comparison examples/08-PureData/rubberDuckie/_main.pd @ 531:ddb86944e138 prerelease

cleaned up all pd examples (and removed some). added polysynth and vangelisiser to instruments examples
author chnrx <chris.heinrichs@gmail.com>
date Thu, 23 Jun 2016 20:40:05 +0100
parents 8fcfbfb32aa0
children
comparison
equal deleted inserted replaced
525:1ca196e35105 531:ddb86944e138
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2 #X obj 39 149 dac~ 1 2; 2 #X obj 39 209 dac~ 1 2;
3 #X text 218 143 ---------------------------------;
4 #X text 218 133 @krighxz / BELA / heavy / 12/2015;
5 #X text 242 152 beaglert.cc / enzienaudio.com;
6 #X text 35 32 Rubber Duckie; 3 #X text 35 32 Rubber Duckie;
7 #X text 35 42 =============; 4 #X text 35 42 =============;
8 #N canvas 325 86 823 605 duckie 0; 5 #X text 251 15 ............................;
9 #X obj 186 510 *~; 6 #X text 251 25 . ____ ._____ _ .......___ .;
10 #X obj 306 517 *~; 7 #X text 251 35 .| __ )| ____| |....../ _ |.;
11 #X obj 372 468 noise~; 8 #X text 251 55 .| |_) | |___| |___ / ___ |.;
12 #X obj 372 492 bp~ 3000 10; 9 #X text 251 65 .|____/|_____|_____/_/..._|.io;
13 #X obj 366 162 abs~; 10 #X text 251 75 ............................;
14 #X obj 509 158 sig~ 0; 11 #X text 251 45 .| __ || __|.| |...../ _| |.;
15 #X obj 467 371 +~; 12 #X obj 39 141 sigdelta;
16 #X obj 411 210 -~ 0.55; 13 #X obj 39 176 duckie;
17 #X obj 411 231 /~ 0.2; 14 #X text 113 176 <<< open this abstraction to see how the model works
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64 #X restore 482 181 pd <~;
65 #X obj 186 428 *~;
66 #X obj 225 345 sig~ 1;
67 #X obj 186 394 lop~ 10;
68 #X text 524 393 << band-limited pulse;
69 #X text 10 367 reed stops when overblown >>;
70 #X obj 186 460 *~;
71 #X obj 186 480 *~;
72 #X text 25 470 exp amplitude response >>;
73 #X text 537 238 << detune frequency on change of direction;
74 #X obj 482 236 *~ -300;
75 #X obj 306 485 *~;
76 #X obj 306 449 *~ 0.1;
77 #X text 448 493 << noise simulates non-oscillating airflow when overblown
78 ; 15 ;
79 #X obj 186 561 outlet~; 16 #X text 113 141 <<< calculate differential on input signal;
80 #N canvas 58 1286 407 525 pulse 0; 17 #X obj 39 107 adc~ 3;
81 #X obj 83 340 *~; 18 #X text 113 107 <<< use FSR on analog input 1;
82 #X obj 83 366 *~; 19 #X text 53 260 .........................................................
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86 #X text 116 366 X^2; 23 #X text 53 280 .......................=?+?====~~~.......................
87 #X text 97 396 1+X^2; 24 ;
88 #X text 84 421 1/(1+X^2); 25 #X text 53 290 ......................++++==========.....................
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91 #X obj 52 483 outlet~; 28 ;
92 #X text 271 218 << tweak all this; 29 #X text 53 310 ....................N???+++...++++====...................
93 #X text 25 14 based on F04.waveshaping.pulse.pd; 30 ;
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177 #X text 295 104 airflow >>;
178 #X text 218 118 ('squeeze pressure');
179 #X text 13 20 Sound model of a rubber duckie toy;
180 #X text 14 51 Hint: use the differential of a continuous signal as
181 input for a realistic response;
182 #X text 13 29 ==================================;
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184 #X text 423 132 << airflow resistance;
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233 #X text 84 83 y[n] = x[n] - x[n-1];
234 #X text 121 57 <<< heavy currently requires signal input to set coefficient
235 ;
236 #X text 91 151 <<< multiply by samplerate to get velocity;
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