Mercurial > hg > beaglert
diff examples/11-Extras/userdata/render.cpp @ 543:8f8809c77dda prerelease
updated basics, digital, instruments, extras examples
author | chnrx <chris.heinrichs@gmail.com> |
---|---|
date | Fri, 24 Jun 2016 13:19:52 +0100 |
parents | |
children |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/examples/11-Extras/userdata/render.cpp Fri Jun 24 13:19:52 2016 +0100 @@ -0,0 +1,83 @@ +/* + ____ _____ _ _ +| __ )| ____| | / \ +| _ \| _| | | / _ \ +| |_) | |___| |___ / ___ \ +|____/|_____|_____/_/ \_\ + +The platform for ultra-low latency audio and sensor processing + +http://bela.io + +A project of the Augmented Instruments Laboratory within the +Centre for Digital Music at Queen Mary University of London. +http://www.eecs.qmul.ac.uk/~andrewm + +(c) 2016 Augmented Instruments Laboratory: Andrew McPherson, + Astrid Bin, Liam Donovan, Christian Heinrichs, Robert Jack, + Giulio Moro, Laurel Pardue, Victor Zappi. All rights reserved. + +The Bela software is distributed under the GNU Lesser General Public License +(LGPL 3.0), available here: https://www.gnu.org/licenses/lgpl-3.0.txt +*/ + +#include <Bela.h> +#include <cmath> + +float gFrequency = 440.0; +float gPhase; +float gInverseSampleRate; + +bool setup(BelaContext *context, void *userData) +{ + /* + * Retrieve the parameter passed in from the Bela_initAudio() call in main.cpp + */ + if(userData != 0) + gFrequency = *(float *)userData; + + gInverseSampleRate = 1.0 / context->audioSampleRate; + gPhase = 0.0; + + return true; +} + +void render(BelaContext *context, void *userData) +{ + for(unsigned int n = 0; n < context->audioFrames; n++) { + float out = 0.8f * sinf(gPhase); + gPhase += 2.0 * M_PI * gFrequency * gInverseSampleRate; + if(gPhase > 2.0 * M_PI) + gPhase -= 2.0 * M_PI; + + for(unsigned int channel = 0; channel < context->audioOutChannels; channel++) { + // Two equivalent ways to write this code + + // The long way, using the buffers directly: + // context->audioOut[n * context->audioOutChannels + channel] = out; + + // Or using the macros: + audioWrite(context, n, channel, out); + } + } +} + +void cleanup(BelaContext *context, void *userData) +{ + +} + + +/** +\example userdata/render.cpp + +Passing parameters using the `*userData` argument +------------------------------------------------- + +This sketch demonstrates how to pass command line arguments using the `*userData` argument inside the `setup()` function. + +In main.cpp we first parse a command line argument `-f` and allocate its value to the variable `frequency`. +We then pass the address of this variable when we call `Bela_initAudio()`. The variable can now be accessed from the +`setup()` and `render()` functions inside render.cpp. + +*/