comparison include/RTAudio.h @ 12:a6beeba3a648

Initial support for higher matrix sample rates by reducing the number of channels. Input not tested yet, and not all examples updated to new format.
author andrewm
date Thu, 22 Jan 2015 19:00:22 +0000
parents 09f03ac40fcc
children 670be80463a3
comparison
equal deleted inserted replaced
11:517715b23df0 12:a6beeba3a648
41 int periodSize; // Number of (matrix) frames per period; audio is twice this 41 int periodSize; // Number of (matrix) frames per period; audio is twice this
42 int beginMuted; // Whether to begin with the speakers muted 42 int beginMuted; // Whether to begin with the speakers muted
43 float dacLevel; // Level for the audio DAC output 43 float dacLevel; // Level for the audio DAC output
44 float adcLevel; // Level for the audio ADC input 44 float adcLevel; // Level for the audio ADC input
45 float headphoneLevel; // Level for the headphone output 45 float headphoneLevel; // Level for the headphone output
46 int useMatrix; // Whether to enable the ADC and DAC 46 int useMatrix; // Whether to use the matrix
47 int numMatrixChannels; // How many channels for the ADC and DAC
47 int verbose; // Whether to use verbose logging 48 int verbose; // Whether to use verbose logging
48 49
49 // These items are hardware-dependent and should only be changed 50 // These items are hardware-dependent and should only be changed
50 // to run on different hardware 51 // to run on different hardware
51 int codecI2CAddress; // Where the codec can be found on the I2C bus 52 int codecI2CAddress; // Where the codec can be found on the I2C bus