diff projects/basic/render.cpp @ 285:5433c83ce04e Doxy prerelease

Doxygen content added to more project render.cpp files and amended in others.
author Robert Jack <robert.h.jack@gmail.com>
date Tue, 17 May 2016 18:46:55 +0100
parents ac8eb07afcf5
children
line wrap: on
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--- a/projects/basic/render.cpp	Tue May 17 15:53:24 2016 +0100
+++ b/projects/basic/render.cpp	Tue May 17 18:46:55 2016 +0100
@@ -27,11 +27,9 @@
 (line 12). The sine tone is produced by incrementing the phase of a sin function 
 on every audio frame.
 
-The important thing to notice is the nested `for` loop structure. You will see 
-this in all Bela projects and in most digital audio applications. The first `for`
-loop cycles through the audio frames, the second through each of the audio
-channels (in this case left 0 and right 1). It is good to familiarise yourself
-with this structure as it is fundamental to producing sound with the system.
+In render() you'll see a nested for loop structure. You'll see this in all Bela projects. 
+The first for loop cycles through 'audioFrames', the second through 'audioChannels' (in this case left 0 and right 1). 
+It is good to familiarise yourself with this structure as it is fundamental to producing sound with the system.
 */