Mercurial > hg > beaglert
comparison projects/oscillator_bank/render.cpp @ 108:3068421c0737 ultra-staging
Merged default into ultra-staging
| author | Giulio Moro <giuliomoro@yahoo.it> |
|---|---|
| date | Tue, 18 Aug 2015 00:35:15 +0100 |
| parents | 3c3a1357657d |
| children | ac8eb07afcf5 |
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| 54:d3f869b98147 | 108:3068421c0737 |
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| 4 * Created on: Oct 24, 2014 | 4 * Created on: Oct 24, 2014 |
| 5 * Author: parallels | 5 * Author: parallels |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #include "../../include/RTAudio.h" | 9 #include <BeagleRT.h> |
| 10 #include "../../include/Utilities.h" | 10 #include <Utilities.h> |
| 11 #include <rtdk.h> | 11 #include <rtdk.h> |
| 12 #include <cstdlib> | 12 #include <cstdlib> |
| 13 #include <cmath> | 13 #include <cmath> |
| 14 #include <cstring> | 14 #include <cstring> |
| 15 #include <time.h> | 15 #include <time.h> |
| 32 // Task for handling the update of the frequencies using the matrix | 32 // Task for handling the update of the frequencies using the matrix |
| 33 AuxiliaryTask gFrequencyUpdateTask; | 33 AuxiliaryTask gFrequencyUpdateTask; |
| 34 | 34 |
| 35 // These settings are carried over from main.cpp | 35 // These settings are carried over from main.cpp |
| 36 // Setting global variables is an alternative approach | 36 // Setting global variables is an alternative approach |
| 37 // to passing a structure to userData in initialise_render() | 37 // to passing a structure to userData in setup() |
| 38 | 38 |
| 39 extern int gNumOscillators; | 39 extern int gNumOscillators; |
| 40 extern int gWavetableLength; | 40 extern int gWavetableLength; |
| 41 | 41 |
| 42 void recalculate_frequencies(); | 42 void recalculate_frequencies(); |
| 48 float *phases, float *frequencies, float *amplitudes, | 48 float *phases, float *frequencies, float *amplitudes, |
| 49 float *freqDerivatives, float *ampDerivatives, | 49 float *freqDerivatives, float *ampDerivatives, |
| 50 float *lookupTable); | 50 float *lookupTable); |
| 51 } | 51 } |
| 52 | 52 |
| 53 // initialise_render() is called once before the audio rendering starts. | 53 // setup() is called once before the audio rendering starts. |
| 54 // Use it to perform any initialisation and allocation which is dependent | 54 // Use it to perform any initialisation and allocation which is dependent |
| 55 // on the period size or sample rate. | 55 // on the period size or sample rate. |
| 56 // | 56 // |
| 57 // userData holds an opaque pointer to a data structure that was passed | 57 // userData holds an opaque pointer to a data structure that was passed |
| 58 // in from the call to initAudio(). | 58 // in from the call to initAudio(). |
| 59 // | 59 // |
| 60 // Return true on success; returning false halts the program. | 60 // Return true on success; returning false halts the program. |
| 61 bool initialise_render(int numMatrixChannels, int numAudioChannels, | 61 bool setup(BeagleRTContext *context, void *userData) |
| 62 int numMatrixFramesPerPeriod, | |
| 63 int numAudioFramesPerPeriod, | |
| 64 float matrixSampleRate, float audioSampleRate, | |
| 65 void *userData) | |
| 66 { | 62 { |
| 67 srandom(time(NULL)); | 63 srandom(time(NULL)); |
| 68 | 64 |
| 69 if(numAudioChannels != 2) { | 65 if(context->audioChannels != 2) { |
| 70 rt_printf("Error: this example needs stereo audio enabled\n"); | 66 rt_printf("Error: this example needs stereo audio enabled\n"); |
| 71 return false; | 67 return false; |
