Mercurial > hg > beaglert
view projects/tank_wars/vector_graphics.h @ 45:579c86316008 newapi
Major API overhaul. Moved to a single data structure for handling render functions. Functionally, generally similar except for scheduling within PRU loop function, which now uses interrupts from the PRU rather than polling. This requires an updated kernel.
author | andrewm |
---|---|
date | Thu, 28 May 2015 14:35:55 -0400 |
parents | 49f22e1246b2 |
children |
line wrap: on
line source
/* * vector_graphics.h * * Created on: Nov 10, 2014 * Author: parallels */ #ifndef VECTOR_GRAPHICS_H_ #define VECTOR_GRAPHICS_H_ int renderLine(float x1, float y1, float x2, float y2, float speed, float *buffer, int maxLength); int renderArc(float x, float y, float radius, float thetaMin, float thetaMax, float speed, float *buffer, int maxLength); void renderPoint(float x, float y, float *buffer, float length); #endif /* VECTOR_GRAPHICS_H_ */