comparison examples/01-Basics/passthrough/render.cpp @ 500:b935f890e512 prerelease

Updated Doxy to 1.8.11 Amended example titles in render.cpp and file locations in Doxy file.
author Robert Jack <robert.h.jack@gmail.com>
date Wed, 22 Jun 2016 00:27:13 +0100
parents 8fcfbfb32aa0
children 1cec96845a23
comparison
equal deleted inserted replaced
499:a15a116f6904 500:b935f890e512
66 } 66 }
67 67
68 /* ------------ Project Explantation ------------ */ 68 /* ------------ Project Explantation ------------ */
69 69
70 /** 70 /**
71 \example 01-passthrough 71 \example passthrough/render.cpp
72 72
73 Audio and analog passthrough: input to output 73 Audio and analog passthrough: input to output
74 ----------------------------------------- 74 -----------------------------------------
75 75
76 This sketch demonstrates how to read from and write to the audio and analog input and output buffers. 76 This sketch demonstrates how to read from and write to the audio and analog input and output buffers.
82 You can access any information about current audio and sensor settings you can do the following: 82 You can access any information about current audio and sensor settings you can do the following:
83 `context->name_of_item`. For example `context->audioChannels` returns current number of channels, 83 `context->name_of_item`. For example `context->audioChannels` returns current number of channels,
84 `context->audioFrames` returns the current number of audio frames, 84 `context->audioFrames` returns the current number of audio frames,
85 `context->audioSampleRate` returns the audio sample rate. 85 `context->audioSampleRate` returns the audio sample rate.
86 86
87 You can look at all the information you can access in ::BeagleRTContext. 87 You can look at all the information you can access in ::BelaContext.
88 88
89 Reading and writing from the audio buffers 89 Reading and writing from the audio buffers
90 ------------------------------------------ 90 ------------------------------------------
91 91
92 The simplest way to read samples from the audio input buffer is with 92 The simplest way to read samples from the audio input buffer is with