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1 /*
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2 ____ _____ _ _
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3 | __ )| ____| | / \
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4 | _ \| _| | | / _ \
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5 | |_) | |___| |___ / ___ \
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6 |____/|_____|_____/_/ \_\
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7
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8 The platform for ultra-low latency audio and sensor processing
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9
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10 http://bela.io
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11
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12 A project of the Augmented Instruments Laboratory within the
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13 Centre for Digital Music at Queen Mary University of London.
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14 http://www.eecs.qmul.ac.uk/~andrewm
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15
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16 (c) 2016 Augmented Instruments Laboratory: Andrew McPherson,
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17 Astrid Bin, Liam Donovan, Christian Heinrichs, Robert Jack,
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18 Giulio Moro, Laurel Pardue, Victor Zappi. All rights reserved.
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19
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20 The Bela software is distributed under the GNU Lesser General Public License
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21 (LGPL 3.0), available here: https://www.gnu.org/licenses/lgpl-3.0.txt
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22 */
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23
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24 #include <Bela.h>
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25 #include <cmath>
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26
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27 float gFrequency = 440.0;
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28 float gPhase;
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29 float gInverseSampleRate;
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30
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31 bool setup(BelaContext *context, void *userData)
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32 {
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33 /*
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34 * Retrieve the parameter passed in from the Bela_initAudio() call in main.cpp
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35 */
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36 if(userData != 0)
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37 gFrequency = *(float *)userData;
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38
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39 gInverseSampleRate = 1.0 / context->audioSampleRate;
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40 gPhase = 0.0;
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41
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42 return true;
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43 }
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44
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45 void render(BelaContext *context, void *userData)
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46 {
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47 for(unsigned int n = 0; n < context->audioFrames; n++) {
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48 float out = 0.8f * sinf(gPhase);
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49 gPhase += 2.0 * M_PI * gFrequency * gInverseSampleRate;
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50 if(gPhase > 2.0 * M_PI)
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51 gPhase -= 2.0 * M_PI;
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52
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53 for(unsigned int channel = 0; channel < context->audioOutChannels; channel++) {
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54 // Two equivalent ways to write this code
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55
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56 // The long way, using the buffers directly:
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57 // context->audioOut[n * context->audioOutChannels + channel] = out;
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58
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59 // Or using the macros:
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60 audioWrite(context, n, channel, out);
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61 }
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62 }
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63 }
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64
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65 void cleanup(BelaContext *context, void *userData)
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66 {
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67
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68 }
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69
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70
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71 /**
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72 \example userdata/render.cpp
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73
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74 Passing parameters using the `*userData` argument
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75 -------------------------------------------------
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76
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77 This sketch demonstrates how to pass command line arguments using the `*userData` argument inside the `setup()` function.
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78
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79 In main.cpp we first parse a command line argument `-f` and allocate its value to the variable `frequency`.
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80 We then pass the address of this variable when we call `Bela_initAudio()`. The variable can now be accessed from the
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81 `setup()` and `render()` functions inside render.cpp.
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82
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83 */
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