" #include "SignalPhasor.h" #include "ControlUnop.h" #include "SignalRPole.h" typedef struct Hv_bbb { HvBase base; // objects SignalVari sVari_ecpIx; SignalVarf sVarf_VF9rD; SignalVarf sVarf_0bFmM; SignalRPole sRPole_WxgWS; SignalPhasor sPhasor_YcHM3; SignalDel1 sDel1_FfVih; SignalSamphold sSamphold_hq9sm; SignalPhasor sPhasor_n1TcS; ControlBinop cBinop_62MLs; ControlRandom cRandom_Uxs9y; ControlBinop cBinop_vHnCM; ControlBinop cBinop_PmuD1; ControlBinop cBinop_lT4qw; ControlBinop cBinop_vpZDi; ControlVar cVar_cPxQc; ControlBinop cBinop_1u9M5; } Hv_bbb; #endif // _HEAVYCONTEXT_BBB_H_