Mercurial > hg > beaglert
comparison projects/basic_FFT_phase_vocoder/render.cpp @ 250:aec268b5d1b4
Added phase vocoder example (optionally Midi controllable)
author | Giulio Moro <giuliomoro@yahoo.it> |
---|---|
date | Thu, 28 Apr 2016 19:30:12 +0100 |
parents | |
children | cbf70fe3711b |
comparison
equal
deleted
inserted
replaced
249:f2d47df23c68 | 250:aec268b5d1b4 |
---|---|
1 /* | |
2 * render.cpp | |
3 * | |
4 * Created on: Oct 24, 2014 | |
5 * Author: parallels | |
6 */ | |
7 | |
8 | |
9 #include <BeagleRT.h> | |
10 #include <rtdk.h> | |
11 #include <NE10.h> // NEON FFT library | |
12 #include <cmath> | |
13 #include "SampleData.h" | |
14 #include <Midi.h> | |
15 | |
16 #define BUFFER_SIZE 16384 | |
17 | |
18 // TODO: your buffer and counter go here! | |
19 float gInputBuffer[BUFFER_SIZE]; | |
20 int gInputBufferPointer = 0; | |
21 float gOutputBuffer[BUFFER_SIZE]; | |
22 int gOutputBufferWritePointer = 0; | |
23 int gOutputBufferReadPointer = 0; | |
24 int gSampleCount = 0; | |
25 | |
26 float *gWindowBuffer; | |
27 | |
28 // ----------------------------------------------- | |
29 // These variables used internally in the example: | |
30 int gFFTSize = 2048; | |
31 int gHopSize = 512; | |
32 int gPeriod = 512; | |
33 float gFFTScaleFactor = 0; | |
34 | |
35 // FFT vars | |
36 ne10_fft_cpx_float32_t* timeDomainIn; | |
37 ne10_fft_cpx_float32_t* timeDomainOut; | |
38 ne10_fft_cpx_float32_t* frequencyDomain; | |
39 ne10_fft_cfg_float32_t cfg; | |
40 | |
41 // Sample info | |
42 SampleData gSampleData; // User defined structure to get complex data from main | |
43 int gReadPtr = 0; // Position of last read sample from file | |
44 | |
45 // Auxiliary task for calculating FFT | |
46 AuxiliaryTask gFFTTask; | |
47 int gFFTInputBufferPointer = 0; | |
48 int gFFTOutputBufferPointer = 0; | |
49 | |
50 void process_fft_background(); | |
51 | |
52 | |
53 int gEffect = 0; // change this here or with midi CC | |
54 enum{ | |
55 kBypass, | |
56 kRobot, | |
57 kWhisper, | |
58 }; | |
59 | |
60 float gDryWet = 1; // mix between the unprocessed and processed sound | |
61 float gPlaybackLive = 0.5f; // mix between the file playback and the live audio input | |
62 float gGain = 1; // overall gain | |
63 Midi midi; | |
64 void midiCallback(MidiChannelMessage message, void* arg){ | |
65 if(message.getType() == kmmNoteOn){ | |
66 if(message.getDataByte(1) > 0){ | |
67 int note = message.getDataByte(0); | |
68 float frequency = powf(2, (note-69)/12.f)*440; | |
69 gPeriod = (int)(44100 / frequency + 0.5); | |
70 printf("\nnote: %d, frequency: %f, hop: %d\n", note, frequency, gPeriod); | |
71 } | |
72 } | |
73 | |
74 bool shouldPrint = false; | |
75 if(message.getType() == kmmControlChange){ | |
76 float data = message.getDataByte(1) / 127.0f; | |
77 switch (message.getDataByte(0)){ | |
78 case 2 : | |
79 gEffect = (int)(data * 2 + 0.5); // CC2 selects an effect between 0,1,2 | |
80 break; | |
81 case 3 : | |
82 gPlaybackLive = data; | |
83 break; | |
84 case 4 : | |
85 gDryWet = data; | |
86 break; | |
87 case 5: | |
88 gGain = data*10; | |
89 break; | |
90 default: | |
91 shouldPrint = true; | |
92 } | |
93 } | |
94 if(shouldPrint){ | |
95 message.prettyPrint(); | |
96 } | |
97 } | |
98 | |
99 // userData holds an opaque pointer to a data structure that was passed | |
100 // in from the call to initAudio(). | |
101 // | |
102 // Return true on success; returning false halts the program. | |
103 bool setup(BeagleRTContext* context, void* userData) | |
104 { | |
105 midi.readFrom(0); | |
