Mercurial > hg > beaglert
diff examples/basic_analog_output/render.cpp @ 300:dbeed520b014 prerelease
Renamed projects to examples
author | Giulio Moro <giuliomoro@yahoo.it> |
---|---|
date | Fri, 27 May 2016 13:58:20 +0100 |
parents | projects/basic_analog_output/render.cpp@3c3a1357657d |
children | e4392164b458 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/examples/basic_analog_output/render.cpp Fri May 27 13:58:20 2016 +0100 @@ -0,0 +1,78 @@ +/* + * render.cpp + * + * Created on: Oct 24, 2014 + * Author: parallels + */ + + +#include <BeagleRT.h> +#include <Utilities.h> +#include <rtdk.h> +#include <cmath> + +// Set range for analog outputs designed for driving LEDs +const float kMinimumAmplitude = (1.5 / 5.0); +const float kAmplitudeRange = 1.0 - kMinimumAmplitude; + +float gFrequency; +float gPhase; +float gInverseSampleRate; + +// setup() is called once before the audio rendering starts. +// Use it to perform any initialisation and allocation which is dependent +// on the period size or sample rate. +// +// userData holds an opaque pointer to a data structure that was passed +// in from the call to initAudio(). +// +// Return true on success; returning false halts the program. + +bool setup(BeagleRTContext *context, void *userData) +{ + // Retrieve a parameter passed in from the initAudio() call + gFrequency = *(float *)userData; + + if(context->analogFrames == 0) { + rt_printf("Error: this example needs the matrix enabled\n"); + return false; + } + + gInverseSampleRate = 1.0 / context->analogSampleRate; + gPhase = 0.0; + + return true; +} + +// render() is called regularly at the highest priority by the audio engine. +// Input and output are given from the audio hardware and the other +// ADCs and DACs (if available). If only audio is available, numMatrixFrames +// will be 0. + +void render(BeagleRTContext *context, void *userData) +{ + for(unsigned int n = 0; n < context->analogFrames; n++) { + // Set LED to different phase for each matrix channel + float relativePhase = 0.0; + for(unsigned int channel = 0; channel < context->analogChannels; channel++) { + float out = kMinimumAmplitude + kAmplitudeRange * 0.5f * (1.0f + sinf(gPhase + relativePhase)); + + analogWriteFrame(context, n, channel, out); + + // Advance by pi/4 (1/8 of a full rotation) for each channel + relativePhase += M_PI * 0.25; + } + + gPhase += 2.0 * M_PI * gFrequency * gInverseSampleRate; + if(gPhase > 2.0 * M_PI) + gPhase -= 2.0 * M_PI; + } +} + +// cleanup() is called once at the end, after the audio has stopped. +// Release any resources that were allocated in setup(). + +void cleanup(BeagleRTContext *context, void *userData) +{ + +}