view projects/basic_analog_output/render.cpp @ 68:59edd5780fef

Changed d-box code to run cleanly when built on board. Updated Makefile to add ne10 include path on board. Some extra docs in Utilities.h
author andrewm
date Fri, 17 Jul 2015 16:57:08 +0100
parents 3c3a1357657d
children ac8eb07afcf5
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/*
 * render.cpp
 *
 *  Created on: Oct 24, 2014
 *      Author: parallels
 */


#include <BeagleRT.h>
#include <Utilities.h>
#include <rtdk.h>
#include <cmath>

// Set range for analog outputs designed for driving LEDs
const float kMinimumAmplitude = (1.5 / 5.0);
const float kAmplitudeRange = 1.0 - kMinimumAmplitude;

float gFrequency;
float gPhase;
float gInverseSampleRate;

// setup() is called once before the audio rendering starts.
// Use it to perform any initialisation and allocation which is dependent
// on the period size or sample rate.
//
// userData holds an opaque pointer to a data structure that was passed
// in from the call to initAudio().
//
// Return true on success; returning false halts the program.

bool setup(BeagleRTContext *context, void *userData)
{
	// Retrieve a parameter passed in from the initAudio() call
	gFrequency = *(float *)userData;

	if(context->analogFrames == 0) {
		rt_printf("Error: this example needs the matrix enabled\n");
		return false;
	}

	gInverseSampleRate = 1.0 / context->analogSampleRate;
	gPhase = 0.0;

	return true;
}

// render() is called regularly at the highest priority by the audio engine.
// Input and output are given from the audio hardware and the other
// ADCs and DACs (if available). If only audio is available, numMatrixFrames
// will be 0.

void render(BeagleRTContext *context, void *userData)
{
	for(unsigned int n = 0; n < context->analogFrames; n++) {
		// Set LED to different phase for each matrix channel
		float relativePhase = 0.0;
		for(unsigned int channel = 0; channel < context->analogChannels; channel++) {
			float out = kMinimumAmplitude + kAmplitudeRange * 0.5f * (1.0f + sinf(gPhase + relativePhase));

			analogWriteFrame(context, n, channel, out);

			// Advance by pi/4 (1/8 of a full rotation) for each channel
			relativePhase += M_PI * 0.25;
		}

		gPhase += 2.0 * M_PI * gFrequency * gInverseSampleRate;
		if(gPhase > 2.0 * M_PI)
			gPhase -= 2.0 * M_PI;
	}
}

// cleanup() is called once at the end, after the audio has stopped.
// Release any resources that were allocated in setup().

void cleanup(BeagleRTContext *context, void *userData)
{

}