comparison scripts/build_pd_heavy.sh @ 510:85ba865d3845 prerelease

moved hvresources/heavy_render.cpp to hvresources/render.cpp
author Giulio Moro <giuliomoro@yahoo.it>
date Wed, 22 Jun 2016 03:28:26 +0100
parents e9821d65b9ba
children 633ade85e798
comparison
equal deleted inserted replaced
509:3bb63b848960 510:85ba865d3845
143 CUSTOM_RENDER_SOURCE_PATH="$pdpath/heavy/render.cpp" 143 CUSTOM_RENDER_SOURCE_PATH="$pdpath/heavy/render.cpp"
144 if [ -f "$CUSTOM_RENDER_SOURCE_PATH" ]; then 144 if [ -f "$CUSTOM_RENDER_SOURCE_PATH" ]; then
145 echo "Found custom heavy/render.cpp file in input folder, using that one instead of the default one."; 145 echo "Found custom heavy/render.cpp file in input folder, using that one instead of the default one.";
146 cp "$CUSTOM_RENDER_SOURCE_PATH" "$projectpath/render.cpp" || exit 1 146 cp "$CUSTOM_RENDER_SOURCE_PATH" "$projectpath/render.cpp" || exit 1
147 else 147 else
148 echo "Using default heavy/render.cpp" 148 echo "Using Heavy default render.cpp"
149 cp "$HVRESOURCES_DIR/heavy_render.cpp" "$projectpath/render.cpp" || exit 1 149 cp "$HVRESOURCES_DIR/render.cpp" "$projectpath/render.cpp" || exit 1
150 fi 150 fi
151 151
152 echo "Updating files on board..." 152 echo "Updating files on board..."
153 # HvContext* files tend to hang when transferring with rsync because they are very large and -c checksum takes a lot, I guess 153 # HvContext* files tend to hang when transferring with rsync because they are very large and -c checksum takes a lot, I guess
154 154