Mercurial > hg > beaglert
comparison projects/basic_FFT_phase_vocoder/render.cpp @ 250:aec268b5d1b4
Added phase vocoder example (optionally Midi controllable)
| author | Giulio Moro <giuliomoro@yahoo.it> |
|---|---|
| date | Thu, 28 Apr 2016 19:30:12 +0100 |
| parents | |
| children | cbf70fe3711b |
comparison
equal
deleted
inserted
replaced
| 249:f2d47df23c68 | 250:aec268b5d1b4 |
|---|---|
| 1 /* | |
| 2 * render.cpp | |
| 3 * | |
| 4 * Created on: Oct 24, 2014 | |
| 5 * Author: parallels | |
| 6 */ | |
| 7 | |
| 8 | |
| 9 #include <BeagleRT.h> | |
| 10 #include <rtdk.h> | |
| 11 #include <NE10.h> // NEON FFT library | |
| 12 #include <cmath> | |
| 13 #include "SampleData.h" | |
| 14 #include <Midi.h> | |
| 15 | |
| 16 #define BUFFER_SIZE 16384 | |
| 17 | |
| 18 // TODO: your buffer and counter go here! | |
| 19 float gInputBuffer[BUFFER_SIZE]; | |
| 20 int gInputBufferPointer = 0; | |
| 21 float gOutputBuffer[BUFFER_SIZE]; | |
| 22 int gOutputBufferWritePointer = 0; | |
| 23 int gOutputBufferReadPointer = 0; | |
| 24 int gSampleCount = 0; | |
| 25 | |
| 26 float *gWindowBuffer; | |
| 27 | |
| 28 // ----------------------------------------------- | |
| 29 // These variables used internally in the example: | |
| 30 int gFFTSize = 2048; | |
| 31 int gHopSize = 512; | |
| 32 int gPeriod = 512; | |
| 33 float gFFTScaleFactor = 0; | |
| 34 | |
| 35 // FFT vars | |
| 36 ne10_fft_cpx_float32_t* timeDomainIn; | |
| 37 ne10_fft_cpx_float32_t* timeDomainOut; | |
| 38 ne10_fft_cpx_float32_t* frequencyDomain; | |
| 39 ne10_fft_cfg_float32_t cfg; | |
| 40 | |
| 41 // Sample info | |
| 42 SampleData gSampleData; // User defined structure to get complex data from main | |
| 43 int gReadPtr = 0; // Position of last read sample from file | |
| 44 | |
| 45 // Auxiliary task for calculating FFT | |
| 46 AuxiliaryTask gFFTTask; | |
| 47 int gFFTInputBufferPointer = 0; | |
| 48 int gFFTOutputBufferPointer = 0; | |
| 49 | |
| 50 void process_fft_background(); | |
| 51 | |
| 52 | |
| 53 int gEffect = 0; // change this here or with midi CC | |
| 54 enum{ | |
| 55 kBypass, | |
| 56 kRobot, | |
| 57 kWhisper, | |
| 58 }; | |
| 59 | |
| 60 float gDryWet = 1; // mix between the unprocessed and processed sound | |
| 61 float gPlaybackLive = 0.5f; // mix between the file playback and the live audio input | |
| 62 float gGain = 1; // overall gain | |
| 63 Midi midi; | |
| 64 void midiCallback(MidiChannelMessage message, void* arg){ | |
| 65 if(message.getType() == kmmNoteOn){ | |
| 66 if(message.getDataByte(1) > 0){ | |
| 67 int note = message.getDataByte(0); | |
| 68 float frequency = powf(2, (note-69)/12.f)*440; | |
| 69 gPeriod = (int)(44100 / frequency + 0.5); | |
| 70 printf("\nnote: %d, frequency: %f, hop: %d\n", note, frequency, gPeriod); | |
| 71 } | |
| 72 } | |
| 73 | |
| 74 bool shouldPrint = false; | |
| 75 if(message.getType() == kmmControlChange){ | |
| 76 float data = message.getDataByte(1) / 127.0f; | |
| 77 switch (message.getDataByte(0)){ | |
| 78 case 2 : | |
| 79 gEffect = (int)(data * 2 + 0.5); // CC2 selects an effect between 0,1,2 | |
| 80 break; | |
| 81 case 3 : | |
| 82 gPlaybackLive = data; | |
| 83 break; | |
| 84 case 4 : | |
| 85 gDryWet = data; | |
| 86 break; | |
| 87 case 5: | |
| 88 gGain = data*10; | |
| 89 break; | |
| 90 default: | |
| 91 shouldPrint = true; | |
| 92 } | |
| 93 } | |
| 94 if(shouldPrint){ | |
| 95 message.prettyPrint(); | |
| 96 } | |
| 97 } | |
| 98 | |
| 99 // userData holds an opaque pointer to a data structure that was passed | |
| 100 // in from the call to initAudio(). | |
| 101 // | |
| 102 // Return true on success; returning false halts the program. | |
| 103 bool setup(BeagleRTContext* context, void* userData) | |