| 72 } | 68 } |
| 73 | 69 |
| 74 // Initialise the sine wavetable | 70 // Initialise the sine wavetable |
| 107 float increment = (kMaximumFrequency - kMinimumFrequency) / (float)gNumOscillators; | 103 float increment = (kMaximumFrequency - kMinimumFrequency) / (float)gNumOscillators; |
| 108 | 104 |
| 109 for(int n = 0; n < gNumOscillators; n++) { | 105 for(int n = 0; n < gNumOscillators; n++) { |
| 110 gPhases[n] = 0.0; | 106 gPhases[n] = 0.0; |
| 111 | 107 |
| 112 if(numMatrixFramesPerPeriod == 0) { | 108 if(context->analogFrames == 0) { |
| 113 // Random frequencies when used without matrix | 109 // Random frequencies when used without matrix |
| 114 gFrequencies[n] = kMinimumFrequency + (kMaximumFrequency - kMinimumFrequency) * ((float)random() / (float)RAND_MAX); | 110 gFrequencies[n] = kMinimumFrequency + (kMaximumFrequency - kMinimumFrequency) * ((float)random() / (float)RAND_MAX); |
| 115 } | 111 } |
| 116 else { | 112 else { |
| 117 // Constant spread of frequencies when used with matrix | 113 // Constant spread of frequencies when used with matrix |
| 118 gFrequencies[n] = freq; | 114 gFrequencies[n] = freq; |
| 119 freq += increment; | 115 freq += increment; |
| 120 } | 116 } |
| 121 | 117 |
| 122 // For efficiency, frequency is expressed in change in wavetable position per sample, not Hz or radians | 118 // For efficiency, frequency is expressed in change in wavetable position per sample, not Hz or radians |
| 123 gFrequencies[n] *= (float)gWavetableLength / audioSampleRate; | 119 gFrequencies[n] *= (float)gWavetableLength / context->audioSampleRate; |
| 124 gAmplitudes[n] = ((float)random() / (float)RAND_MAX) / (float)gNumOscillators; | 120 gAmplitudes[n] = ((float)random() / (float)RAND_MAX) / (float)gNumOscillators; |
| 125 gDFrequencies[n] = gDAmplitudes[n] = 0.0; | 121 gDFrequencies[n] = gDAmplitudes[n] = 0.0; |
| 126 } | 122 } |
| 127 | 123 |
| 124 increment = 0; | |
| 125 freq = 440.0; | |
| 126 | |
| 127 for(int n = 0; n < gNumOscillators; n++) { | |
| 128 // Update the frequencies to a regular spread, plus a small amount of randomness | |
| 129 // to avoid weird phase effects | |
| 130 float randScale = 0.99 + .02 * (float)random() / (float)RAND_MAX; | |
| 131 float newFreq = freq * randScale; | |
| 132 | |
| 133 // For efficiency, frequency is expressed in change in wavetable position per sample, not Hz or radians | |
| 134 gFrequencies[n] = newFreq * (float)gWavetableLength / context->audioSampleRate; | |
| 135 | |
| 136 freq += increment; | |
| 137 } | |
| 138 | |
| 128 // Initialise auxiliary tasks | 139 // Initialise auxiliary tasks |
| 129 if((gFrequencyUpdateTask = createAuxiliaryTaskLoop(&recalculate_frequencies, 90, "beaglert-update-frequencies")) == 0) | 140 if((gFrequencyUpdateTask = BeagleRT_createAuxiliaryTask(&recalculate_frequencies, 85, "beaglert-update-frequencies")) == 0) |
| 130 return false; | 141 return false; |
| 131 | 142 |
| 132 gAudioSampleRate = audioSampleRate; | 143 //for(int n = 0; n < gNumOscillators; n++) |
| 144 // rt_printf("%f\n", gFrequencies[n]); | |
| 145 | |
| 146 gAudioSampleRate = context->audioSampleRate; | |
| 133 gSampleCount = 0; | 147 gSampleCount = 0; |
| 134 | 148 |
| 135 return true; | 149 return true; |
| 136 } | 150 } |
| 137 | 151 |
| 138 // render() is called regularly at the highest priority by the audio engine. | 152 // render() is called regularly at the highest priority by the audio engine. |
| 139 // Input and output are given from the audio hardware and the other | 153 // Input and output are given from the audio hardware and the other |
