diff projects/basic_analog_input/render.cpp @ 269:ac8eb07afcf5

Oxygen text added to each render.cpp file for the default projects. Text includes project explanation from Wiki, edited in places. Empty project added as a default project. Doxyfile updated. Each of the project locations added to INPUT configuration option. Consider just watching the whole project file so all new projects are automatically pulled through.
author Robert Jack <robert.h.jack@gmail.com>
date Tue, 17 May 2016 15:40:16 +0100
parents 72726dd4f66c
children 5433c83ce04e
line wrap: on
line diff
--- a/projects/basic_analog_input/render.cpp	Wed May 11 10:29:23 2016 +0100
+++ b/projects/basic_analog_input/render.cpp	Tue May 17 15:40:16 2016 +0100
@@ -1,3 +1,12 @@
+/*
+ ____  _____ _        _    
+| __ )| ____| |      / \   
+|  _ \|  _| | |     / _ \  
+| |_) | |___| |___ / ___ \ 
+|____/|_____|_____/_/   \_\.io
+
+ */
+
 /*
  * render.cpp
  *
@@ -5,6 +14,30 @@
  *      Author: parallels
  */
 
+/**
+\example 3_analog_input
+
+Connecting potentiometers
+-------------------------
+
+This sketch produces a sine tone, the frequency and amplitude of which are 
+affected by data received on the analog pins. Before looping through each audio 
+frame, we declare a value for the frequency and amplitude of our sine tone 
+(line 55); we adjust these values by taking in data from analog sensors 
+(for example, a potentiometer).
+
+The important thing to notice is that audio is sampled twice as often as analog 
+data. The audio sampling rate is 44.1kHz (44100 frames per second) and the 
+analog sampling rate is 22.05kHz (22050 frames per second). On line 62 you might 
+notice that we are processing the analog data and updating frequency and 
+amplitude only on every second audio sample, since the analog sampling rate is 
+half that of the audio.
+
+Note that the pin numbers are stored in the variables `gAnalogInputFrequency` and 
+`gAnalogInputAmplitude`. These are declared in the main.cpp file; if you look in 
+that file you will see that they have the values of 0 and 1. Bear in mind that 
+these are analog input pins which is a specific header!
+*/
 
 #include <BeagleRT.h>
 #include <Utilities.h>
@@ -31,6 +64,7 @@
 //
 // Return true on success; returning false halts the program.
 
+
 bool setup(BeagleRTContext *context, void *userData)
 {
 	if(context->analogFrames == 0 || context->analogFrames > context->audioFrames) {