Mercurial > hg > beaglert
diff examples/basic_passthru/render.cpp @ 372:db2fe4e1b88e prerelease
Doxygen content added to each example render.cpp.
References to AnalogReadFrame etc. removed from doxygen content.
author | Robert Jack <robert.h.jack@gmail.com> |
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date | Thu, 09 Jun 2016 18:16:05 +0100 |
parents | 1feb9c23ac57 |
children | 9dc5a0ccad25 |
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--- a/examples/basic_passthru/render.cpp Thu Jun 09 17:31:44 2016 +0100 +++ b/examples/basic_passthru/render.cpp Thu Jun 09 18:16:05 2016 +0100 @@ -1,10 +1,69 @@ /* + ____ _____ _ _ +| __ )| ____| | / \ +| _ \| _| | | / _ \ +| |_) | |___| |___ / ___ \ +|____/|_____|_____/_/ \_\.io + + */ + + /* * render.cpp * * Created on: Oct 24, 2014 * Author: parallels */ +/** +\example 1_basic_audio_analog_passthrough + +Audio and analog passthrough: input to output +----------------------------------------- + +This sketch demonstrates how to read from and write to the audio and analog input and output buffers. + +In `render()` you'll see a nested for loop structure. You'll see this in all Bela projects. +The first for loop cycles through `audioFrames`, the second through +`audioChannels` (in this case left 0 and right 1). + +You can access any information about current audio and sensor settings you can do the following: +`context->name_of_item`. For example `context->audioChannels` returns current number of channels, +`context->audioFrames` returns the current number of audio frames, +`context->audioSampleRate` returns the audio sample rate. + +You can look at all the information you can access in ::BeagleRTContext. + +Reading and writing from the audio buffers +------------------------------------------ + +The simplest way to read samples from the audio input buffer is with +`audioRead()` which we pass three arguments: context, current audio +frame and current channel. In this example we have +`audioRead(context, n, ch)` where both `n` and `ch` are provided by +the nested for loop structure. + +We can write samples to the audio output buffer in a similar way using +`audioWrite()`. This has a fourth argument which is the value of the output. +For example `audioWrite(context, n, ch, value_to_output)`. + +Reading and writing from the analog buffers +------------------------------------------- + +The same is true for `analogRead()` and `analogWrite()`. + +Note that for the analog channels we write to and read from the buffers in a separate set +of nested for loops. This is because the they are sampled at half audio rate by default. +The first of these for loops cycles through `analogFrames`, the second through +`analogChannels`. + +By setting `audioWriteFrame(context, n, ch, audioReadFrame(context, n, ch))` and +`analogWrite(context, n, ch, analogReadFrame(context, n, ch))` we have a simple +passthrough of audio input to output and analog input to output. + + +It is also possible to address the buffers directly, for example: +`context->audioOut[n * context->audioChannels + ch]`. +*/ #include <Bela.h> #include <Utilities.h>