106 midi.setParserCallback(midiCallback); | |
107 // Retrieve a parameter passed in from the initAudio() call | |
108 gSampleData = *(SampleData *)userData; | |
109 | |
110 gFFTScaleFactor = 1.0f / (float)gFFTSize; | |
111 gOutputBufferWritePointer += gHopSize; | |
112 | |
113 timeDomainIn = (ne10_fft_cpx_float32_t*) NE10_MALLOC (gFFTSize * sizeof (ne10_fft_cpx_float32_t)); | |
114 timeDomainOut = (ne10_fft_cpx_float32_t*) NE10_MALLOC (gFFTSize * sizeof (ne10_fft_cpx_float32_t)); | |
115 frequencyDomain = (ne10_fft_cpx_float32_t*) NE10_MALLOC (gFFTSize * sizeof (ne10_fft_cpx_float32_t)); | |
116 cfg = ne10_fft_alloc_c2c_float32 (gFFTSize); | |
117 | |
118 memset(timeDomainOut, 0, gFFTSize * sizeof (ne10_fft_cpx_float32_t)); | |
119 memset(gOutputBuffer, 0, BUFFER_SIZE * sizeof(float)); | |
120 | |
121 // Allocate the window buffer based on the FFT size | |
122 gWindowBuffer = (float *)malloc(gFFTSize * sizeof(float)); | |
123 if(gWindowBuffer == 0) | |
124 return false; | |
125 | |
126 // Calculate a Hann window | |
127 for(int n = 0; n < gFFTSize; n++) { | |
128 gWindowBuffer[n] = 0.5f * (1.0f - cosf(2.0 * M_PI * n / (float)(gFFTSize - 1))); | |
129 } | |
130 | |
131 // Initialise auxiliary tasks | |
132 if((gFFTTask = BeagleRT_createAuxiliaryTask(&process_fft_background, 90, "fft-calculation")) == 0) | |
133 return false; | |
134 rt_printf("You are listening to an FFT phase-vocoder with overlap-and-add " | |
135 "Use Midi Control Change to control:\n" | |
136 "CC 2: effect type (bypass/robotization/whisperization)" | |
137 "CC 3: mix between recorded sample and live audio input" | |
138 "CC 4: mix between the unprocessed and processed sound" | |
139 "CC 5: gain" | |
140 ); | |
141 return true; | |
142 } | |
143 | |
144 // This function handles the FFT processing in this example once the buffer has | |
145 // been assembled. | |
146 void process_fft(float *inBuffer, int inWritePointer, float *outBuffer, int outWritePointer) | |
147 { | |
148 // Copy buffer into FFT input | |
149 int pointer = (inWritePointer - gFFTSize + BUFFER_SIZE) % BUFFER_SIZE; | |
150 for(int n = 0; n < gFFTSize; n++) { | |
151 timeDomainIn[n].r = (ne10_float32_t) inBuffer[pointer] * gWindowBuffer[n]; | |
152 timeDomainIn[n].i = 0; | |
153 | |
154 pointer++; | |
155 if(pointer >= BUFFER_SIZE) | |
156 pointer = 0; | |
157 } | |
158 | |
159 // Run the FFT | |
160 ne10_fft_c2c_1d_float32_neon (frequencyDomain, timeDomainIn, cfg->twiddles, cfg->factors, gFFTSize, 0); | |
161 | |
162 switch (gEffect){ | |
163 case kRobot : | |
164 // Robotise the output | |
165 for(int n = 0; n < gFFTSize; n++) { | |
166 float amplitude = sqrtf(frequencyDomain[n].r * frequencyDomain[n].r + frequencyDomain[n].i * frequencyDomain[n].i); | |
167 frequencyDomain[n].r = amplitude; | |
168 frequencyDomain[n].i = 0; | |
169 } | |
170 break; | |
171 case kWhisper : | |
172 for(int n = 0; n < gFFTSize; n++) { | |
173 float amplitude = sqrtf(frequencyDomain[n].r * frequencyDomain[n].r + frequencyDomain[n].i * frequencyDomain[n].i); | |
174 float phase = rand()/(float)RAND_MAX * 2 * M_PI; | |
175 frequencyDomain[n].r = cosf(phase) * amplitude; | |
176 frequencyDomain[n].i = sinf(phase) * amplitude; | |
177 } | |
178 break; | |
179 case kBypass: | |
180 //bypass | |
181 break; | |
182 } | |
183 | |
184 // Run the inverse FFT | |
185 ne10_fft_c2c_1d_float32_neon (timeDomainOut, frequencyDomain, cfg->twiddles, cfg->factors, gFFTSize, 1); | |
186 // Overlap-and-add timeDomainOut into the output buffer | |
187 pointer = outWritePointer; | |
