Mercurial > hg > beaglert
diff examples/03-Analog/analog-output/render.cpp @ 464:8fcfbfb32aa0 prerelease
Examples reorder with subdirectories. Added header to each project. Moved Doxygen to bottom of render.cpp.
author | Robert Jack <robert.h.jack@gmail.com> |
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date | Mon, 20 Jun 2016 16:20:38 +0100 |
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children | b935f890e512 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/examples/03-Analog/analog-output/render.cpp Mon Jun 20 16:20:38 2016 +0100 @@ -0,0 +1,109 @@ +/* + ____ _____ _ _ +| __ )| ____| | / \ +| _ \| _| | | / _ \ +| |_) | |___| |___ / ___ \ +|____/|_____|_____/_/ \_\ + +The platform for ultra-low latency audio and sensor processing + +http://bela.io + +A project of the Augmented Instruments Laboratory within the +Centre for Digital Music at Queen Mary University of London. +http://www.eecs.qmul.ac.uk/~andrewm + +(c) 2016 Augmented Instruments Laboratory: Andrew McPherson, + Astrid Bin, Liam Donovan, Christian Heinrichs, Robert Jack, + Giulio Moro, Laurel Pardue, Victor Zappi. All rights reserved. + +The Bela software is distributed under the GNU Lesser General Public License +(LGPL 3.0), available here: https://www.gnu.org/licenses/lgpl-3.0.txt +*/ + + +#include <Bela.h> +#include <rtdk.h> +#include <cmath> + +// Set range for analog outputs designed for driving LEDs +const float kMinimumAmplitude = (1.5 / 5.0); +const float kAmplitudeRange = 1.0 - kMinimumAmplitude; + +float gFrequency; +float gPhase; +float gInverseSampleRate; + +bool setup(BelaContext *context, void *userData) +{ + // Retrieve a parameter passed in from the initAudio() call + gFrequency = *(float *)userData; + + if(context->analogFrames == 0) { + rt_printf("Error: this example needs the matrix enabled\n"); + return false; + } + + gInverseSampleRate = 1.0 / context->analogSampleRate; + gPhase = 0.0; + + return true; +} + +void render(BelaContext *context, void *userData) +{ + for(unsigned int n = 0; n < context->analogFrames; n++) { + // Set LED to different phase for each matrix channel + float relativePhase = 0.0; + for(unsigned int channel = 0; channel < context->analogChannels; channel++) { + float out = kMinimumAmplitude + kAmplitudeRange * 0.5f * (1.0f + sinf(gPhase + relativePhase)); + + analogWrite(context, n, channel, out); + + // Advance by pi/4 (1/8 of a full rotation) for each channel + relativePhase += M_PI * 0.25; + } + + gPhase += 2.0 * M_PI * gFrequency * gInverseSampleRate; + if(gPhase > 2.0 * M_PI) + gPhase -= 2.0 * M_PI; + } +} + +void cleanup(BelaContext *context, void *userData) +{ + +} + +/* ------------ Project Explantation ------------ */ + +/** +\example 03-analog-output + +Fading LEDs +----------- + +This sketch uses a sine wave to drive the brightness of a series of LEDs +connected to the eight analog out pins. Again you can see the nested `for` loop +structure but this time for the analog output channels rather than the audio. + +- connect an LED in series with a 470ohm resistor between each of the analogOut pins and ground. + +Within the first for loop in render we cycle through each frame in the analog +output matrix. At each frame we then cycle through the analog output channels +with another for loop and set the output voltage according to the phase of a +sine tone that acts as an LFO. The analog output pins can provide a voltage of +~4.092V. + +The output on each pin is set with `analogWrite()` within the for loop that +cycles through the analog output channels. This needs to be provided with +arguments as follows `analogWrite(context, n, channel, out)`. Channel is +where the you give the address of the analog output pin (in this case we cycle +through each pin address in the for loop), out is the variable that holds the +desired output (in this case set by the sine wave). + +Notice that the phase of the brightness cycle for each led is different. This +is achieved by updating a variable that stores a relative phase value. This +variable is advanced by pi/4 (1/8 of a full rotation) for each channel giving +each of the eight LEDs a different phase. +*/