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comparison projects/basic_FFT_phase_vocoder/render.cpp @ 269:ac8eb07afcf5
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author | Robert Jack <robert.h.jack@gmail.com> |
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date | Tue, 17 May 2016 15:40:16 +0100 |
parents | cbf70fe3711b |
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1 /* | |
2 ____ _____ _ _ | |
3 | __ )| ____| | / \ | |
4 | _ \| _| | | / _ \ | |
5 | |_) | |___| |___ / ___ \ | |
6 |____/|_____|_____/_/ \_\.io | |
7 | |
8 */ | |
9 | |
1 /* | 10 /* |
2 * render.cpp | 11 * render.cpp |
3 * | 12 * |
4 * Created on: Oct 24, 2014 | 13 * Created on: Oct 24, 2014 |
5 * Author: parallels | 14 * Author: parallels |
6 */ | 15 */ |
16 | |
17 /** | |
18 \example 4_audio_FFT_phase_vocoder | |
19 | |
20 Phase Vocoder | |
21 ---------------------- | |
22 | |
23 This sketch shows an implementation of a phase vocoder and builds on the previous FFT example. | |
24 Again it uses the NE10 library, included at the top of the file (line 11). | |
25 | |
26 Read the documentation on the NE10 library [here](http://projectne10.github.io/Ne10/doc/annotated.html). | |
27 | |
28 */ | |
7 | 29 |
8 | 30 |
9 #include <BeagleRT.h> | 31 #include <BeagleRT.h> |
10 #include <rtdk.h> | 32 #include <rtdk.h> |
11 #include <NE10.h> // NEON FFT library | 33 #include <NE10.h> // NEON FFT library |