Mercurial > hg > beaglert
comparison projects/oscillator_bank/render.cpp @ 108:3068421c0737 ultra-staging
Merged default into ultra-staging
author | Giulio Moro <giuliomoro@yahoo.it> |
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date | Tue, 18 Aug 2015 00:35:15 +0100 |
parents | 3c3a1357657d |
children | ac8eb07afcf5 |
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54:d3f869b98147 | 108:3068421c0737 |
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4 * Created on: Oct 24, 2014 | 4 * Created on: Oct 24, 2014 |
5 * Author: parallels | 5 * Author: parallels |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "../../include/RTAudio.h" | 9 #include <BeagleRT.h> |
10 #include "../../include/Utilities.h" | 10 #include <Utilities.h> |
11 #include <rtdk.h> | 11 #include <rtdk.h> |
12 #include <cstdlib> | 12 #include <cstdlib> |
13 #include <cmath> | 13 #include <cmath> |
14 #include <cstring> | 14 #include <cstring> |
15 #include <time.h> | 15 #include <time.h> |
32 // Task for handling the update of the frequencies using the matrix | 32 // Task for handling the update of the frequencies using the matrix |
33 AuxiliaryTask gFrequencyUpdateTask; | 33 AuxiliaryTask gFrequencyUpdateTask; |
34 | 34 |
35 // These settings are carried over from main.cpp | 35 // These settings are carried over from main.cpp |
36 // Setting global variables is an alternative approach | 36 // Setting global variables is an alternative approach |
37 // to passing a structure to userData in initialise_render() | 37 // to passing a structure to userData in setup() |
38 | 38 |
39 extern int gNumOscillators; | 39 extern int gNumOscillators; |
40 extern int gWavetableLength; | 40 extern int gWavetableLength; |
41 | 41 |
42 void recalculate_frequencies(); | 42 void recalculate_frequencies(); |
48 float *phases, float *frequencies, float *amplitudes, | 48 float *phases, float *frequencies, float *amplitudes, |
49 float *freqDerivatives, float *ampDerivatives, | 49 float *freqDerivatives, float *ampDerivatives, |
50 float *lookupTable); | 50 float *lookupTable); |
51 } | 51 } |
52 | 52 |
53 // initialise_render() is called once before the audio rendering starts. | 53 // setup() is called once before the audio rendering starts. |
54 // Use it to perform any initialisation and allocation which is dependent | 54 // Use it to perform any initialisation and allocation which is dependent |
55 // on the period size or sample rate. | 55 // on the period size or sample rate. |
56 // | 56 // |
57 // userData holds an opaque pointer to a data structure that was passed | 57 // userData holds an opaque pointer to a data structure that was passed |
58 // in from the call to initAudio(). | 58 // in from the call to initAudio(). |
59 // | 59 // |
60 // Return true on success; returning false halts the program. | 60 // Return true on success; returning false halts the program. |
61 bool initialise_render(int numMatrixChannels, int numAudioChannels, | 61 bool setup(BeagleRTContext *context, void *userData) |
62 int numMatrixFramesPerPeriod, | |
63 int numAudioFramesPerPeriod, | |
64 float matrixSampleRate, float audioSampleRate, | |
65 void *userData) | |
66 { | 62 { |
67 srandom(time(NULL)); | 63 srandom(time(NULL)); |
68 | 64 |
69 if(numAudioChannels != 2) { | 65 if(context->audioChannels != 2) { |
70 rt_printf("Error: this example needs stereo audio enabled\n"); | 66 rt_printf("Error: this example needs stereo audio enabled\n"); |
