comparison include/BeagleRT.h @ 46:eac5d8f40b48 newapi

Fixed file structure to reflect merging include files into BeagleRT.h
author andrewm
date Thu, 28 May 2015 14:38:00 -0400
parents
children 643cbee74eda
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45:579c86316008 46:eac5d8f40b48
1 /*
2 * RTAudio.h
3 *
4 * Central control code for hard real-time audio on BeagleBone Black
5 * using PRU and Xenomai Linux extensions. This code began as part
6 * of the Hackable Instruments project (EPSRC) at Queen Mary University
7 * of London, 2013-14.
8 *
9 * (c) 2014 Victor Zappi and Andrew McPherson
10 * Queen Mary University of London
11 */
12
13
14 #ifndef BEAGLERT_H_
15 #define BEAGLERT_H_
16
17 #include <stdint.h>
18 #include "digital_gpio_mapping.h"
19
20 // Useful constants
21 #define DBOX_CAPE // New custom cape
22
23 #ifdef DBOX_CAPE
24 #define CODEC_I2C_ADDRESS 0x18 // Address of TLV320AIC3104 codec
25 #else
26 #define CODEC_I2C_ADDRESS 0x1B // Address of TLV320AIC3106 codec
27 #endif
28
29 // Default volume levels
30 #define DEFAULT_DAC_LEVEL 0.0
31 #define DEFAULT_ADC_LEVEL -6.0
32 #define DEFAULT_HP_LEVEL -6.0
33
34 #define MAX_PRU_FILENAME_LENGTH 256
35 #define MAX_SERVERNAME_LENGTH 256
36
37 // Priority at which BeagleRT audio code runs
38 // Higher numbers preempt the audio; lower numbers are preempted by it
39 #define BEAGLERT_AUDIO_PRIORITY 95
40
41 // Flags for BeagleRTContext data structure
42 #define BEAGLERT_FLAG_INTERLEAVED (1 << 0) // Set if buffers are interleaved
43 #define BEAGLERT_FLAG_ANALOG_OUTPUTS_PERSIST (1 << 1) // Set if analog/digital outputs persist for future buffers
44
45 // Mappings from pin numbers on PCB to actual DAC channels
46 // This gives the DAC and ADC connectors the same effective pinout
47
48 #define DAC_PIN0 6
49 #define DAC_PIN1 4
50 #define DAC_PIN2 2
51 #define DAC_PIN3 0
52 #define DAC_PIN4 1
53 #define DAC_PIN5 3
54 #define DAC_PIN6 5
55 #define DAC_PIN7 7
56
57 #define ADC_PIN0 0
58 #define ADC_PIN1 1
59 #define ADC_PIN2 2
60 #define ADC_PIN3 3
61 #define ADC_PIN4 4
62 #define ADC_PIN5 5
63 #define ADC_PIN6 6
64 #define ADC_PIN7 7
65
66 // Structure which contains initialisation parameters for the
67 // real-time audio system
68 typedef struct {
69 // These items might be adjusted by the user:
70 int periodSize; // Number of (analog) frames per period; audio is twice this
71 int useAnalog; // Whether to use the analog
72 int useDigital; // Whether to use the 16 programmable GPIOs
73 int numAnalogChannels; // How many channels for the ADC and DAC
74 int numDigitalChannels; // How many channels for the GPIOs
75
76 int beginMuted; // Whether to begin with the speakers muted
77 float dacLevel; // Level for the audio DAC output
78 float adcLevel; // Level for the audio ADC input
79 float headphoneLevel; // Level for the headphone output
80
81 char pruFilename[MAX_PRU_FILENAME_LENGTH]; // The external .bin file to load. If empty will use PRU code from pru_rtaudio_bin.h
82 int verbose; // Whether to use verbose logging
83
84 // These items are application-dependent but should probably be
85 // determined by the programmer rather than the user
86 int interleave; // Whether audio/analog data should be interleaved
87 int analogOutputsPersist; // Whether analog outputs should persist to future frames
88 // n.b. digital pins always persist, audio never does
89
90 // These items are hardware-dependent and should only be changed
91 // to run on different hardware
92 int codecI2CAddress; // Where the codec can be found on the I2C bus
93 int ampMutePin; // Pin where amplifier mute can be found
94 int receivePort; // Port where the UDP server will listen
95 int transmitPort; // Port where the UDP client will transmit
96 char serverName[MAX_SERVERNAME_LENGTH];
97 } BeagleRTInitSettings;
98
99 // BeagleRTContext data structure
100 // Holds information passed to the render() function and related calls
101 // Contains the current audio and sensor settings and pointers to the data buffers
102
103 typedef struct {
104 float *audioIn;
105 float *audioOut;
106 float *analogIn;
107 float *analogOut;