| 104 { | |
| 105 midi.readFrom(0); | |
| 106 midi.setParserCallback(midiCallback); | |
| 107 // Retrieve a parameter passed in from the initAudio() call | |
| 108 gSampleData = *(SampleData *)userData; | |
| 109 | |
| 110 gFFTScaleFactor = 1.0f / (float)gFFTSize; | |
| 111 gOutputBufferWritePointer += gHopSize; | |
| 112 | |
| 113 timeDomainIn = (ne10_fft_cpx_float32_t*) NE10_MALLOC (gFFTSize * sizeof (ne10_fft_cpx_float32_t)); | |
| 114 timeDomainOut = (ne10_fft_cpx_float32_t*) NE10_MALLOC (gFFTSize * sizeof (ne10_fft_cpx_float32_t)); | |
| 115 frequencyDomain = (ne10_fft_cpx_float32_t*) NE10_MALLOC (gFFTSize * sizeof (ne10_fft_cpx_float32_t)); | |
| 116 cfg = ne10_fft_alloc_c2c_float32 (gFFTSize); | |
| 117 | |
| 118 memset(timeDomainOut, 0, gFFTSize * sizeof (ne10_fft_cpx_float32_t)); | |
| 119 memset(gOutputBuffer, 0, BUFFER_SIZE * sizeof(float)); | |
| 120 | |
| 121 // Allocate the window buffer based on the FFT size | |
| 122 gWindowBuffer = (float *)malloc(gFFTSize * sizeof(float)); | |
| 123 if(gWindowBuffer == 0) | |
| 124 return false; | |
| 125 | |
| 126 // Calculate a Hann window | |
| 127 for(int n = 0; n < gFFTSize; n++) { | |
| 128 gWindowBuffer[n] = 0.5f * (1.0f - cosf(2.0 * M_PI * n / (float)(gFFTSize - 1))); | |
| 129 } | |
| 130 | |
| 131 // Initialise auxiliary tasks | |
| 132 if((gFFTTask = BeagleRT_createAuxiliaryTask(&process_fft_background, 90, "fft-calculation")) == 0) | |
| 133 return false; | |
| 134 rt_printf("You are listening to an FFT phase-vocoder with overlap-and-add " | |
| 135 "Use Midi Control Change to control:\n" | |
| 136 "CC 2: effect type (bypass/robotization/whisperization)" | |
| 137 "CC 3: mix between recorded sample and live audio input" | |
| 138 "CC 4: mix between the unprocessed and processed sound" | |
| 139 "CC 5: gain" | |
| 140 ); | |
| 141 return true; | |
| 142 } | |
| 143 | |
| 144 // This function handles the FFT processing in this example once the buffer has | |
| 145 // been assembled. | |
| 146 void process_fft(float *inBuffer, int inWritePointer, float *outBuffer, int outWritePointer) | |
| 147 { | |
| 148 // Copy buffer into FFT input | |
| 149 int pointer = (inWritePointer - gFFTSize + BUFFER_SIZE) % BUFFER_SIZE; | |
| 150 for(int n = 0; n < gFFTSize; n++) { | |
| 151 timeDomainIn[n].r = (ne10_float32_t) inBuffer[pointer] * gWindowBuffer[n]; | |
| 152 timeDomainIn[n].i = 0; | |
| 153 | |
| 154 pointer++; | |
| 155 if(pointer >= BUFFER_SIZE) | |
| 156 pointer = 0; | |
| 157 } | |
| 158 | |
| 159 // Run the FFT | |
| 160 ne10_fft_c2c_1d_float32_neon (frequencyDomain, timeDomainIn, cfg->twiddles, cfg->factors, gFFTSize, 0); | |
| 161 | |
| 162 switch (gEffect){ | |
| 163 case kRobot : | |
| 164 // Robotise the output | |
| 165 for(int n = 0; n < gFFTSize; n++) { | |
| 166 float amplitude = sqrtf(frequencyDomain[n].r * frequencyDomain[n].r + frequencyDomain[n].i * frequencyDomain[n].i); | |
| 167 frequencyDomain[n].r = amplitude; | |
| 168 frequencyDomain[n].i = 0; | |
| 169 } | |
| 170 break; | |
| 171 case kWhisper : | |
| 172 for(int n = 0; n < gFFTSize; n++) { | |
| 173 float amplitude = sqrtf(frequencyDomain[n].r * frequencyDomain[n].r + frequencyDomain[n].i * frequencyDomain[n].i); | |
| 174 float phase = rand()/(float)RAND_MAX * 2 * M_PI; | |
| 175 frequencyDomain[n].r = cosf(phase) * amplitude; | |
| 176 frequencyDomain[n].i = sinf(phase) * amplitude; | |
| 177 } | |
| 178 break; | |
| 179 case kBypass: | |
| 180 //bypass | |
| 181 break; | |
| 182 } | |
| 183 | |
| 184 // Run the inverse FFT | |
| 185 ne10_fft_c2c_1d_float32_neon (timeDomainOut, frequencyDomain, cfg->twiddles, cfg->factors, gFFTSize, 1); | |
| 186 // Overlap-and-add timeDomainOut into the output buffer | |