188 for(int n = 0; n < gFFTSize; n++) { | |
189 outBuffer[pointer] += (timeDomainOut[n].r) * gFFTScaleFactor; | |
190 if(isnan(outBuffer[pointer])) | |
191 rt_printf("outBuffer OLA\n"); | |
192 pointer++; | |
193 if(pointer >= BUFFER_SIZE) | |
194 pointer = 0; | |
195 } | |
196 } | |
197 | |
198 // Function to process the FFT in a thread at lower priority | |
199 void process_fft_background() { | |
200 process_fft(gInputBuffer, gFFTInputBufferPointer, gOutputBuffer, gFFTOutputBufferPointer); | |
201 } | |
202 | |
203 // render() is called regularly at the highest priority by the audio engine. | |
204 // Input and output are given from the audio hardware and the other | |
205 // ADCs and DACs (if available). If only audio is available, numMatrixFrames | |
206 // will be 0. | |
207 void render(BeagleRTContext* context, void* userData) | |
208 { | |
209 float* audioIn = context->audioIn; | |
210 float* audioOut = context->audioOut; | |
211 int numAudioFrames = context->audioFrames; | |
212 int numAudioChannels = context->audioChannels; | |
213 // ------ this code internal to the demo; leave as is ---------------- | |
214 | |
215 // Prep the "input" to be the sound file played in a loop | |
216 for(int n = 0; n < numAudioFrames; n++) { | |
217 if(gReadPtr < gSampleData.sampleLen) | |
218 audioIn[2*n] = audioIn[2*n+1] = gSampleData.samples[gReadPtr]*(1-gPlaybackLive) + | |
219 gPlaybackLive*0.5f*(audioReadFrame(context,n,0)+audioReadFrame(context,n,1)); | |
220 else | |
221 audioIn[2*n] = audioIn[2*n+1] = 0; | |
222 if(++gReadPtr >= gSampleData.sampleLen) | |
223 gReadPtr = 0; | |
224 } | |
225 // ------------------------------------------------------------------- | |
226 | |
227 for(int n = 0; n < numAudioFrames; n++) { | |
228 gInputBuffer[gInputBufferPointer] = ((audioIn[n*numAudioChannels] + audioIn[n*numAudioChannels+1]) * 0.5); | |
229 | |
230 // Copy output buffer to output | |
231 for(int channel = 0; channel < numAudioChannels; channel++){ | |
232 audioOut[n * numAudioChannels + channel] = gOutputBuffer[gOutputBufferReadPointer] * gGain * gDryWet + (1 - gDryWet) * audioIn[n * numAudioChannels + channel]; | |
233 } | |
234 | |
235 // Clear the output sample in the buffer so it is ready for the next overlap-add | |
236 gOutputBuffer[gOutputBufferReadPointer] = 0; | |
237 gOutputBufferReadPointer++; | |
238 if(gOutputBufferReadPointer >= BUFFER_SIZE) | |
239 gOutputBufferReadPointer = 0; | |
240 gOutputBufferWritePointer++; | |
241 if(gOutputBufferWritePointer >= BUFFER_SIZE) | |
242 gOutputBufferWritePointer = 0; | |
243 | |
244 gInputBufferPointer++; | |
245 if(gInputBufferPointer >= BUFFER_SIZE) | |
246 gInputBufferPointer = 0; | |
247 | |
248 gSampleCount++; | |
249 if(gSampleCount >= gHopSize) { | |
250 //process_fft(gInputBuffer, gInputBufferPointer, gOutputBuffer, gOutputBufferPointer); | |
251 gFFTInputBufferPointer = gInputBufferPointer; | |
252 gFFTOutputBufferPointer = gOutputBufferWritePointer; | |
253 BeagleRT_scheduleAuxiliaryTask(gFFTTask); | |
254 | |
255 gSampleCount = 0; | |
256 } | |
257 } | |
258 gHopSize = gPeriod; | |
259 } | |
260 | |
261 // cleanup_render() is called once at the end, after the audio has stopped. | |
262 // Release any resources that were allocated in initialise_render(). | |
263 | |
264 void cleanup(BeagleRTContext* context, void* userData) | |
265 { | |
266 NE10_FREE(timeDomainIn); | |
267 NE10_FREE(timeDomainOut); | |
268 NE10_FREE(frequencyDomain); | |
269 NE10_FREE(cfg); | |
270 free(gWindowBuffer); | |
271 } |