108 uint32_t *digital;
109
110 uint32_t audioFrames;
111 uint32_t audioChannels;
112 float audioSampleRate;
113
114 uint32_t analogFrames;
115 uint32_t analogChannels;
116 float analogSampleRate;
117
118 uint32_t digitalFrames;
119 uint32_t digitalChannels;
120 float digitalSampleRate;
121
122 uint64_t audioSampleCount;
123 uint32_t flags;
124 } BeagleRTContext;
125
126 enum {
127 kAmplifierMutePin = 61 // P8-26 controls amplifier mute
128 };
129
130 typedef void* AuxiliaryTask; // Opaque data type to keep track of aux tasks
131
132 // Flag that indicates when the audio will stop; can be read or
133 // set by other components which should end at the same time as the audio
134 extern bool gShouldStop;
135
136 // *** User-defined render functions ***
137
138 /**
139 * \brief User-defined initialisation function which runs before audio rendering begins.
140 *
141 * This function runs once at the beginning of the program, after most of the system
142 * initialisation has begun but before audio rendering starts. Use it to prepare any
143 * memory or resources that will be needed in render().
144 *
145 * \param context Data structure holding information on sample rates, numbers of channels,
146 * frame sizes and other state. Note: the buffers for audio, analog and digital data will
147 * \b not yet be available to use. Do not attempt to read or write audio or sensor data
148 * in initialise_render().
149 * \param userData An opaque pointer to an optional user-defined data structure. Whatever
150 * is passed as the second argument to BeagleRT_initAudio() will appear here.
151 *
152 * \return true on success, or false if an error occurred. If no initialisation is
153 * required, initialise_render() should return true.
154 */
155 bool initialise_render(BeagleRTContext *context, void *userData);
156
157 /**
158 * \brief User-defined callback function to process audio and sensor data.
159 *
160 * This function is called regularly by the system every time there is a new block of
161 * audio and/or sensor data to process. Your code should process the requested samples
162 * of data, store the results within \c context, and return.
163 *
164 * \param context Data structure holding buffers for audio, analog and digital data. The
165 * structure also holds information on numbers of channels, frame sizes and sample rates,
166 * which are guaranteed to remain the same throughout the program and to match what was
167 * passed to initialise_render().
168 * \param userData An opaque pointer to an optional user-defined data structure. Will
169 * be the same as the \c userData parameter passed to initialise_render().
170 */
171 void render(BeagleRTContext *context, void *userData);
172
173 /**
174 * \brief User-defined cleanup function which runs when the program finishes.
175 *
176 * This function is called by the system once after audio rendering has finished, before the
177 * program quits. Use it to release any memory allocated in initialise_render() and to perform
178 * any other required cleanup. If no initialisation is performed in initialise_render(), then
179 * this function will usually be empty.
180 *
181 * \param context Data structure holding information on sample rates, numbers of channels,
182 * frame sizes and other state. Note: the buffers for audio, analog and digital data will
183 * no longer be available to use. Do not attempt to read or write audio or sensor data
184 * in cleanup_render().
185 * \param userData An opaque pointer to an optional user-defined data structure. Will
186 * be the same as the \c userData parameter passed to initialise_render() and render().
187 */
188 void cleanup_render(BeagleRTContext *context, void *userData);
189
190 // *** Command-line settings ***
191
192 /**
193 * \brief Initialise the data structure containing settings for BeagleRT.
194 *
195 * This function should be called in main() before parsing any command-line arguments. It
196 * sets default values in the data structure which specifies the BeagleRT settings, including
197 * frame sizes, numbers of channels, volume levels and other parameters.