| 187 pointer = outWritePointer; | |
| 188 for(int n = 0; n < gFFTSize; n++) { | |
| 189 outBuffer[pointer] += (timeDomainOut[n].r) * gFFTScaleFactor; | |
| 190 if(isnan(outBuffer[pointer])) | |
| 191 rt_printf("outBuffer OLA\n"); | |
| 192 pointer++; | |
| 193 if(pointer >= BUFFER_SIZE) | |
| 194 pointer = 0; | |
| 195 } | |
| 196 } | |
| 197 | |
| 198 // Function to process the FFT in a thread at lower priority | |
| 199 void process_fft_background() { | |
| 200 process_fft(gInputBuffer, gFFTInputBufferPointer, gOutputBuffer, gFFTOutputBufferPointer); | |
| 201 } | |
| 202 | |
| 203 // render() is called regularly at the highest priority by the audio engine. | |
| 204 // Input and output are given from the audio hardware and the other | |
| 205 // ADCs and DACs (if available). If only audio is available, numMatrixFrames | |
| 206 // will be 0. | |
| 207 void render(BeagleRTContext* context, void* userData) | |
| 208 { | |
| 209 float* audioIn = context->audioIn; | |
| 210 float* audioOut = context->audioOut; | |
| 211 int numAudioFrames = context->audioFrames; | |
| 212 int numAudioChannels = context->audioChannels; | |
| 213 // ------ this code internal to the demo; leave as is ---------------- | |
| 214 | |
| 215 // Prep the "input" to be the sound file played in a loop | |
| 216 for(int n = 0; n < numAudioFrames; n++) { | |
| 217 if(gReadPtr < gSampleData.sampleLen) | |
| 218 audioIn[2*n] = audioIn[2*n+1] = gSampleData.samples[gReadPtr]*(1-gPlaybackLive) + | |
| 219 gPlaybackLive*0.5f*(audioReadFrame(context,n,0)+audioReadFrame(context,n,1)); | |
| 220 else | |
| 221 audioIn[2*n] = audioIn[2*n+1] = 0; | |
| 222 if(++gReadPtr >= gSampleData.sampleLen) | |
| 223 gReadPtr = 0; | |
| 224 } | |
| 225 // ------------------------------------------------------------------- | |
| 226 | |
| 227 for(int n = 0; n < numAudioFrames; n++) { | |
| 228 gInputBuffer[gInputBufferPointer] = ((audioIn[n*numAudioChannels] + audioIn[n*numAudioChannels+1]) * 0.5); | |
| 229 | |
| 230 // Copy output buffer to output | |
| 231 for(int channel = 0; channel < numAudioChannels; channel++){ | |
| 232 audioOut[n * numAudioChannels + channel] = gOutputBuffer[gOutputBufferReadPointer] * gGain * gDryWet + (1 - gDryWet) * audioIn[n * numAudioChannels + channel]; | |
| 233 } | |
| 234 | |
| 235 // Clear the output sample in the buffer so it is ready for the next overlap-add | |
| 236 gOutputBuffer[gOutputBufferReadPointer] = 0; | |
| 237 gOutputBufferReadPointer++; | |
| 238 if(gOutputBufferReadPointer >= BUFFER_SIZE) | |
| 239 gOutputBufferReadPointer = 0; | |
| 240 gOutputBufferWritePointer++; | |
| 241 if(gOutputBufferWritePointer >= BUFFER_SIZE) | |
| 242 gOutputBufferWritePointer = 0; | |
| 243 | |
| 244 gInputBufferPointer++; | |
| 245 if(gInputBufferPointer >= BUFFER_SIZE) | |
| 246 gInputBufferPointer = 0; | |
| 247 | |
| 248 gSampleCount++; | |
| 249 if(gSampleCount >= gHopSize) { | |
| 250 //process_fft(gInputBuffer, gInputBufferPointer, gOutputBuffer, gOutputBufferPointer); | |
| 251 gFFTInputBufferPointer = gInputBufferPointer; | |
| 252 gFFTOutputBufferPointer = gOutputBufferWritePointer; | |
| 253 BeagleRT_scheduleAuxiliaryTask(gFFTTask); | |
| 254 | |
| 255 gSampleCount = 0; | |
| 256 } | |
| 257 } | |
| 258 gHopSize = gPeriod; | |
| 259 } | |
| 260 | |
| 261 // cleanup_render() is called once at the end, after the audio has stopped. | |
| 262 // Release any resources that were allocated in initialise_render(). | |
| 263 | |
| 264 void cleanup(BeagleRTContext* context, void* userData) | |
| 265 { | |
| 266 NE10_FREE(timeDomainIn); | |
| 267 NE10_FREE(timeDomainOut); | |
| 268 NE10_FREE(frequencyDomain); | |
| 269 NE10_FREE(cfg); | |
| 270 free(gWindowBuffer); | |
| 271 } |
