Mercurial > hg > beaglert
comparison examples/basic_button/render.cpp @ 372:db2fe4e1b88e prerelease
Doxygen content added to each example render.cpp.
References to AnalogReadFrame etc. removed from doxygen content.
author | Robert Jack <robert.h.jack@gmail.com> |
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date | Thu, 09 Jun 2016 18:16:05 +0100 |
parents | 02c4ca0e3718 |
children | 9dc5a0ccad25 |
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371:361d0c2335cf | 372:db2fe4e1b88e |
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1 /* | |
2 ____ _____ _ _ | |
3 | __ )| ____| | / \ | |
4 | _ \| _| | | / _ \ | |
5 | |_) | |___| |___ / ___ \ | |
6 |____/|_____|_____/_/ \_\.io | |
7 | |
8 */ | |
9 | |
1 /* | 10 /* |
2 * | 11 * |
3 * Andrew McPherson and Victor Zappi | 12 * Andrew McPherson and Victor Zappi |
4 * Queen Mary, University of London | 13 * Queen Mary, University of London |
5 */ | 14 */ |
15 | |
16 /** | |
17 \example 2_digital_button | |
18 | |
19 Switching an LED on and off | |
20 --------------------------- | |
21 | |
22 This example brings together digital input and digital output. The program will read | |
23 a button and turn the LED on and off according to the state of the button. | |
24 | |
25 - connect an LED in series with a 470ohm resistor between P8_07 and ground. | |
26 - connect a 1k resistor to P9_03 (+3.3V), | |
27 - connect the other end of the resistor to both a button and P8_08 | |
28 - connect the other end of the button to ground. | |
29 | |
30 You will notice that the LED will normally stay on and will turn off as long as | |
31 the button is pressed. This is due to the fact that the LED is set to the same | |
32 value read at input P8_08. When the button is not pressed, P8_08 is `HIGH` and so | |
33 P8_07 is set to `HIGH` as well, so that the LED conducts and emits light. When | |
34 the button is pressed, P8_08 goes `LOW` and P8_07 is set to `LOW`, turning off the LED. | |
35 | |
36 As an exercise try and change the code so that the LED only turns on when | |
37 the button is pressed. | |
38 */ | |
6 | 39 |
7 #include <Bela.h> | 40 #include <Bela.h> |
8 #include <Utilities.h> | 41 #include <Utilities.h> |
9 #include <cmath> | 42 #include <cmath> |
10 #include <rtdk.h> | 43 #include <rtdk.h> |