198 *
199 * \param settings Structure holding initialisation data for BeagleRT.
200 */
201 void BeagleRT_defaultSettings(BeagleRTInitSettings *settings);
202
203 /**
204 * \brief Get long options from command line argument list, including BeagleRT standard options
205 *
206 * This function should be used in main() to process command line options, in place of the
207 * standard library getopt_long(). Internally, it parses standard BeagleRT command-line options,
208 * storing the results in the settings data structure. Any options which are not part of the
209 * BeagleRT standard options will be returned, as they would normally be in getopt_long().
210 *
211 * \param argc Number of command line options, as passed to main().
212 * \param argv Array of command line options, as passed to main().
213 * \param customShortOptions List of short options to be parsed, analogous to getopt_long(). This
214 * list should not include any characters already parsed as part of the BeagleRT standard options.
215 * \param customLongOptions List of long options to parsed, analogous to getopt_long(). This
216 * list should not include any long options already parsed as part of the BeagleRT standard options.
217 * \param settings Data structure holding initialisation settings for BeagleRT. Any standard options
218 * parsed will automatically update this data structure.
219 *
220 * \return Value of the next option parsed which is not a BeagleRT standard option, or -1 when the
221 * argument list has been exhausted. Similar to the return value of getopt_long() except that BeagleRT
222 * standard options are handled internally and not returned.
223 */
224 int BeagleRT_getopt_long(int argc, char *argv[], const char *customShortOptions,
225 const struct option *customLongOptions, BeagleRTInitSettings *settings);
226
227 /**
228 * \brief Print usage information for BeagleRT standard options.
229 *
230 * This function should be called from your code wherever you wish to print usage information for the
231 * user. It will print usage information on BeagleRT standard options, after which you can print usage
232 * information for your own custom options.
233 */
234 void BeagleRT_usage();
235
236 /**
237 * \brief Set level of verbose (debugging) printing.
238 *
239 * \param level Verbosity level of the internal BeagleRT system. 0 by default; higher values will
240 * print more information. Presently all positive numbers produce the same level of printing.
241 */
242 void BeagleRT_setVerboseLevel(int level);
243
244 // *** Audio control functions ***
245
246 /**
247 * \brief Initialise audio and sensor rendering environment.
248 *
249 * This function prepares audio rendering in BeagleRT. It should be called from main() sometime
250 * after command line option parsing has finished. It will initialise the rendering system, which
251 * in the process will result in a call to the user-defined initialise_render() function.
252 *
253 * \param settings Data structure holding system settings, including numbers of channels, frame sizes,
254 * volume levels and other information.
255 * \param userData An opaque pointer to a user-defined data structure which will be passed to
256 * initialise_render(), render() and cleanup_render(). You can use this to pass custom information
257 * to the rendering functions, as an alternative to using global variables.
258 *
259 * \return 0 on success, or nonzero if an error occurred.
260 */
261 int BeagleRT_initAudio(BeagleRTInitSettings *settings, void *userData);
262
263 /**
264 * \brief Begin processing audio and sensor data.
265 *
266 * This function will start the BeagleRT audio/sensor system. After this function is called, the
267 * system will make periodic calls to render() until BeagleRT_stopAudio() is called.
268 *
269 * \return 0 on success, or nonzero if an error occurred.
270 */
271 int BeagleRT_startAudio();
272
273 /**
274 * \brief Stop processing audio and sensor data.
275 *
276 * This function will stop the BeagleRT audio/sensor system. After this function returns, no further
277 * calls to render() will be issued.
278 */
279 void BeagleRT_stopAudio();
280
281 /**
282 * \brief Clean up resources from audio and sensor processing.
283 *
284 * This function should only be called after BeagleRT_stopAudio(). It will release any
285 * internal resources for audio and sensor processing. In the process, it will call the
286 * user-defined cleanup_render() function.
287 */
288 void BeagleRT_cleanupAudio();
289
290 // Volume/level controls
291 // These return 0 on success
292
293 // *** Volume and level controls ***
294
295 /**
296 * \brief Set the level of the audio DAC.
