Mercurial > hg > beaglert
diff projects/basic/render.cpp @ 56:3c3a1357657d newapi
Further API update to name three primary functions setup(), render() and cleanup(). Changed include paths so now can #include <BeagleRT.h>. Removed stale pru_rtaudio.bin file as this is now done as pru_rtaudio_bin.h. Updated examples to new API and fixed minor compiler warnings along the way. Network example needs further attention to compile.
author | andrewm |
---|---|
date | Wed, 15 Jul 2015 12:10:51 +0100 |
parents | 579c86316008 |
children | 07cfd337ad18 |
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--- a/projects/basic/render.cpp Mon Jun 15 18:16:00 2015 +0100 +++ b/projects/basic/render.cpp Wed Jul 15 12:10:51 2015 +0100 @@ -6,14 +6,14 @@ */ -#include "../../include/BeagleRT.h" +#include <BeagleRT.h> #include <cmath> -float gFrequency; +float gFrequency = 440.0; float gPhase; float gInverseSampleRate; -// initialise_render() is called once before the audio rendering starts. +// setup() is called once before the audio rendering starts. // Use it to perform any initialisation and allocation which is dependent // on the period size or sample rate. // @@ -22,10 +22,11 @@ // // Return true on success; returning false halts the program. -bool initialise_render(BeagleRTContext *context, void *userData) +bool setup(BeagleRTContext *context, void *userData) { // Retrieve a parameter passed in from the initAudio() call - gFrequency = *(float *)userData; + if(userData != 0) + gFrequency = *(float *)userData; gInverseSampleRate = 1.0 / context->audioSampleRate; gPhase = 0.0; @@ -51,10 +52,10 @@ } } -// cleanup_render() is called once at the end, after the audio has stopped. -// Release any resources that were allocated in initialise_render(). +// cleanup() is called once at the end, after the audio has stopped. +// Release any resources that were allocated in setup(). -void cleanup_render(BeagleRTContext *context, void *userData) +void cleanup(BeagleRTContext *context, void *userData) { }