Mercurial > hg > beaglert
diff examples/11-Extras/7segment/render.cpp @ 464:8fcfbfb32aa0 prerelease
Examples reorder with subdirectories. Added header to each project. Moved Doxygen to bottom of render.cpp.
author | Robert Jack <robert.h.jack@gmail.com> |
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date | Mon, 20 Jun 2016 16:20:38 +0100 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/examples/11-Extras/7segment/render.cpp Mon Jun 20 16:20:38 2016 +0100 @@ -0,0 +1,142 @@ +/* + ____ _____ _ _ +| __ )| ____| | / \ +| _ \| _| | | / _ \ +| |_) | |___| |___ / ___ \ +|____/|_____|_____/_/ \_\ + +The platform for ultra-low latency audio and sensor processing + +http://bela.io + +A project of the Augmented Instruments Laboratory within the +Centre for Digital Music at Queen Mary University of London. +http://www.eecs.qmul.ac.uk/~andrewm + +(c) 2016 Augmented Instruments Laboratory: Andrew McPherson, + Astrid Bin, Liam Donovan, Christian Heinrichs, Robert Jack, + Giulio Moro, Laurel Pardue, Victor Zappi. All rights reserved. + +The Bela software is distributed under the GNU Lesser General Public License +(LGPL 3.0), available here: https://www.gnu.org/licenses/lgpl-3.0.txt +*/ + + +#include <Bela.h> + +#define NUM_PINS 12 + +// Breadboard wiring layout: +// 11 10 12 9 8 7 +// [ LED DISP ] +// 1 2 3 6 4 5 + +// Organised by display segments: +// e d . X c g b X X X f a +const int kPins[NUM_PINS] = {P8_07, P8_08, P8_09, P8_10, P8_11, P8_12, + P8_15, P8_16, P8_27, P8_28, P8_29, P8_30}; + +// Indices into the above array: pins 12, 9, 8, 6 +const int kDigits[4] = {9, 8, 7, 3}; + +int gCurrentlyDisplayingDigit = 0; +int gDigitDisplayTime = 0; +const int kDigitMaxDisplayTime = 44; + +int gState = 0; +int gStateCounter = 0; +const int kMaxState = 25; + +// . g f e d c b a +//const unsigned char kBELA[4] = {0x7C, 0x79, 0x38, 0x77}; +const unsigned char kBELA[4] = {0x7C, 0x7B, 0x38, 0x5F}; +const unsigned char kPerimeter[6] = {0x01, 0x02, 0x04, 0x08, 0x10, 0x20}; + +int gCharacterToDisplay[4] = {0, 0, 0, 0}; + +// setup() is called once before the audio rendering starts. +// Use it to perform any initialisation and allocation which is dependent +// on the period size or sample rate. +// +// userData holds an opaque pointer to a data structure that was passed +// in from the call to initAudio(). +// +// Return true on success; returning false halts the program. + +bool setup(BelaContext *context, void *userData) +{ + // This project makes the assumption that the audio and digital + // sample rates are the same. But check it to be sure! + if(context->audioFrames != context->digitalFrames) { + rt_printf("Error: this project needs the audio and digital sample rates to be the same.\n"); + return false; + } + + for(int i = 0; i < NUM_PINS; i++) { + pinMode(context, 0, kPins[i], OUTPUT); + } + + return true; +} + +// render() is called regularly at the highest priority by the audio engine. +// Input and output are given from the audio hardware and the other +// ADCs and DACs (if available). If only audio is available, numMatrixFrames +// will be 0. + +void render(BelaContext *context, void *userData) +{ + for(unsigned int n = 0; n < context->audioFrames; n++) { + // Check for rotation between digits + if(--gDigitDisplayTime <= 0) { + gCurrentlyDisplayingDigit = (gCurrentlyDisplayingDigit + 1) % 4; + gDigitDisplayTime = kDigitMaxDisplayTime; + } + + // Write the currently displaying digit low and the rest high + for(int i = 0; i < 4; i++) + digitalWriteOnce(context, n, kPins[kDigits[i]], HIGH); + digitalWriteOnce(context, n, kPins[kDigits[gCurrentlyDisplayingDigit]], LOW); + + // Write the digit to the other outputs + digitalWriteOnce(context, n, kPins[11], + gCharacterToDisplay[gCurrentlyDisplayingDigit] & 0x01); // a + digitalWriteOnce(context, n, kPins[6], + gCharacterToDisplay[gCurrentlyDisplayingDigit] & 0x02); // b + digitalWriteOnce(context, n, kPins[4], + gCharacterToDisplay[gCurrentlyDisplayingDigit] & 0x04); // c + digitalWriteOnce(context, n, kPins[1], + gCharacterToDisplay[gCurrentlyDisplayingDigit] & 0x08); // d + digitalWriteOnce(context, n, kPins[0], + gCharacterToDisplay[gCurrentlyDisplayingDigit] & 0x10); // e + digitalWriteOnce(context, n, kPins[10], + gCharacterToDisplay[gCurrentlyDisplayingDigit] & 0x20); // f + digitalWriteOnce(context, n, kPins[5], + gCharacterToDisplay[gCurrentlyDisplayingDigit] & 0x40); // g + digitalWriteOnce(context, n, kPins[2], + gCharacterToDisplay[gCurrentlyDisplayingDigit] & 0x80); // . + + // Check for changing state + if(--gStateCounter <= 0) { + gState = (gState + 1) % kMaxState; + if(gState != (kMaxState - 1)) { + for(int i = 0; i < 4; i++) + gCharacterToDisplay[i] = 1 << (gState % 6); + gStateCounter = 2000; + } + else { + for(int i = 0; i < 4; i++) + gCharacterToDisplay[i] = kBELA[i]; + gStateCounter = 50000; + } + } + } +} + +// cleanup() is called once at the end, after the audio has stopped. +// Release any resources that were allocated in setup(). + +void cleanup(BelaContext *context, void *userData) +{ + +}