Mercurial > hg > beaglert
comparison examples/stepper/render.cpp @ 310:02c4ca0e3718 prerelease
Renamed pinModeFrame -> pinMode
author | andrewm |
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date | Fri, 27 May 2016 18:29:20 +0100 |
parents | 1feb9c23ac57 |
children | 9dc5a0ccad25 |
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309:6b717992c8d2 | 310:02c4ca0e3718 |
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56 if(context->audioFrames != context->digitalFrames) { | 56 if(context->audioFrames != context->digitalFrames) { |
57 rt_printf("Error: this project needs the audio and digital sample rates to be the same.\n"); | 57 rt_printf("Error: this project needs the audio and digital sample rates to be the same.\n"); |
58 return false; | 58 return false; |
59 } | 59 } |
60 | 60 |
61 pinModeFrame(context, 0, gPinA1, OUTPUT); | 61 pinMode(context, 0, gPinA1, OUTPUT); |
62 pinModeFrame(context, 0, gPinA2, OUTPUT); | 62 pinMode(context, 0, gPinA2, OUTPUT); |
63 pinModeFrame(context, 0, gPinB1, OUTPUT); | 63 pinMode(context, 0, gPinB1, OUTPUT); |
64 pinModeFrame(context, 0, gPinB2, OUTPUT); | 64 pinMode(context, 0, gPinB2, OUTPUT); |
65 pinModeFrame(context, 0, gPinServo, OUTPUT); | 65 pinMode(context, 0, gPinServo, OUTPUT); |
66 | 66 |
67 return true; | 67 return true; |
68 } | 68 } |
69 | 69 |
70 // render() is called regularly at the highest priority by the audio engine. | 70 // render() is called regularly at the highest priority by the audio engine. |