comparison include/Utilities.h @ 16:670be80463a3 matrix_gpio

- analog matrixIn/matrixOut are now mapped as floats from 0 to 1 - use of an external PRU code can be enabled with -P <filename> - 16 channels of programmable GPIO can be accessed straight from render() either writing directly to the matrixGpio[] array or using digitalWrite(), digitalRead(), setDigitalDirection() macros from Utilities.h .
author Giulio Moro <giuliomoro@yahoo.it>
date Mon, 27 Apr 2015 13:01:57 +0100
parents 6adb088196a7
children 31503d9de101
comparison
equal deleted inserted replaced
15:901d205d1a3c 16:670be80463a3
16 // Read an analog input from input pin p at frame f 16 // Read an analog input from input pin p at frame f
17 #define analogRead(p, f) (matrixIn[(f)*gNumMatrixChannels + (p)]) 17 #define analogRead(p, f) (matrixIn[(f)*gNumMatrixChannels + (p)])
18 // Write an analog output frame at output pin p, frame f, to value v 18 // Write an analog output frame at output pin p, frame f, to value v
19 #define analogWrite(p, f, v) (matrixOut[(f)*gNumMatrixChannels + (p)] = (uint16_t)(v)) 19 #define analogWrite(p, f, v) (matrixOut[(f)*gNumMatrixChannels + (p)] = (uint16_t)(v))
20 20
21 #define setBit(word,bit) ((word)|(1<<(bit)))
22 #define clearBit(word,bit) ((word)&~(1<<(bit)))
23 #define getBit(word,bit) (((word)>>(bit))&1)
24 #define changeBit(word,bit,value) ((clearBit((word),(bit))) | ((value)<<(bit)))
25 //matrixGpio API:
26 #define setDigitalDirection(pin,frame,direction) matrixGpio[(frame)]=changeBit(matrixGpio[(frame)],(pin),(direction))
27 #define digitalWriteAll(frame,value) matrixGpio[(frame)]=0xffff0000*(!(!value));
28 //sets the bit in the high word, clears the bit in the low word (just in case the direction was not previously set)
29 #define digitalWrite(pin, frame, value) matrixGpio[(frame)]=( changeBit(matrixGpio[(frame)], (pin+16), (value)) & (0xffffffff-(1<<(pin))) ) //could have been done with two subsequent assignments
30 #define digitalRead(pin, frame) ( getBit(matrixGpio[(frame)], pin+16) )
31
21 float map(float x, float in_min, float in_max, float out_min, float out_max); 32 float map(float x, float in_min, float in_max, float out_min, float out_max);
22 float constrain(float x, float min_val, float max_val); 33 float constrain(float x, float min_val, float max_val);
23 34
24 #endif /* UTILITIES_H_ */ 35 #endif /* UTILITIES_H_ */