diff core/Utilities.cpp @ 52:a6d223473ea2 newapi

Updated examples for new API. tank_wars not yet updated; audio_in_FFT and oscillator_bank not working properly yet.
author andrewm
date Sun, 31 May 2015 02:13:39 -0500
parents 579c86316008
children d837fb676977
line wrap: on
line diff
--- a/core/Utilities.cpp	Sat May 30 13:25:51 2015 -0500
+++ b/core/Utilities.cpp	Sun May 31 02:13:39 2015 -0500
@@ -10,7 +10,7 @@
 // analogReadFrame()
 //
 // Returns the value of the given analog input at the given frame number.
-inline float analogReadFrame(BeagleRTContext *context, int frame, int channel) {
+float analogReadFrame(BeagleRTContext *context, int frame, int channel) {
 	return context->analogIn[frame * context->analogChannels + channel];
 }
 
@@ -18,7 +18,7 @@
 //
 // Sets a given channel to a value for the current frame and, if persistent outputs are
 // enabled, for all subsequent frames
-inline void analogWriteFrame(BeagleRTContext *context, int frame, int channel, float value) {
+void analogWriteFrame(BeagleRTContext *context, int frame, int channel, float value) {
 	if(context->flags & BEAGLERT_FLAG_ANALOG_OUTPUTS_PERSIST) {
 		for(unsigned int f = frame; f < context->analogFrames; f++)
 			context->analogOut[frame * context->analogChannels + channel] = value;
@@ -30,21 +30,21 @@
 // analogWriteFrameOnce()
 //
 // Sets a given channel to a value for only the current frame
-inline void analogWriteFrameOnce(BeagleRTContext *context, int frame, int channel, float value) {
+void analogWriteFrameOnce(BeagleRTContext *context, int frame, int channel, float value) {
 	context->analogOut[frame * context->analogChannels + channel] = value;
 }
 
 // digitalReadFrame()
 //
 // Returns the value of a given digital input at the given frame number
-inline int digitalReadFrame(BeagleRTContext *context, int frame, int channel) {
+int digitalReadFrame(BeagleRTContext *context, int frame, int channel) {
 	return getBit(context->digital[frame], channel + 16);
 }
 
 // digitalWriteFrame()
 //
 // Sets a given digital output channel to a value for the current frame and all subsequent frames
-inline void digitalWriteFrame(BeagleRTContext *context, int frame, int channel, int value) {
+void digitalWriteFrame(BeagleRTContext *context, int frame, int channel, int value) {
 	for(unsigned int f = frame; f < context->digitalFrames; f++) {
 		if(value)
 			context->digital[f] |= 1 << (channel + 16);
@@ -56,7 +56,7 @@
 // digitalWriteFrameOnce()
 //
 // Sets a given digital output channel to a value for the current frame only
-inline void digitalWriteFrameOnce(BeagleRTContext *context, int frame, int channel, int value) {
+void digitalWriteFrameOnce(BeagleRTContext *context, int frame, int channel, int value) {
 	if(value)
 		context->digital[frame] |= 1 << (channel + 16);
 	else
@@ -66,7 +66,7 @@
 // pinModeFrame()
 //
 // Sets the direction of a digital pin for the current frame and all subsequent frames
-inline void pinModeFrame(BeagleRTContext *context, int frame, int channel, int mode) {
+void pinModeFrame(BeagleRTContext *context, int frame, int channel, int mode) {
 	for(unsigned int f = frame; f < context->digitalFrames; f++) {
 		if(mode)
 			context->digital[f] |= (1 << channel);
@@ -78,7 +78,7 @@
 // pinModeFrameOnce()
 //
 // Sets the direction of a digital pin for the current frame only
-inline void pinModeFrameOnce(BeagleRTContext *context, int frame, int channel, int mode) {
+void pinModeFrameOnce(BeagleRTContext *context, int frame, int channel, int mode) {
 	if(mode)
 		context->digital[frame] |= (1 << channel);
 	else
@@ -91,7 +91,7 @@
 // x is the value to scale; in_min and in_max are the input range; out_min and out_max
 // are the output range.
 
-inline float map(float x, float in_min, float in_max, float out_min, float out_max)
+float map(float x, float in_min, float in_max, float out_min, float out_max)
 {
 	return (x - in_min) * (out_max - out_min) / (in_max - in_min) + out_min;
 }
@@ -101,7 +101,7 @@
 // Clips an input value to be between two end points
 // x is the value to constrain; min_val and max_val are the range
 
-inline float constrain(float x, float min_val, float max_val)
+float constrain(float x, float min_val, float max_val)
 {
 	if(x < min_val) return min_val;
 	if(x > max_val) return max_val;