Mercurial > hg > beaglert
view include/Utilities.h @ 23:182ae9367104 matrix_gpio
- persistency: the last frame of each digital and analogOut buffers is used to initialize all the frames in the next buffer. This means that once a value is set, the pin will hold the value until you change it
- AnalogXyz macros have been renamed to analogXyz
- the short option -P has been removed. The long option --pru-file has to be used instead
author | Giulio Moro <giuliomoro@yahoo.it> |
---|---|
date | Tue, 05 May 2015 17:28:00 +0100 |
parents | c98863e63174 |
children | 83baffda5786 |
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/* * Utilities.h * * Created on: Oct 27, 2014 * Author: parallels */ #ifndef UTILITIES_H_ #define UTILITIES_H_ extern int gNumAudioChannels; // How many audio channels are present extern int gNumAnalogChannels; // How many analog channels are present // Macros for accessing the analog values: usable _only_ within render() // Read an Analog input from input pin p at frame f #define analogRead(p, f) (analogIn[(f)*gNumAnalogChannels + (p)]) // Write an Analog output frame at output pin p, frame f, to value v #define analogWriteFrame(p, f, v) (analogOut[(f)*gNumAnalogChannels + (p)] = (v)) #define analogWrite(pin, frame, value) \ (({do {\ for (int _privateI=(frame); _privateI<numAnalogFrames; _privateI++){ \ analogWriteFrame(pin,_privateI,value); \ }\ } while (0);}),(void)0)\ #define setBit(word,bit) ((word)|(1<<(bit))) #define clearBit(word,bit) ((word)&~(1<<(bit))) #define getBit(word,bit) (((word)>>(bit))&1) #define changeBit(word,bit,value) ((clearBit((word),(bit))) | ((value)<<(bit))) //digital API: #define setDigitalDirectionFrame(pin,frame,direction) digital[(frame)]=changeBit(digital[(frame)],(pin),(direction)) #define setDigitalDirection(pin,frame,direction) (for(int _privateI=(frame);_privateI<gNumGpioFrames;_privateI++) digital[_privateI]=changeBit(digital[(_privateI)],(pin),(direction))),void(0) #define digitalWriteAll(frame,value) digital[(frame)]=0xffff0000*(!(!value)); //sets the bit in the high word, clears the bit in the low word (just in case the direction was not previously set) #define digitalWriteFrame(pin, frame, value) digital[(frame)]=( changeBit(digital[(frame)], (pin+16), (value)) & (0xffffffff-(1<<(pin))) ) //could have been done with two subsequent assignments #define digitalWrite(pin, frame, value) \ (({do {\ for (int _privateI=(frame); _privateI<gNumDigitalFrames; _privateI++) \ digitalWriteFrame(pin,_privateI,value); \ } while (0);}),(void)0)\ #define digitalRead(pin, frame) ( getBit(digital[(frame)], pin+16) ) float map(float x, float in_min, float in_max, float out_min, float out_max); float constrain(float x, float min_val, float max_val); #endif /* UTILITIES_H_ */