297 *
298 * This function sets the level of all audio outputs (headphone, line, speaker). It does
299 * not affect the level of the (non-audio) analog outputs.
300 *
301 * \b Important: do not call this function from within render(), as it does not make
302 * any guarantees on real-time performance.
303 *
304 * \param decibels Level of the DAC output. Valid levels range from -63.5 (lowest) to
305 * 0 (highest) in steps of 0.5dB. Levels between increments of 0.5 will be rounded down.
306 *
307 * \return 0 on success, or nonzero if an error occurred.
308 */
309 int BeagleRT_setDACLevel(float decibels);
310
311 /**
312 * \brief Set the level of the audio ADC.
313 *
314 * This function sets the level of the audio input. It does not affect the level of the
315 * (non-audio) analog inputs.
316 *
317 * \b Important: do not call this function from within render(), as it does not make
318 * any guarantees on real-time performance.
319 *
320 * \param decibels Level of the ADC input. Valid levels range from -12 (lowest) to
321 * 0 (highest) in steps of 1.5dB. Levels between increments of 1.5 will be rounded down.
322 *
323 * \return 0 on success, or nonzero if an error occurred.
324 */
325 int BeagleRT_setADCLevel(float decibels);
326
327 /**
328 * \brief Set the level of the onboard headphone amplifier.
329 *
330 * This function sets the level of the headphone output only (3-pin connector on the BeagleRT
331 * cape or the output jack on the BeagleBone Audio Cape). It does not affect the level of the
332 * speakers or the line out pads on the cape.
333 *
334 * \b Important: do not call this function from within render(), as it does not make
335 * any guarantees on real-time performance.
336 *
337 * \param decibels Level of the DAC output. Valid levels range from -63.5 (lowest) to
338 * 0 (highest) in steps of 0.5dB. Levels between increments of 0.5 will be rounded down.
339 *
340 * \return 0 on success, or nonzero if an error occurred.
341 */
342 int BeagleRT_setHeadphoneLevel(float decibels);
343
344 /**
345 * \brief Mute or unmute the onboard speaker amplifiers.
346 *
347 * This function mutes or unmutes the amplifiers on the BeagleRT cape. Whether the speakers begin
348 * muted or unmuted depends on the BeagleRTInitSettings structure passed to BeagleRT_initAudio().
349 *
350 * \b Important: do not call this function from within render(), as it does not make
351 * any guarantees on real-time performance.
352 *
353 * \param mute 0 to enable the speakers, nonzero to mute the speakers.
354 *
355 * \return 0 on success, or nonzero if an error occurred.
356 */
357 int BeagleRT_muteSpeakers(int mute);
358
359 // *** Functions for creating auxiliary tasks ***
360
361 /**
362 * \brief Create a new auxiliary task.
363 *
364 * This function creates a new auxiliary task which, when scheduled, runs the function specified
365 * in the first argument. Note that the task does not run until scheduleAuxiliaryTask() is called.
366 * Auxiliary tasks should be created in initialise_render() and never in render() itself.
367 *
368 * The second argument specifies the real-time priority. Valid values are between 0
369 * and 99, and usually should be lower than BEAGLERT_AUDIO_PRIORITY. Tasks with higher priority always
370 * preempt tasks with lower priority.
371 *
372 * \param functionToCall Function which will run each time the auxiliary task is scheduled.
373 * \param priority Xenomai priority level at which the task should run.
374 * \param Name for this task, which should be unique system-wide (no other running program should use this name).
375 */
376 AuxiliaryTask createAuxiliaryTaskLoop(void (*functionToCall)(void), int priority, const char *name);
377
378 /**
379 * \brief Run an auxiliary task which has previously been created.
380 *
381 * This function will schedule an auxiliary task to run. When the task runs, the function in the first
382 * argument of createAuxiliaryTaskLoop() will be called.
383 *
384 * scheduleAuxiliaryTask() is typically called from render() to start a lower-priority task. The function
385 * will not run immediately, but only once any active higher priority tasks have finished.
386 *
387 * \param task Task to schedule for running.
388 */
389 void scheduleAuxiliaryTask(AuxiliaryTask task);
390
391 #endif /* BEAGLERT_H_ */