Mercurial > hg > beaglert
comparison projects/basic_analog_output/render.cpp @ 12:a6beeba3a648
Initial support for higher matrix sample rates by reducing the number of channels. Input not tested yet, and not all examples updated to new format.
author | andrewm |
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date | Thu, 22 Jan 2015 19:00:22 +0000 |
parents | 09f03ac40fcc |
children | 6adb088196a7 |
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11:517715b23df0 | 12:a6beeba3a648 |
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17 | 17 |
18 float gFrequency; | 18 float gFrequency; |
19 float gPhase; | 19 float gPhase; |
20 float gInverseSampleRate; | 20 float gInverseSampleRate; |
21 | 21 |
22 int gMatrixChannels; | |
23 | |
22 // initialise_render() is called once before the audio rendering starts. | 24 // initialise_render() is called once before the audio rendering starts. |
23 // Use it to perform any initialisation and allocation which is dependent | 25 // Use it to perform any initialisation and allocation which is dependent |
24 // on the period size or sample rate. | 26 // on the period size or sample rate. |
25 // | 27 // |
26 // userData holds an opaque pointer to a data structure that was passed | 28 // userData holds an opaque pointer to a data structure that was passed |
27 // in from the call to initAudio(). | 29 // in from the call to initAudio(). |
28 // | 30 // |
29 // Return true on success; returning false halts the program. | 31 // Return true on success; returning false halts the program. |
30 | 32 |
31 bool initialise_render(int numChannels, int numMatrixFramesPerPeriod, | 33 bool initialise_render(int numMatrixChannels, int numAudioChannels, |
32 int numAudioFramesPerPeriod, float matrixSampleRate, | 34 int numMatrixFramesPerPeriod, |
33 float audioSampleRate, void *userData) | 35 int numAudioFramesPerPeriod, |
36 float matrixSampleRate, float audioSampleRate, | |
37 void *userData) | |
34 { | 38 { |
35 // Retrieve a parameter passed in from the initAudio() call | 39 // Retrieve a parameter passed in from the initAudio() call |
36 gFrequency = *(float *)userData; | 40 gFrequency = *(float *)userData; |
37 | 41 |
38 if(numMatrixFramesPerPeriod*2 != numAudioFramesPerPeriod) { | 42 if(numMatrixFramesPerPeriod == 0) { |
39 rt_printf("Error: this example needs the matrix enabled, running at half audio rate\n"); | 43 rt_printf("Error: this example needs the matrix enabled\n"); |
40 return false; | 44 return false; |
41 } | 45 } |
42 | 46 |
43 gInverseSampleRate = 1.0 / audioSampleRate; | 47 gMatrixChannels = numMatrixChannels; |
48 gInverseSampleRate = 1.0 / matrixSampleRate; | |
44 gPhase = 0.0; | 49 gPhase = 0.0; |
45 | 50 |
46 return true; | 51 return true; |
47 } | 52 } |
48 | 53 |
55 uint16_t *matrixIn, uint16_t *matrixOut) | 60 uint16_t *matrixIn, uint16_t *matrixOut) |
56 { | 61 { |
57 for(int n = 0; n < numMatrixFrames; n++) { | 62 for(int n = 0; n < numMatrixFrames; n++) { |
58 // Set LED to different phase for each matrix channel | 63 // Set LED to different phase for each matrix channel |
59 float relativePhase = 0.0; | 64 float relativePhase = 0.0; |
60 for(int channel = 0; channel < 8; channel++) { | 65 for(int channel = 0; channel < gMatrixChannels; channel++) { |
61 float out = kMinimumAmplitude + kAmplitudeRange * 0.5f * (1.0f + sinf(gPhase + relativePhase)); | 66 float out = kMinimumAmplitude + kAmplitudeRange * 0.5f * (1.0f + sinf(gPhase + relativePhase)); |
62 if(out > MATRIX_MAX) | 67 if(out > MATRIX_MAX) |
63 out = MATRIX_MAX; | 68 out = MATRIX_MAX; |
64 | 69 |
65 analogWrite(channel, n, out); | 70 matrixOut[n * gMatrixChannels + channel] = (uint16_t)out; |
71 //analogWrite(channel, n, out); | |
66 | 72 |
67 // Advance by pi/4 (1/8 of a full rotation) for each channel | 73 // Advance by pi/4 (1/8 of a full rotation) for each channel |
68 relativePhase += M_PI * 0.25; | 74 relativePhase += M_PI * 0.25; |
69 } | 75 } |
70 | 76 |