Mercurial > hg > beaglert
diff examples/05-Communication/OSC/render.cpp @ 464:8fcfbfb32aa0 prerelease
Examples reorder with subdirectories. Added header to each project. Moved Doxygen to bottom of render.cpp.
author | Robert Jack <robert.h.jack@gmail.com> |
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date | Mon, 20 Jun 2016 16:20:38 +0100 |
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children | 5779ed0562ac |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/examples/05-Communication/OSC/render.cpp Mon Jun 20 16:20:38 2016 +0100 @@ -0,0 +1,111 @@ +/* + ____ _____ _ _ +| __ )| ____| | / \ +| _ \| _| | | / _ \ +| |_) | |___| |___ / ___ \ +|____/|_____|_____/_/ \_\ + +The platform for ultra-low latency audio and sensor processing + +http://bela.io + +A project of the Augmented Instruments Laboratory within the +Centre for Digital Music at Queen Mary University of London. +http://www.eecs.qmul.ac.uk/~andrewm + +(c) 2016 Augmented Instruments Laboratory: Andrew McPherson, + Astrid Bin, Liam Donovan, Christian Heinrichs, Robert Jack, + Giulio Moro, Laurel Pardue, Victor Zappi. All rights reserved. + +The Bela software is distributed under the GNU Lesser General Public License +(LGPL 3.0), available here: https://www.gnu.org/licenses/lgpl-3.0.txt +*/ + + +#include <Bela.h> +#include <OSCServer.h> +#include <OSCClient.h> + +OSCServer oscServer; +OSCClient oscClient; + +// this example is designed to be run alongside resources/osc/osc.js + +// parse messages recieved by OSC Server +// msg is Message class of oscpkt: http://gruntthepeon.free.fr/oscpkt/ +void parseMessage(oscpkt::Message msg){ + + rt_printf("recieved message to: %s\n", msg.addressPattern().c_str()); + + int intArg; + float floatArg; + if (msg.match("/osc-test").popInt32(intArg).popFloat(floatArg).isOkNoMoreArgs()){ + rt_printf("recieved int %i and float %f\n", intArg, floatArg); + } + +} + +bool setup(BelaContext *context, void *userData) +{ + // setup the OSC server to recieve on port 7562 + oscServer.setup(7562); + // setup the OSC client to send on port 7563 + oscClient.setup(7563); + + // the following code sends an OSC message to address /osc-setup + // then waits 1 second for a reply on /osc-setup-reply + bool handshakeRecieved = false; + oscClient.sendMessageNow(oscClient.newMessage.to("/osc-setup").end()); + oscServer.recieveMessageNow(1000); + while (oscServer.messageWaiting()){ + if (oscServer.popMessage().match("/osc-setup-reply")){ + handshakeRecieved = true; + } + } + + if (handshakeRecieved){ + rt_printf("handshake recieved!\n"); + } else { + rt_printf("timeout!\n"); + } + + return true; +} + +void render(BelaContext *context, void *userData) +{ + // recieve OSC messages, parse them, and send back an acknowledgment + while (oscServer.messageWaiting()){ + parseMessage(oscServer.popMessage()); + oscClient.queueMessage(oscClient.newMessage.to("/osc-acknowledge").add(5).add(4.2f).add(std::string("OSC message recieved")).end()); + } +} + +void cleanup(BelaContext *context, void *userData) +{ + +} + +/* ------------ Project Explantation ------------ */ + +/** +\example 05-OSC + +Open Sound Control +------------------ + +This example shows an implementation of OSC (Open Sound Control) which was +developed at UC Berkeley Center for New Music and Audio Technology (CNMAT). + +It is designed to be run alongside resources/osc/osc.js + +The OSC server port on which to receive is set in `setup()` +via `oscServer.setup()`. Likewise the OSC client port on which to +send is set in `oscClient.setup()`. + +In `setup()` an OSC message to address `/osc-setup`, it then waits +1 second for a reply on `/osc-setup-reply`. + +in `render()` the code receives OSC messages, parses them, and sends +back an acknowledgment. +*/