Mercurial > hg > beaglert
comparison include/UdpServer.h @ 131:ff28e56e5b7e scope-refactoring
Updated Network files to match Udpioplugin 18:fb5a61b10223
author | Giulio Moro <giuliomoro@yahoo.it> |
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date | Wed, 26 Aug 2015 02:02:10 +0100 |
parents | 719119fb2905 |
children |
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130:da1c61aa97ea | 131:ff28e56e5b7e |
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50 bytes have been read, (or until an error occurs). If this flag is false, the method will | 50 bytes have been read, (or until an error occurs). If this flag is false, the method will |
51 return as much data as is currently available without blocking. | 51 return as much data as is currently available without blocking. |
52 */ | 52 */ |
53 int read(void* destBuffer, int maxBytesToRead, bool blockUntilSpecifiedAmountHasArrived); | 53 int read(void* destBuffer, int maxBytesToRead, bool blockUntilSpecifiedAmountHasArrived); |
54 void close(); | 54 void close(); |
55 int emptySocket(); | 55 int empty(); |
56 int emptySocket(int maxBytes); | 56 int empty(int maxCount); |
57 void *getWaste(); | |
58 /* | 57 /* |
59 * Waits until the socket is ready for reading or writing. | 58 * Waits until the socket is ready for reading or writing. |
60 * | 59 * |
61 Drop-in replacement for JUCE DatagramSocket::waitUntilReady. | 60 Drop-in replacement for JUCE DatagramSocket::waitUntilReady. |
62 If readyForReading is true, it will wait until the socket is ready for reading; if false, it will wait until it's ready for writing. | 61 If readyForReading is true, it will wait until the socket is ready for reading; if false, it will wait until it's ready for writing. |