view projects/filter_FIR/FIRfilter.h @ 160:5bcf04234f80 heavy-updated

- added -std=c99 to Makefile for user-supplied C files (required for heavy files) - changed heavy core render.cpp file to use latest API and removed all redundant functions (e.g. foleyDesigner/touchkey stuff) - use build_pd.sh to compile and run pd files (-h for usage instructions)
author chnrx <chris.heinrichs@gmail.com>
date Thu, 05 Nov 2015 18:58:26 +0000
parents 021ac8a1a4f9
children
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/*
 * FIRfilter.h
 *
 *  Created on: Aug 5, 2014
 *      Author: Victor Zappi and Andrew McPherson
 */

#ifndef FIRFILTER_H_
#define FIRFILTER_H_


#include <NE10.h>

#define FILTER_TAP_NUM 31

// Coefficients for FIR High Pass Filter at 3 KHz
ne10_float32_t filterTaps[FILTER_TAP_NUM] = {
		-0.000055,
		0.000318,
		0.001401,
		0.003333,
		0.005827,
		0.007995,
		0.008335,
		0.004991,
		-0.003764,
		-0.018906,
		-0.040112,
		-0.065486,
		-0.091722,
		-0.114710,
		-0.130454,
		0.863946,
		-0.130454,
		-0.114710,
		-0.091722,
		-0.065486,
		-0.040112,
		-0.018906,
		-0.003764,
		0.004991,
		0.008335,
		0.007995,
		0.005827,
		0.003333,
		0.001401,
		0.000318,
		-0.000055
};

#endif /* FIRFILTER_H_ */