comparison projects/basic_writeFile/render.cpp @ 153:3b7270949a97

Added WriteFile class to log data to disc in a low priority thread
author Giulio Moro <giuliomoro@yahoo.it>
date Wed, 07 Oct 2015 20:58:53 +0100
parents
children cb47043c8c28
comparison
equal deleted inserted replaced
145:8ff5668bbbad 153:3b7270949a97
1 #include <BeagleRT.h>
2 #include <Scope.h>
3 #include <cmath>
4 #include <WriteFile.h>
5
6 float gPhase1, gPhase2;
7 float gFrequency1, gFrequency2;
8 float gInverseSampleRate;
9
10 WriteFile file1;
11 WriteFile file2;
12
13 bool setup(BeagleRTContext *context, void *userData)
14 {
15 gInverseSampleRate = 1.0/context->audioSampleRate;
16 file1.init("out1.m"); //set the file name to write to
17 file1.setHeader("myvar=[\n"); //set a line to be printed at the beginning of the file
18 file1.setFooter("];\n"); //set a line to be printed at the end of the file
19 file1.setEcho(true); // enable echo to the console (as well as to the file)
20 file1.setFormat("%.5f %.10f %f\n"); // set the format that you want to use for your output. Please use %f only (with modifiers)
21 file2.init("out2.m");
22 file2.setHeader("input=[\n");
23 file2.setFooter("];\n");
24 file2.setEcho(false);
25 file2.setFormat("%f\n");
26 gPhase1 = 0.0;
27 gPhase2 = 0.0;
28
29 gFrequency1 = 200.0;
30 gFrequency2 = 201.0;
31 return true;
32 }
33
34 void render(BeagleRTContext *context, void *userData)
35 {
36 static int count = 0;
37 if((count&16383) == 0){
38 file2.log(context->audioIn, context->audioFrames); //write the input buffer every so often
39 }
40 for(unsigned int n = 0; n < context->audioFrames; n++) {
41 float chn1 = sinf(gPhase1);
42 float chn2 = sinf(gPhase2);
43 gPhase1 += 2.0 * M_PI * gFrequency1 * gInverseSampleRate;
44 gPhase2 += 2.0 * M_PI * gFrequency2 * gInverseSampleRate;
45 if(gPhase1 > 2.0 * M_PI)
46 gPhase1 -= 2.0 * M_PI;
47 if(gPhase2 > 2.0 * M_PI)
48 gPhase2 -= 2.0 * M_PI;
49 if( (count&511) == 0){
50 file1.log(chn1);
51 file1.log(chn2);
52 file1.log(count);
53 }
54 count++;
55 }
56 }
57
58 // cleanup_render() is called once at the end, after the audio has stopped.
59 // Release any resources that were allocated in initialise_render().
60
61 void cleanup(BeagleRTContext *context, void *userData)
62 {
63
64 }