71 return false; | 67 return false; |
72 } | 68 } |
73 | 69 |
74 // Initialise the sine wavetable | 70 // Initialise the sine wavetable |
107 float increment = (kMaximumFrequency - kMinimumFrequency) / (float)gNumOscillators; | 103 float increment = (kMaximumFrequency - kMinimumFrequency) / (float)gNumOscillators; |
108 | 104 |
109 for(int n = 0; n < gNumOscillators; n++) { | 105 for(int n = 0; n < gNumOscillators; n++) { |
110 gPhases[n] = 0.0; | 106 gPhases[n] = 0.0; |
111 | 107 |
112 if(numMatrixFramesPerPeriod == 0) { | 108 if(context->analogFrames == 0) { |
113 // Random frequencies when used without matrix | 109 // Random frequencies when used without matrix |
114 gFrequencies[n] = kMinimumFrequency + (kMaximumFrequency - kMinimumFrequency) * ((float)random() / (float)RAND_MAX); | 110 gFrequencies[n] = kMinimumFrequency + (kMaximumFrequency - kMinimumFrequency) * ((float)random() / (float)RAND_MAX); |
115 } | 111 } |
116 else { | 112 else { |
117 // Constant spread of frequencies when used with matrix | 113 // Constant spread of frequencies when used with matrix |
118 gFrequencies[n] = freq; | 114 gFrequencies[n] = freq; |
119 freq += increment; | 115 freq += increment; |
120 } | 116 } |
121 | 117 |
122 // For efficiency, frequency is expressed in change in wavetable position per sample, not Hz or radians | 118 // For efficiency, frequency is expressed in change in wavetable position per sample, not Hz or radians |
123 gFrequencies[n] *= (float)gWavetableLength / audioSampleRate; | 119 gFrequencies[n] *= (float)gWavetableLength / context->audioSampleRate; |
124 gAmplitudes[n] = ((float)random() / (float)RAND_MAX) / (float)gNumOscillators; | 120 gAmplitudes[n] = ((float)random() / (float)RAND_MAX) / (float)gNumOscillators; |
125 gDFrequencies[n] = gDAmplitudes[n] = 0.0; | 121 gDFrequencies[n] = gDAmplitudes[n] = 0.0; |
126 } | 122 } |
127 | 123 |
124 increment = 0; | |
125 freq = 440.0; | |
126 | |
127 for(int n = 0; n < gNumOscillators; n++) { | |
128 // Update the frequencies to a regular spread, plus a small amount of randomness | |
129 // to avoid weird phase effects | |
130 float randScale = 0.99 + .02 * (float)random() / (float)RAND_MAX; | |
131 float newFreq = freq * randScale; | |
132 | |
133 // For efficiency, frequency is expressed in change in wavetable position per sample, not Hz or radians | |
134 gFrequencies[n] = newFreq * (float)gWavetableLength / context->audioSampleRate; | |
135 | |
136 freq += increment; | |
137 } | |
138 | |
128 // Initialise auxiliary tasks | 139 // Initialise auxiliary tasks |
129 if((gFrequencyUpdateTask = createAuxiliaryTaskLoop(&recalculate_frequencies, 90, "beaglert-update-frequencies")) == 0) | 140 if((gFrequencyUpdateTask = BeagleRT_createAuxiliaryTask(&recalculate_frequencies, 85, "beaglert-update-frequencies")) == 0) |
130 return false; | 141 return false; |
131 | 142 |
132 gAudioSampleRate = audioSampleRate; | 143 //for(int n = 0; n < gNumOscillators; n++) |
144 // rt_printf("%f\n", gFrequencies[n]); | |
145 | |
146 gAudioSampleRate = context->audioSampleRate; | |
133 gSampleCount = 0; | 147 gSampleCount = 0; |
134 | 148 |
135 return true; | 149 return true; |
136 } | 150 } |
137 | 151 |
138 // render() is called regularly at the highest priority by the audio engine. | 152 // render() is called regularly at the highest priority by the audio engine. |
139 // Input and output are given from the audio hardware and the other | 153 // Input and output are given from the audio hardware and the other |
