comparison core/NetworkSend.cpp @ 217:c42a6b4dc2d4 mergingClockSync

Recovered some files from ClockSync
author Giulio Moro <giuliomoro@yahoo.it>
date Sat, 13 Feb 2016 04:09:12 +0000
parents
children 0183185cab1b
comparison
equal deleted inserted replaced
216:869f5e703844 217:c42a6b4dc2d4
1 #include "NetworkSend.h"
2
3 #ifdef USE_JUCE
4 #else
5 //initialize the static members of NetworkSend
6 bool NetworkSend::staticConstructed=false;
7 int NetworkSend::sleepTimeMs;
8 bool NetworkSend::threadIsExiting;
9 bool NetworkSend::threadRunning;
10 std::vector<NetworkSend*> NetworkSend::objAddrs(0);
11 AuxiliaryTask NetworkSend::sendDataTask=NULL;
12
13 void sendData(){
14 NetworkSend::run();
15 }
16 void NetworkSend::staticConstructor(){
17 if(staticConstructed==true)
18 return;
19 staticConstructed=true;
20 threadIsExiting=false;
21 threadRunning=false;
22 sendDataTask = BeagleRT_createAuxiliaryTask(::sendData, 95, "sendDataTask"); //TODO: allow variable priority
23 }
24 void NetworkSend::sendAllData(){
25 for(unsigned int n=0; n<NetworkSend::objAddrs.size(); n++){
26 NetworkSend::objAddrs[n]->sendData();
27 }
28 }
29 int NetworkSend::getNumInstances(){
30 return objAddrs.size();
31 }
32 void NetworkSend::startThread(){
33 BeagleRT_scheduleAuxiliaryTask(sendDataTask);
34 }
35 void NetworkSend::stopThread(){
36 threadIsExiting=true;
37 }
38 bool NetworkSend::threadShouldExit(){
39 return(gShouldStop || threadIsExiting);
40 }
41 bool NetworkSend::isThreadRunning(){
42 return threadRunning;
43 }
44 #endif /* USE_JUCE */
45
46 #ifdef USE_JUCE
47 NetworkSend::NetworkSend(const String &threadName):
48 Thread(threadName)
49 #else
50 NetworkSend::NetworkSend()
51 #endif /* USE_JUCE */
52 {
53 channel.buffers=NULL;
54 channel.doneOnTime=NULL;
55 channel.readyToBeSent=NULL;
56 channel.enabled=false;
57 sleepTimeMs=2; //This should actually be initialized in the staticConstructor for non-Juce code, but doing it here makes it more portable
58 channel.sampleCount=0;
59 }
60
61 NetworkSend::~NetworkSend(){
62 #ifdef USE_JUCE
63 stopThread(1000);
64 #else
65 stopThread();
66 for(unsigned int n=0; n<objAddrs.size(); n++){ //keep track of deleted instances;
67 if(objAddrs[n]==this){
68 objAddrs.erase(objAddrs.begin()+n);
69 break;
70 }
71 }
72 #endif
73 dealloc();
74 }
75 void NetworkSend::dealloc(){
76 channel.enabled=false;
77 if(channel.buffers!=NULL){
78 for(int n=0; n<channel.numBuffers; n++){
79 free(channel.buffers[n]);
80 channel.buffers[n]=NULL;
81 }
82 free(channel.buffers);
83 channel.buffers=NULL;
84 }
85 free(channel.readyToBeSent);
86 channel.readyToBeSent=NULL;
87 free(channel.doneOnTime);
88 channel.doneOnTime=NULL;
89 }
90 void NetworkSend::cleanup(){
91 dealloc();
92 }
93
94 void NetworkSend::setup(float aSampleRate, int blockSize, int aChannelNumber, int aPort, const char *aServer){
95 #ifdef USE_JUCE
96 #else
97 staticConstructor(); //FIXME: ideally this should be in the constructor, but this is not currently possible
98 //because of limitations in BeagleRT_createAuxiliaryTask()
99 //keep track of added active instances
100 objAddrs.push_back(this);//TODO: this line should be in the constructor, but something weird happens if
101 // an instance of NetworkSend is then declared globally: the constructor gets called,
102 // and objAddrs.size()==1 but when you get to setup, objAddrs.size() has reverted back to 0, without
103 // any destructor being called in between ...
