Mercurial > hg > beaglert
comparison projects/basic_analog_output/render.cpp @ 56:3c3a1357657d newapi
Further API update to name three primary functions setup(), render() and cleanup(). Changed include paths so now can #include <BeagleRT.h>. Removed stale pru_rtaudio.bin file as this is now done as pru_rtaudio_bin.h. Updated examples to new API and fixed minor compiler warnings along the way. Network example needs further attention to compile.
author | andrewm |
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date | Wed, 15 Jul 2015 12:10:51 +0100 |
parents | a6d223473ea2 |
children | ac8eb07afcf5 |
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55:41d24dba6b74 | 56:3c3a1357657d |
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4 * Created on: Oct 24, 2014 | 4 * Created on: Oct 24, 2014 |
5 * Author: parallels | 5 * Author: parallels |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "../../include/BeagleRT.h" | 9 #include <BeagleRT.h> |
10 #include "../../include/Utilities.h" | 10 #include <Utilities.h> |
11 #include <rtdk.h> | 11 #include <rtdk.h> |
12 #include <cmath> | 12 #include <cmath> |
13 | 13 |
14 // Set range for analog outputs designed for driving LEDs | 14 // Set range for analog outputs designed for driving LEDs |
15 const float kMinimumAmplitude = (1.5 / 5.0); | 15 const float kMinimumAmplitude = (1.5 / 5.0); |
17 | 17 |
18 float gFrequency; | 18 float gFrequency; |
19 float gPhase; | 19 float gPhase; |
20 float gInverseSampleRate; | 20 float gInverseSampleRate; |
21 | 21 |
22 // initialise_render() is called once before the audio rendering starts. | 22 // setup() is called once before the audio rendering starts. |
23 // Use it to perform any initialisation and allocation which is dependent | 23 // Use it to perform any initialisation and allocation which is dependent |
24 // on the period size or sample rate. | 24 // on the period size or sample rate. |
25 // | 25 // |
26 // userData holds an opaque pointer to a data structure that was passed | 26 // userData holds an opaque pointer to a data structure that was passed |
27 // in from the call to initAudio(). | 27 // in from the call to initAudio(). |
28 // | 28 // |
29 // Return true on success; returning false halts the program. | 29 // Return true on success; returning false halts the program. |
30 | 30 |
31 bool initialise_render(BeagleRTContext *context, void *userData) | 31 bool setup(BeagleRTContext *context, void *userData) |
32 { | 32 { |
33 // Retrieve a parameter passed in from the initAudio() call | 33 // Retrieve a parameter passed in from the initAudio() call |
34 gFrequency = *(float *)userData; | 34 gFrequency = *(float *)userData; |
35 | 35 |
36 if(context->analogFrames == 0) { | 36 if(context->analogFrames == 0) { |
49 // ADCs and DACs (if available). If only audio is available, numMatrixFrames | 49 // ADCs and DACs (if available). If only audio is available, numMatrixFrames |
50 // will be 0. | 50 // will be 0. |
51 | 51 |
52 void render(BeagleRTContext *context, void *userData) | 52 void render(BeagleRTContext *context, void *userData) |
53 { | 53 { |
54 for(int n = 0; n < context->analogFrames; n++) { | 54 for(unsigned int n = 0; n < context->analogFrames; n++) { |
55 // Set LED to different phase for each matrix channel | 55 // Set LED to different phase for each matrix channel |
56 float relativePhase = 0.0; | 56 float relativePhase = 0.0; |
57 for(int channel = 0; channel < context->analogChannels; channel++) { | 57 for(unsigned int channel = 0; channel < context->analogChannels; channel++) { |
58 float out = kMinimumAmplitude + kAmplitudeRange * 0.5f * (1.0f + sinf(gPhase + relativePhase)); | 58 float out = kMinimumAmplitude + kAmplitudeRange * 0.5f * (1.0f + sinf(gPhase + relativePhase)); |
59 | 59 |
60 analogWriteFrame(context, n, channel, out); | 60 analogWriteFrame(context, n, channel, out); |
61 | 61 |
62 // Advance by pi/4 (1/8 of a full rotation) for each channel | 62 // Advance by pi/4 (1/8 of a full rotation) for each channel |
67 if(gPhase > 2.0 * M_PI) | 67 if(gPhase > 2.0 * M_PI) |
68 gPhase -= 2.0 * M_PI; | 68 gPhase -= 2.0 * M_PI; |
69 } | 69 } |
70 } | 70 } |
71 | 71 |
72 // cleanup_render() is called once at the end, after the audio has stopped. | 72 // cleanup() is called once at the end, after the audio has stopped. |
73 // Release any resources that were allocated in initialise_render(). | 73 // Release any resources that were allocated in setup(). |
74 | 74 |
75 void cleanup_render(BeagleRTContext *context, void *userData) | 75 void cleanup(BeagleRTContext *context, void *userData) |
76 { | 76 { |
77 | 77 |
78 } | 78 } |