Mercurial > hg > beaglert
diff projects/basic_network/render.cpp @ 56:3c3a1357657d newapi
Further API update to name three primary functions setup(), render() and cleanup(). Changed include paths so now can #include <BeagleRT.h>. Removed stale pru_rtaudio.bin file as this is now done as pru_rtaudio_bin.h. Updated examples to new API and fixed minor compiler warnings along the way. Network example needs further attention to compile.
author | andrewm |
---|---|
date | Wed, 15 Jul 2015 12:10:51 +0100 |
parents | 98aed580452a |
children | 7cc79d46ecb9 |
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--- a/projects/basic_network/render.cpp Mon Jun 15 18:16:00 2015 +0100 +++ b/projects/basic_network/render.cpp Wed Jul 15 12:10:51 2015 +0100 @@ -5,12 +5,10 @@ * Author: parallels */ -#include "../../include/RTAudioSettings.h" -#include "../../include/render.h" +#include <BeagleRT.h> #include <cmath> -#include "../../include/client.h" -#include "../../include/RTAudio.h" // to schedule lower prio parallel process -#include <rtdk.h> +#include <client.h> + float gFrequency; float gPhase; float gInverseSampleRate; @@ -28,7 +26,7 @@ closeSockets(); } -// initialise_render() is called once before the audio rendering starts. +// setup() is called once before the audio rendering starts. // Use it to perform any initialisation and allocation which is dependent // on the period size or sample rate. // @@ -36,24 +34,21 @@ // in from the call to initAudio(). // // Return true on success; returning false halts the program. -bool initialise_render(int numMatrixChannels, int numDigitalChannels, int numAudioChannels, - int numMatrixFramesPerPeriod, - int numAudioFramesPerPeriod, - float matrixSampleRate, float audioSampleRate, - void *userData, RTAudioSettings *settings) +bool setup(BeagleRTContext *context, void *userData) { // Retrieve a parameter passed in from the initAudio() call gFrequency = *(float *)userData; - gInverseSampleRate = 1.0 / audioSampleRate; + gInverseSampleRate = 1.0 / context->audioSampleRate; gPhase = 0.0; networkObject.counter=&gCount; networkObject.variables[0]=&gFrequency; networkObject.variables[1]=&gPhase; networkObject.numVariables=2; + setupSockets(settings->receivePort, settings->transmitPort, settings->serverName); - transmitReceiveDataTask=createAuxiliaryTaskLoop(*transmitReceiveData, 80, "transmit-receive-data"); + transmitReceiveDataTask= BeagleRT_createAuxiliaryTask(*transmitReceiveData, 80, "transmit-receive-data"); //scheduleAuxiliaryTask(transmitReceiveDataTask); //here it does not work return true; } @@ -63,27 +58,27 @@ // ADCs and DACs (if available). If only audio is available, numMatrixFrames // will be 0. -void render(int numAnalogFrames, int numAudioFrames, int numDigitalFrames, float *audioIn, float *audioOut, - float *analogIn, float *analogOut, uint32_t *digital) +void render(BeagleRTContext *context, void *userData) { - for(int n = 0; n < numAudioFrames; n++) { + for(unsigned int n = 0; n < context->audioFrames; n++) { float out = 0.7f * sinf(gPhase); gPhase += 2.0 * M_PI * gFrequency * gInverseSampleRate; if(gPhase > 2.0 * M_PI) gPhase -= 2.0 * M_PI; - for(int channel = 0; channel < gNumAudioChannels; channel++) - audioOut[n * gNumAudioChannels + channel] = out; - if(gCount==0){ - scheduleAuxiliaryTask(transmitReceiveDataTask); + for(unsigned int channel = 0; channel < context->audioChannels; channel++) + context->audioOut[n * context->audioChannels + channel] = out; + + if(gCount == 0){ + BeagleRT_scheduleAuxiliaryTask(transmitReceiveDataTask); } gCount++; } } -// cleanup_render() is called once at the end, after the audio has stopped. -// Release any resources that were allocated in initialise_render(). +// cleanup() is called once at the end, after the audio has stopped. +// Release any resources that were allocated in setup(). -void cleanup_render() +void cleanup(BeagleRTContext *context, void *userData) { }