140 // ADCs and DACs (if available). If only audio is available, numMatrixFrames | 154 // ADCs and DACs (if available). If only audio is available, numMatrixFrames |
141 // will be 0. | 155 // will be 0. |
142 | 156 |
143 void render(int numMatrixFrames, int numAudioFrames, float *audioIn, float *audioOut, | 157 void render(BeagleRTContext *context, void *userData) |
144 uint16_t *matrixIn, uint16_t *matrixOut) | |
145 { | 158 { |
146 // Initialise buffer to 0 | 159 // Initialise buffer to 0 |
147 memset(audioOut, 0, 2 * numAudioFrames * sizeof(float)); | 160 memset(context->audioOut, 0, 2 * context->audioFrames * sizeof(float)); |
148 | 161 |
149 // Render audio frames | 162 // Render audio frames |
150 oscillator_bank_neon(numAudioFrames, audioOut, | 163 oscillator_bank_neon(context->audioFrames, context->audioOut, |
151 gNumOscillators, gWavetableLength, | 164 gNumOscillators, gWavetableLength, |
152 gPhases, gFrequencies, gAmplitudes, | 165 gPhases, gFrequencies, gAmplitudes, |
153 gDFrequencies, gDAmplitudes, | 166 gDFrequencies, gDAmplitudes, |
154 gWavetable); | 167 gWavetable); |
155 | 168 |
156 if(numMatrixFrames != 0 && (gSampleCount += numAudioFrames) >= 128) { | 169 if(context->analogFrames != 0 && (gSampleCount += context->audioFrames) >= 128) { |
157 gSampleCount = 0; | 170 gSampleCount = 0; |
158 gNewMinFrequency = map(matrixIn[0], 0, MATRIX_MAX, 20.0f, 8000.0f); | 171 gNewMinFrequency = map(context->analogIn[0], 0, 1.0, 1000.0f, 8000.0f); |
159 gNewMaxFrequency = map(matrixIn[1], 0, MATRIX_MAX, 20.0f, 8000.0f); | 172 gNewMaxFrequency = map(context->analogIn[1], 0, 1.0, 1000.0f, 8000.0f); |
160 | 173 |
161 // Make sure max >= min | 174 // Make sure max >= min |
162 if(gNewMaxFrequency < gNewMinFrequency) { | 175 if(gNewMaxFrequency < gNewMinFrequency) { |
163 float temp = gNewMaxFrequency; | 176 float temp = gNewMaxFrequency; |
164 gNewMaxFrequency = gNewMinFrequency; | 177 gNewMaxFrequency = gNewMinFrequency; |
165 gNewMinFrequency = temp; | 178 gNewMinFrequency = temp; |
166 } | 179 } |
167 | 180 |
168 // Request that the lower-priority task run at next opportunity | 181 // Request that the lower-priority task run at next opportunity |
169 scheduleAuxiliaryTask(gFrequencyUpdateTask); | 182 //BeagleRT_scheduleAuxiliaryTask(gFrequencyUpdateTask); |
170 } | 183 } |
171 } | 184 } |
172 | 185 |
173 // This is a lower-priority call to update the frequencies which will happen | 186 // This is a lower-priority call to update the frequencies which will happen |
174 // periodically when the matrix is enabled. By placing it at a lower priority, | 187 // periodically when the matrix is enabled. By placing it at a lower priority, |
192 freq += increment; | 205 freq += increment; |
193 } | 206 } |
194 } | 207 } |
195 | 208 |
196 | 209 |
197 // cleanup_render() is called once at the end, after the audio has stopped. | 210 // cleanup() is called once at the end, after the audio has stopped. |
198 // Release any resources that were allocated in initialise_render(). | 211 // Release any resources that were allocated in setup(). |
199 | 212 |
200 void cleanup_render() | 213 void cleanup(BeagleRTContext *context, void *userData) |
201 { | 214 { |
202 free(gWavetable); | 215 free(gWavetable); |
203 free(gPhases); | 216 free(gPhases); |
204 free(gFrequencies); | 217 free(gFrequencies); |
205 free(gAmplitudes); | 218 free(gAmplitudes); |