104 #endif /* USE_JUCE */
105 cleanup();
106 int numSamples=blockSize*4>4*channel.bufferLength ? blockSize*4 : 4*channel.bufferLength;
107 channel.numBuffers= 1+numSamples/channel.bufferLength; //the +1 takes the ceil() of the division
108 channel.buffers=(float**)malloc(channel.numBuffers*sizeof(float*));
109 printf("NumBuffers: %d\n", channel.numBuffers);
110 if(channel.buffers==NULL)
111 return;
112 for(int n=0; n<channel.numBuffers; n++){
113 channel.buffers[n]=(float*)malloc(channel.bufferLength*sizeof(float));
114 if(channel.buffers[n]==NULL)
115 return;
116 }
117 channel.readyToBeSent=(bool*)malloc(channel.numBuffers*sizeof(bool));
118 channel.doneOnTime=(bool*)malloc(channel.numBuffers*sizeof(bool));
119 for(int n=0; n<channel.numBuffers; n++){
120 channel.readyToBeSent[n]=false;
121 channel.doneOnTime[n]=true;
122 }
123 if(channel.readyToBeSent==NULL || channel.doneOnTime==NULL)
124 return;
125 channel.writePointer=0;
126 channel.writeBuffer=0;
127 channel.readBuffer=0;
128 setChannelNumber(aChannelNumber);
129 setPort(aPort); //TODO: check for the return value
130 setServer(aServer); //TODO: check for the return value
131 printf("Channel %d is sending messages to: %s:%d at %fHz\n", getChannelNumber(), aServer, aPort, aSampleRate);
132 channel.enabled=true;
133 }
134
135 void NetworkSend::log(float value){ //TODO: add a vectorized version of this method
136 if(channel.enabled==false)
137 return;
138 if(channel.writePointer==channel.bufferLength){ // when the buffer is filled ...
139 channel.readyToBeSent[channel.writeBuffer]=true; // flag it as such
140 // printf("Scheduling for send %d\n",(int)channel.buffers[channel.writeBuffer][channel.headerTimestampIndex]);
141 channel.writePointer=channel.headerLength; //reset the writePointer
142 channel.writeBuffer=(channel.writeBuffer+1); //switch buffer
143 if(channel.writeBuffer==channel.numBuffers) // and wrap it
144 channel.writeBuffer=0;
145 // printf("WriteBuffer:%d\n", channel.writeBuffer);
146 if(channel.doneOnTime[channel.writeBuffer]==false){ //check if this buffer's last sending has completed on time ...
147 printf("Network buffer underrun. timestamp: %d :-{\n",
148 (int)channel.buffers[channel.writeBuffer][channel.headerTimestampIndex]);
149 }
150 channel.doneOnTime[channel.writeBuffer]=false; // ... and then reset the flag
151 #ifdef USE_JUCE
152 if(isThreadRunning()==false){
153 startThread(10);
154 }
155 #else
156 if(isThreadRunning()==false){
157 startThread();
158 }
159 #endif /* USE_JUCE */
160 }
161 if(channel.writePointer==channel.headerLength){ // we are about to start writing in the buffer, let's set the header
162 //set dynamic header values here. Static values are set in setup() and setChannelNumber().
