Mercurial > hg > beaglert
comparison examples/01-Basics/scope/render.cpp @ 464:8fcfbfb32aa0 prerelease
Examples reorder with subdirectories. Added header to each project. Moved Doxygen to bottom of render.cpp.
author | Robert Jack <robert.h.jack@gmail.com> |
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date | Mon, 20 Jun 2016 16:20:38 +0100 |
parents | |
children | b935f890e512 |
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1 /* | |
2 ____ _____ _ _ | |
3 | __ )| ____| | / \ | |
4 | _ \| _| | | / _ \ | |
5 | |_) | |___| |___ / ___ \ | |
6 |____/|_____|_____/_/ \_\ | |
7 | |
8 The platform for ultra-low latency audio and sensor processing | |
9 | |
10 http://bela.io | |
11 | |
12 A project of the Augmented Instruments Laboratory within the | |
13 Centre for Digital Music at Queen Mary University of London. | |
14 http://www.eecs.qmul.ac.uk/~andrewm | |
15 | |
16 (c) 2016 Augmented Instruments Laboratory: Andrew McPherson, | |
17 Astrid Bin, Liam Donovan, Christian Heinrichs, Robert Jack, | |
18 Giulio Moro, Laurel Pardue, Victor Zappi. All rights reserved. | |
19 | |
20 The Bela software is distributed under the GNU Lesser General Public License | |
21 (LGPL 3.0), available here: https://www.gnu.org/licenses/lgpl-3.0.txt | |
22 */ | |
23 | |
24 #include <Bela.h> | |
25 #include <Scope.h> | |
26 #include <cmath> | |
27 | |
28 // set the frequency of the oscillators | |
29 float gFrequency = 110.0; | |
30 float gPhase; | |
31 float gInverseSampleRate; | |
32 | |
33 // instantiate the scope | |
34 Scope scope; | |
35 | |
36 bool setup(BelaContext *context, void *userData) | |
37 { | |
38 // tell the scope how many channels and the sample rate | |
39 scope.setup(3, context->audioSampleRate); | |
40 | |
41 gPhase = 0; | |
42 gInverseSampleRate = 1.0f/context->audioSampleRate; | |
43 | |
44 return true; | |
45 } | |
46 | |
47 float lastOut = 0.0; | |
48 float lastOut2 = 0.0; | |
49 void render(BelaContext *context, void *userData) | |
50 { | |
51 // iterate over the audio frames and create three oscillators, seperated in phase by PI/2 | |
52 for (unsigned int n=0; n<context->audioFrames; n++){ | |
53 float out = 0.8f * sinf(gPhase); | |
54 float out2 = 0.8f * sinf(gPhase - M_PI/2); | |
55 float out3 = 0.8f * sinf(gPhase + M_PI/2); | |
56 gPhase += 2.0 * M_PI * gFrequency * gInverseSampleRate; | |
57 if(gPhase > 2.0 * M_PI) | |
58 gPhase -= 2.0 * M_PI; | |
59 | |
60 // log the three oscillators to the scope | |
61 scope.log(out, out2, out3); | |
62 | |
63 // optional - tell the scope to trigger when oscillator 1 becomes less than oscillator 2 | |
64 // note this has no effect unless trigger mode is set to custom in the scope UI | |
65 if (lastOut >= lastOut2 && out < out2){ | |
66 scope.trigger(); | |
67 } | |
68 | |
69 lastOut = out; | |
70 lastOut2 = out2; | |
71 } | |
72 } | |
73 | |
74 void cleanup(BelaContext *context, void *userData) | |
75 { | |
76 | |
77 } | |
78 | |
79 /* ------------ Project Explantation ------------ */ | |
80 | |
81 /** | |
82 \example 01-scope | |
83 | |
84 Oscilloscope in-browser | |
85 ----------------------- | |
86 | |
87 This example demonstrates the scope feature of the IDE. | |
88 | |
89 The scope is instantiated at the top of the file via `Scope scope;` | |
90 | |
91 In `setup()` we define how many channels the scope should have and the sample | |
92 rate that it should run at via `scope.setup(3, context->audioSampleRate)`. | |
93 | |
94 In `render()` we choose what the scope log via `scope.log(out, out2, out3)`. | |
95 In this example the scope is logging three sine waves with different phases. To see | |
96 the output click on the <b>Open Scope</b> button. | |
97 | |
98 An additional option is to set the trigger of the oscilloscope from within `render()`. | |
99 In this example we are triggering the scope when oscillator 1 becomes less than | |
100 oscillator 2 via `scope.trigger()`. Note that this functionality only takes effect | |
101 when the triggering mode is set to custom in the scope UI. | |
102 */ |