comparison projects/heavy/hello-world/ControlRandom.c @ 160:5bcf04234f80 heavy-updated

- added -std=c99 to Makefile for user-supplied C files (required for heavy files) - changed heavy core render.cpp file to use latest API and removed all redundant functions (e.g. foleyDesigner/touchkey stuff) - use build_pd.sh to compile and run pd files (-h for usage instructions)
author chnrx <chris.heinrichs@gmail.com>
date Thu, 05 Nov 2015 18:58:26 +0000
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159:1e7db6610600 160:5bcf04234f80
1 /**
2 * Copyright (c) 2014, 2015, Enzien Audio Ltd.
3 *
4 * Permission to use, copy, modify, and/or distribute this software for any
5 * purpose with or without fee is hereby granted, provided that the above
6 * copyright notice and this permission notice appear in all copies.
7 *
8 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
9 * REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
10 * AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
11 * INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
12 * LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
13 * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
14 * PERFORMANCE OF THIS SOFTWARE.
15 */
16
17 #include "ControlRandom.h"
18 #include "HvBase.h"
19
20 // http://www.firstpr.com.au/dsp/rand31
21 // http://en.wikipedia.org/wiki/Lehmer_random_number_generator
22
23 hv_size_t cRandom_init(ControlRandom *o, int seed) {
24 o->state = (seed != 0) ? seed : 1;
25 return 0;
26 }
27
28 void cRandom_onMessage(HvBase *_c, ControlRandom *o, int inletIndex, const HvMessage *m,
29 void (*sendMessage)(HvBase *, int, const HvMessage *)) {
30 switch (inletIndex) {
31 case 0: {
32 HvMessage *n = HV_MESSAGE_ON_STACK(1);
33 o->state = (int) ((((unsigned long long) o->state) * 279470273UL) % 4294967291UL);
34 float f = ((float) (o->state >> 9)) * 0.00000011920929f;
35 msg_initWithFloat(n, msg_getTimestamp(m), f);
36 sendMessage(_c, 0, n);
37 break;
38 }
39 case 1: {
40 if (msg_isFloat(m,0)) {
41 o->state = (int) msg_getFloat(m,0);
42 }
43 break;
44 }
45 default: break;
46 }
47 }