diff projects/oscillator_bank/render.cpp @ 52:a6d223473ea2 newapi

Updated examples for new API. tank_wars not yet updated; audio_in_FFT and oscillator_bank not working properly yet.
author andrewm
date Sun, 31 May 2015 02:13:39 -0500
parents 643cbee74eda
children 3c3a1357657d
line wrap: on
line diff
--- a/projects/oscillator_bank/render.cpp	Sat May 30 13:25:51 2015 -0500
+++ b/projects/oscillator_bank/render.cpp	Sun May 31 02:13:39 2015 -0500
@@ -6,7 +6,7 @@
  */
 
 
-#include "../../include/RTAudio.h"
+#include "../../include/BeagleRT.h"
 #include "../../include/Utilities.h"
 #include <rtdk.h>
 #include <cstdlib>
@@ -58,15 +58,11 @@
 // in from the call to initAudio().
 //
 // Return true on success; returning false halts the program.
-bool initialise_render(int numMatrixChannels,  int numDigitalChannels, int numAudioChannels,
-					   int numMatrixFramesPerPeriod,
-					   int numAudioFramesPerPeriod,
-					   float matrixSampleRate, float audioSampleRate,
-					   void *userData, RTAudioSettings* settings)
+bool initialise_render(BeagleRTContext *context, void *userData)
 {
 	srandom(time(NULL));
 
-	if(numAudioChannels != 2) {
+	if(context->audioChannels != 2) {
 		rt_printf("Error: this example needs stereo audio enabled\n");
 		return false;
 	}
@@ -109,7 +105,7 @@
 	for(int n = 0; n < gNumOscillators; n++) {
 		gPhases[n] = 0.0;
 
-		if(numMatrixFramesPerPeriod == 0) {
+		if(context->analogFrames == 0) {
 			// Random frequencies when used without matrix
 			gFrequencies[n] = kMinimumFrequency + (kMaximumFrequency - kMinimumFrequency) * ((float)random() / (float)RAND_MAX);
 		}
@@ -120,7 +116,7 @@
 		}
 
 		// For efficiency, frequency is expressed in change in wavetable position per sample, not Hz or radians
-		gFrequencies[n] *= (float)gWavetableLength / audioSampleRate;
+		gFrequencies[n] *= (float)gWavetableLength / context->audioSampleRate;
 		gAmplitudes[n] = ((float)random() / (float)RAND_MAX) / (float)gNumOscillators;
 		gDFrequencies[n] = gDAmplitudes[n] = 0.0;
 	}
@@ -135,19 +131,19 @@
 		float newFreq = freq * randScale;
 
 		// For efficiency, frequency is expressed in change in wavetable position per sample, not Hz or radians
-		gFrequencies[n] = newFreq * (float)gWavetableLength / audioSampleRate;
+		gFrequencies[n] = newFreq * (float)gWavetableLength / context->audioSampleRate;
 
 		freq += increment;
 	}
 
 	// Initialise auxiliary tasks
-	if((gFrequencyUpdateTask = createAuxiliaryTask(&recalculate_frequencies, 90, "beaglert-update-frequencies")) == 0)
+	if((gFrequencyUpdateTask = BeagleRT_createAuxiliaryTask(&recalculate_frequencies, 85, "beaglert-update-frequencies")) == 0)
 		return false;
 
-	for(int n = 0; n < gNumOscillators; n++)
-		rt_printf("%f\n", gFrequencies[n]);
+	//for(int n = 0; n < gNumOscillators; n++)
+	//	rt_printf("%f\n", gFrequencies[n]);
 
-	gAudioSampleRate = audioSampleRate;
+	gAudioSampleRate = context->audioSampleRate;
 	gSampleCount = 0;
 
 	return true;
@@ -158,23 +154,22 @@
 // ADCs and DACs (if available). If only audio is available, numMatrixFrames
 // will be 0.
 
-void render(int numAnalogFrames, int numAudioFrames, int numDigitalFrames, float *audioIn, float *audioOut,
-		float *analogIn, float *analogOut, uint32_t *digital)
+void render(BeagleRTContext *context, void *userData)
 {
 	// Initialise buffer to 0
-	memset(audioOut, 0, 2 * numAudioFrames * sizeof(float));
+	memset(context->audioOut, 0, 2 * context->audioFrames * sizeof(float));
 
 	// Render audio frames
-	oscillator_bank_neon(numAudioFrames, audioOut,
+	oscillator_bank_neon(context->audioFrames, context->audioOut,
 			gNumOscillators, gWavetableLength,
 			gPhases, gFrequencies, gAmplitudes,
 			gDFrequencies, gDAmplitudes,
 			gWavetable);
 
-	if(numAnalogFrames != 0 && (gSampleCount += numAudioFrames) >= 128) {
+	if(context->analogFrames != 0 && (gSampleCount += context->audioFrames) >= 128) {
 		gSampleCount = 0;
-		gNewMinFrequency = map(analogIn[0], 0, 1.0, 1000.0f, 8000.0f);
-		gNewMaxFrequency = map(analogIn[1], 0, 1.0, 1000.0f, 8000.0f);
+		gNewMinFrequency = map(context->analogIn[0], 0, 1.0, 1000.0f, 8000.0f);
+		gNewMaxFrequency = map(context->analogIn[1], 0, 1.0, 1000.0f, 8000.0f);
 
 		// Make sure max >= min
 		if(gNewMaxFrequency < gNewMinFrequency) {
@@ -184,7 +179,7 @@
 		}
 
 		// Request that the lower-priority task run at next opportunity
-		//scheduleAuxiliaryTask(gFrequencyUpdateTask);
+		//BeagleRT_scheduleAuxiliaryTask(gFrequencyUpdateTask);
 	}
 }
 
@@ -215,7 +210,7 @@
 // cleanup_render() is called once at the end, after the audio has stopped.
 // Release any resources that were allocated in initialise_render().
 
-void cleanup_render()
+void cleanup_render(BeagleRTContext *context, void *userData)
 {
 	free(gWavetable);
 	free(gPhases);