| 140 // ADCs and DACs (if available). If only audio is available, numMatrixFrames | 154 // ADCs and DACs (if available). If only audio is available, numMatrixFrames |
| 141 // will be 0. | 155 // will be 0. |
| 142 | 156 |
| 143 void render(int numMatrixFrames, int numAudioFrames, float *audioIn, float *audioOut, | 157 void render(BeagleRTContext *context, void *userData) |
| 144 uint16_t *matrixIn, uint16_t *matrixOut) | |
| 145 { | 158 { |
| 146 // Initialise buffer to 0 | 159 // Initialise buffer to 0 |
| 147 memset(audioOut, 0, 2 * numAudioFrames * sizeof(float)); | 160 memset(context->audioOut, 0, 2 * context->audioFrames * sizeof(float)); |
| 148 | 161 |
| 149 // Render audio frames | 162 // Render audio frames |
| 150 oscillator_bank_neon(numAudioFrames, audioOut, | 163 oscillator_bank_neon(context->audioFrames, context->audioOut, |
| 151 gNumOscillators, gWavetableLength, | 164 gNumOscillators, gWavetableLength, |
| 152 gPhases, gFrequencies, gAmplitudes, | 165 gPhases, gFrequencies, gAmplitudes, |
| 153 gDFrequencies, gDAmplitudes, | 166 gDFrequencies, gDAmplitudes, |
| 154 gWavetable); | 167 gWavetable); |
| 155 | 168 |
| 156 if(numMatrixFrames != 0 && (gSampleCount += numAudioFrames) >= 128) { | 169 if(context->analogFrames != 0 && (gSampleCount += context->audioFrames) >= 128) { |
| 157 gSampleCount = 0; | 170 gSampleCount = 0; |
| 158 gNewMinFrequency = map(matrixIn[0], 0, MATRIX_MAX, 20.0f, 8000.0f); | 171 gNewMinFrequency = map(context->analogIn[0], 0, 1.0, 1000.0f, 8000.0f); |
| 159 gNewMaxFrequency = map(matrixIn[1], 0, MATRIX_MAX, 20.0f, 8000.0f); | 172 gNewMaxFrequency = map(context->analogIn[1], 0, 1.0, 1000.0f, 8000.0f); |
| 160 | 173 |
| 161 // Make sure max >= min | 174 // Make sure max >= min |
| 162 if(gNewMaxFrequency < gNewMinFrequency) { | 175 if(gNewMaxFrequency < gNewMinFrequency) { |
| 163 float temp = gNewMaxFrequency; | 176 float temp = gNewMaxFrequency; |
| 164 gNewMaxFrequency = gNewMinFrequency; | 177 gNewMaxFrequency = gNewMinFrequency; |
| 165 gNewMinFrequency = temp; | 178 gNewMinFrequency = temp; |
| 166 } | 179 } |
| 167 | 180 |
| 168 // Request that the lower-priority task run at next opportunity | 181 // Request that the lower-priority task run at next opportunity |
| 169 scheduleAuxiliaryTask(gFrequencyUpdateTask); | 182 //BeagleRT_scheduleAuxiliaryTask(gFrequencyUpdateTask); |
| 170 } | 183 } |
| 171 } | 184 } |
| 172 | 185 |
| 173 // This is a lower-priority call to update the frequencies which will happen | 186 // This is a lower-priority call to update the frequencies which will happen |
| 174 // periodically when the matrix is enabled. By placing it at a lower priority, | 187 // periodically when the matrix is enabled. By placing it at a lower priority, |
| 192 freq += increment; | 205 freq += increment; |
| 193 } | 206 } |
| 194 } | 207 } |
| 195 | 208 |
| 196 | 209 |
| 197 // cleanup_render() is called once at the end, after the audio has stopped. | 210 // cleanup() is called once at the end, after the audio has stopped. |
| 198 // Release any resources that were allocated in initialise_render(). | 211 // Release any resources that were allocated in setup(). |
| 199 | 212 |
| 200 void cleanup_render() | 213 void cleanup(BeagleRTContext *context, void *userData) |
| 201 { | 214 { |
| 202 free(gWavetable); | 215 free(gWavetable); |
| 203 free(gPhases); | 216 free(gPhases); |
| 204 free(gFrequencies); | 217 free(gFrequencies); |
| 205 free(gAmplitudes); | 218 free(gAmplitudes); |
