diff examples/measure_noisefloor/render.cpp @ 300:dbeed520b014 prerelease

Renamed projects to examples
author Giulio Moro <giuliomoro@yahoo.it>
date Fri, 27 May 2016 13:58:20 +0100
parents projects/measure_noisefloor/render.cpp@241d4d5df929
children e4392164b458
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/examples/measure_noisefloor/render.cpp	Fri May 27 13:58:20 2016 +0100
@@ -0,0 +1,163 @@
+/*
+ * render.cpp
+ *
+ *  Created on: Oct 24, 2014
+ *      Author: parallels
+ */
+
+
+#include <BeagleRT.h>
+#include <Utilities.h>
+#include <cmath>
+
+int gBufferSize = 8192;
+
+// Double buffers to hold samples for noise analysis
+float *gReadBuffers[10], *gWriteBuffers[10];
+float *gBuffers0[10], *gBuffers1[10];
+
+int gWriteBufferPointers[10], gReadBufferPointers[10];
+
+// Task to analyse and print results which would otherwise be too slow for render()
+AuxiliaryTask gAnalysisTask;
+
+void analyseResults();
+
+// setup() is called once before the audio rendering starts.
+// Use it to perform any initialisation and allocation which is dependent
+// on the period size or sample rate.
+//
+// userData holds an opaque pointer to a data structure that was passed
+// in from the call to initAudio().
+//
+// Return true on success; returning false halts the program.
+
+bool setup(BeagleRTContext *context, void *userData)
+{	
+	// Clear the filter data structures
+	for(int i = 0; i < 10; i++) {
+		gReadBufferPointers[i] = gWriteBufferPointers[i] = 0;
+		gBuffers0[i] = new float[gBufferSize];
+		gBuffers1[i] = new float[gBufferSize];		
+		gWriteBuffers[i] = gBuffers0[i];
+		gReadBuffers[i] = gBuffers1[i];
+		if(gBuffers0[i] == 0 || gBuffers1[i] == 0) {
+			rt_printf("Error allocating buffer %d\n", i);
+			return false;
+		}
+	}
+	
+	gAnalysisTask = BeagleRT_createAuxiliaryTask(analyseResults, 50, "beaglert-analyse-results");
+
+	return true;
+}
+
+// render() is called regularly at the highest priority by the audio engine.
+// Input and output are given from the audio hardware and the other
+// ADCs and DACs (if available). If only audio is available, numMatrixFrames
+// will be 0.
+
+void render(BeagleRTContext *context, void *userData)
+{
+	bool bufferIsFull = false;	// Whether at least one buffer has filled
+	
+	for(unsigned int n = 0; n < context->audioFrames; n++) {
+		// Store audio inputs in buffer
+		for(unsigned int ch = 0; ch < context->audioChannels; ch++) {
+			if(gWriteBufferPointers[ch] < gBufferSize) {
+				gWriteBuffers[ch][gWriteBufferPointers[ch]] = 
+					context->audioIn[n * context->audioChannels + ch];
+				gWriteBufferPointers[ch]++;
+				if(gWriteBufferPointers[ch] >= gBufferSize)
+					bufferIsFull = true;
+			}
+		}
+	}
+	
+	if(context->analogChannels != 0) {
+		for(unsigned int n = 0; n < context->analogFrames; n++) {
+			// Store analog inputs in buffer, starting at channel 2
+			for(unsigned int ch = 0; ch < context->analogChannels; ch++) {
+				if(gWriteBufferPointers[ch + 2] < gBufferSize) {
+					gWriteBuffers[ch + 2][gWriteBufferPointers[ch + 2]] = 
+						context->analogIn[n * context->analogChannels + ch];
+					gWriteBufferPointers[ch + 2]++;
+					if(gWriteBufferPointers[ch + 2] >= gBufferSize)
+						bufferIsFull = true;
+				}
+				
+				// Set all analog outputs to halfway point so they can be more
+				// easily measured for noise
+				context->analogOut[n * context->analogChannels + ch] = 0.5;
+			}
+		}	
+	}
+	
+
+	if(bufferIsFull) {
+		// Swap buffers and reset write pointers
+		for(int ch = 0; ch < 10; ch++) {
+			gReadBufferPointers[ch] = gWriteBufferPointers[ch];
+			gWriteBufferPointers[ch] = 0;
+			
+			if(gReadBuffers[ch] == gBuffers0[ch]) {
+				gReadBuffers[ch] = gBuffers1[ch];
+				gWriteBuffers[ch] = gBuffers0[ch];
+			}
+			else {
+				gReadBuffers[ch] = gBuffers0[ch];
+				gWriteBuffers[ch] = gBuffers1[ch];				
+			}
+		}
+		
+		BeagleRT_scheduleAuxiliaryTask(gAnalysisTask);
+	}
+}
+
+void analyseResults()
+{
+	rt_printf("\e[1;1H\e[2J");	// Command to clear the screen
+
+	// Print the analysis results. channels 0-1 are audio, channels 2-9 are analog
+	for(int ch = 0; ch < 10; ch++) {
+		// Skip unused channels
+		if(gReadBufferPointers[ch] == 0)
+			continue;
+		
+		float mean = 0;
+		for(int n = 0; n < gReadBufferPointers[ch]; n++) {
+			mean += gReadBuffers[ch][n];
+		}
+		mean /= (float)gReadBufferPointers[ch];
+		
+		float rms = 0;
+		for(int n = 0; n < gReadBufferPointers[ch]; n++) {
+			rms += (gReadBuffers[ch][n] - mean) * (gReadBuffers[ch][n] - mean);
+		}				
+		rms = sqrtf(rms / (float)gReadBufferPointers[ch]);
+		
+		if(ch == 0)
+			rt_printf("Audio In L:  ");
+		else if(ch == 1)
+			rt_printf("Audio In R:  ");
+		else
+			rt_printf("Analog In %d: ", ch - 2);
+		
+		rt_printf("Noise %6.1fdB    DC offset %6.4f (%6.1fdB)    window size: %d\n", 
+					20.0f * log10f(rms),
+					mean, 
+					20.0f * log10f(fabsf(mean)),
+					gReadBufferPointers[ch]);
+	}
+}
+
+// cleanup() is called once at the end, after the audio has stopped.
+// Release any resources that were allocated in setup().
+
+void cleanup(BeagleRTContext *context, void *userData)
+{
+	for(int i = 0; i < 10; i++) {
+		delete gBuffers0[i];
+		delete gBuffers1[i];
+	}
+}