Mercurial > hg > beaglert
comparison examples/01-Basics/scope/render.cpp @ 468:85cf9c0da052 prerelease
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| author | Giulio Moro <giuliomoro@yahoo.it> |
|---|---|
| date | Mon, 20 Jun 2016 17:08:02 +0100 |
| parents | 8fcfbfb32aa0 |
| children | b935f890e512 |
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| 467:03a2cd5f151b | 468:85cf9c0da052 |
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| 1 /* | |
| 2 ____ _____ _ _ | |
| 3 | __ )| ____| | / \ | |
| 4 | _ \| _| | | / _ \ | |
| 5 | |_) | |___| |___ / ___ \ | |
| 6 |____/|_____|_____/_/ \_\ | |
| 7 | |
| 8 The platform for ultra-low latency audio and sensor processing | |
| 9 | |
| 10 http://bela.io | |
| 11 | |
| 12 A project of the Augmented Instruments Laboratory within the | |
| 13 Centre for Digital Music at Queen Mary University of London. | |
| 14 http://www.eecs.qmul.ac.uk/~andrewm | |
| 15 | |
| 16 (c) 2016 Augmented Instruments Laboratory: Andrew McPherson, | |
| 17 Astrid Bin, Liam Donovan, Christian Heinrichs, Robert Jack, | |
| 18 Giulio Moro, Laurel Pardue, Victor Zappi. All rights reserved. | |
| 19 | |
| 20 The Bela software is distributed under the GNU Lesser General Public License | |
| 21 (LGPL 3.0), available here: https://www.gnu.org/licenses/lgpl-3.0.txt | |
| 22 */ | |
| 23 | |
| 24 #include <Bela.h> | |
| 25 #include <Scope.h> | |
| 26 #include <cmath> | |
| 27 | |
| 28 // set the frequency of the oscillators | |
| 29 float gFrequency = 110.0; | |
| 30 float gPhase; | |
| 31 float gInverseSampleRate; | |
| 32 | |
| 33 // instantiate the scope | |
| 34 Scope scope; | |
| 35 | |
| 36 bool setup(BelaContext *context, void *userData) | |
| 37 { | |
| 38 // tell the scope how many channels and the sample rate | |
| 39 scope.setup(3, context->audioSampleRate); | |
| 40 | |
| 41 gPhase = 0; | |
| 42 gInverseSampleRate = 1.0f/context->audioSampleRate; | |
| 43 | |
| 44 return true; | |
| 45 } | |
| 46 | |
| 47 float lastOut = 0.0; | |
| 48 float lastOut2 = 0.0; | |
| 49 void render(BelaContext *context, void *userData) | |
| 50 { | |
| 51 // iterate over the audio frames and create three oscillators, seperated in phase by PI/2 | |
| 52 for (unsigned int n=0; n<context->audioFrames; n++){ | |
| 53 float out = 0.8f * sinf(gPhase); | |
| 54 float out2 = 0.8f * sinf(gPhase - M_PI/2); | |
| 55 float out3 = 0.8f * sinf(gPhase + M_PI/2); | |
| 56 gPhase += 2.0 * M_PI * gFrequency * gInverseSampleRate; | |
| 57 if(gPhase > 2.0 * M_PI) | |
| 58 gPhase -= 2.0 * M_PI; | |
| 59 | |
| 60 // log the three oscillators to the scope | |
| 61 scope.log(out, out2, out3); | |
| 62 | |
| 63 // optional - tell the scope to trigger when oscillator 1 becomes less than oscillator 2 | |
| 64 // note this has no effect unless trigger mode is set to custom in the scope UI | |
| 65 if (lastOut >= lastOut2 && out < out2){ | |
| 66 scope.trigger(); | |
| 67 } | |
| 68 | |
| 69 lastOut = out; | |
| 70 lastOut2 = out2; | |
| 71 } | |
| 72 } | |
| 73 | |
| 74 void cleanup(BelaContext *context, void *userData) | |
| 75 { | |
| 76 | |
| 77 } | |
| 78 | |
| 79 /* ------------ Project Explantation ------------ */ | |
| 80 | |
| 81 /** | |
| 82 \example 01-scope | |
| 83 | |
| 84 Oscilloscope in-browser | |
| 85 ----------------------- | |
| 86 | |
| 87 This example demonstrates the scope feature of the IDE. | |
| 88 | |
| 89 The scope is instantiated at the top of the file via `Scope scope;` | |
| 90 | |
| 91 In `setup()` we define how many channels the scope should have and the sample | |
| 92 rate that it should run at via `scope.setup(3, context->audioSampleRate)`. | |
| 93 | |
| 94 In `render()` we choose what the scope log via `scope.log(out, out2, out3)`. | |
| 95 In this example the scope is logging three sine waves with different phases. To see | |
| 96 the output click on the <b>Open Scope</b> button. | |
| 97 | |
| 98 An additional option is to set the trigger of the oscilloscope from within `render()`. | |
| 99 In this example we are triggering the scope when oscillator 1 becomes less than | |
| 100 oscillator 2 via `scope.trigger()`. Note that this functionality only takes effect | |
| 101 when the triggering mode is set to custom in the scope UI. | |
| 102 */ |
