Mercurial > hg > beaglert
diff projects/basic/render.cpp @ 285:5433c83ce04e Doxy prerelease
Doxygen content added to more project render.cpp files and amended in others.
author | Robert Jack <robert.h.jack@gmail.com> |
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date | Tue, 17 May 2016 18:46:55 +0100 |
parents | ac8eb07afcf5 |
children |
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--- a/projects/basic/render.cpp Tue May 17 15:53:24 2016 +0100 +++ b/projects/basic/render.cpp Tue May 17 18:46:55 2016 +0100 @@ -27,11 +27,9 @@ (line 12). The sine tone is produced by incrementing the phase of a sin function on every audio frame. -The important thing to notice is the nested `for` loop structure. You will see -this in all Bela projects and in most digital audio applications. The first `for` -loop cycles through the audio frames, the second through each of the audio -channels (in this case left 0 and right 1). It is good to familiarise yourself -with this structure as it is fundamental to producing sound with the system. +In render() you'll see a nested for loop structure. You'll see this in all Bela projects. +The first for loop cycles through 'audioFrames', the second through 'audioChannels' (in this case left 0 and right 1). +It is good to familiarise yourself with this structure as it is fundamental to producing sound with the system. */