163 channel.buffers[channel.writeBuffer][channel.headerTimestampIndex]=(float)channel.sampleCount; //timestamp
164 channel.sampleCount++;
165 //add here more header fields
166 }
167 channel.buffers[channel.writeBuffer][channel.writePointer++]=value;
168 // sampleCount++;
169 };
170
171 void NetworkSend::setServer(const char *aServer){
172 #ifdef USE_JUCE
173 remoteHostname=String::fromUTF8(aServer);
174 #else
175 udpClient.setServer(aServer);
176 #endif /* USE_JUCE */
177 }
178 void NetworkSend::setPort(int aPort){
179 #ifdef USE_JUCE
180 remotePortNumber=aPort;
181 #else
182 udpClient.setPort(aPort);
183 #endif /* USE_JUCE */
184 }
185
186 void NetworkSend::setChannelNumber(int aChannelNumber){
187 channel.channelNumber=aChannelNumber;
188 for(int n=0; n<channel.numBuffers; n++){ //initialize the header
189 channel.buffers[n][channel.headerChannelIndex]=channel.channelNumber;
190 //add here more static header fields
191 }
192 };
193 int NetworkSend::getChannelNumber(){
194 return channel.channelNumber;
195 };
196
197 int NetworkSend::getTimestamp(){
198 return channel.buffers[channel.readBuffer][channel.headerTimestampIndex];
199 }
200
201 void NetworkSend::sendData(){
202 if(channel.enabled==false)
203 return;
204 while(channel.readyToBeSent[channel.readBuffer]==true){
205 channel.readyToBeSent[channel.readBuffer]=false;
206 void* sourceBuffer=channel.buffers[channel.readBuffer];
207 // printf("Trying to send timestamp %d\n",(int)((float*)sourceBuffer)[channel.headerTimestampIndex]);
208 // printf("ReadBuffer:%d\n", channel.readBuffer);
209 unsigned int numBytesToSend=NETWORK_AUDIO_BUFFER_SIZE*sizeof(float);
210 //TODO: call waitUntilReady before trying to write/send, to avoid blocks! (OR NOT?)
211 #ifdef USE_JUCE
212 if(1==udpClient.waitUntilReady(0, 5)){
213 udpClient.write(remoteHostname, remotePortNumber, sourceBuffer, numBytesToSend);
214 channel.doneOnTime[channel.readBuffer]=true;
215 // printf ("Sent timestamp: %d\n", (int)((float*)sourceBuffer)[1]);
216 } else {
217 // printf ("Not ready timestamp: %d\n", (int)((float*)sourceBuffer)[1]);
218 }
219 #else
220 udpClient.send(sourceBuffer, numBytesToSend);
221 channel.doneOnTime[channel.readBuffer]=true;
222 #endif /* USE_JUCE */
223 channel.readBuffer++;
224 if(channel.readBuffer==channel.numBuffers)
225 channel.readBuffer=0;
226 }
227 }
228
229 void NetworkSend::run(){
230 #ifdef USE_JUCE
231 // std::chrono::high_resolution_clock::time_point t1;
232 // std::chrono::high_resolution_clock::time_point t2;
233 // std::chrono::high_resolution_clock::time_point t3;
234 while(threadShouldExit()==false){
235 // t3 = std::chrono::high_resolution_clock::now();
236 // t1 = std::chrono::high_resolution_clock::now();
237 sendData();
238 // t2 = std::chrono::high_resolution_clock::now();
239 // auto duration1 = std::chrono::duration_cast<std::chrono::microseconds>( t3 - t1 ).count();
240 // auto duration2 = std::chrono::duration_cast<std::chrono::microseconds>( t2 - t1 ).count();
241 // if(duration2>0)
242 // std::cout << "Duration is: " << duration2 <<". Whole loop is: " << duration1 << "\n";
243 sleep(1);
244 }
245 #else
246 threadRunning=true;
247 while(threadShouldExit()==false){
248 sendAllData();
249 usleep(sleepTimeMs*1000);
250 }
251 threadRunning=false;
252 #endif
253 }
254 #ifdef USE_JUCE
255 #else
256 Scope::Scope(int aNumChannels):
257 channels(aNumChannels)
258 {};
259 Scope::~Scope(){};
260
261 void Scope::log(int channel, float value){
262 if(channel>=getNumChannels()) //TODO: assert this
263 return;
264 channels[channel].log(value);
265 }
266
267 void Scope::setup(){
268 setup(44100, 9999, "127.0.0.1");
269 }
270
271 void Scope::setup(float sampleRate, int aPort, const char* aServer){
272 for(int n=0; n<getNumChannels(); n++){
273 channels[n].setup(sampleRate, 128, n, aPort, aServer); //TODO: replace 128 with the actual block size
274 }
275 }
276
277 void Scope::setPort(int port){
278 for(int n=0; n<getNumChannels(); n++){
279 channels[n].setPort(port);
280 }
281 }
282 void Scope::setPort(int channel, int aPort){
283 channels[channel].setPort(aPort);
284 printf("Channel %d is now sending to port %d\n", channel, aPort);
285 }
286
287 int Scope::getNumChannels(){
288 return channels.size();
289 }
290
291 void Scope::sendData(){
292 NetworkSend::sendAllData();
293 }
294 #endif