annotate projects/scope/undefined @ 99:f03d68f18d7f

Appending key to authorized_keys rather than overwriting the file
author Giulio Moro <giuliomoro@yahoo.it>
date Mon, 27 Jul 2015 11:33:08 +0100
parents 2fe6690fcab7
children
rev   line source
giuliomoro@94 1 /*
giuliomoro@94 2 * render.cpp
giuliomoro@94 3 *
giuliomoro@94 4 * Created on: Oct 24, 2014
giuliomoro@94 5 * Author: parallels
giuliomoro@94 6 */
giuliomoro@94 7
giuliomoro@94 8 #include <BeagleRT.h>
giuliomoro@94 9 #include <cmath>
giuliomoro@94 10 #include <client.h>
giuliomoro@94 11
giuliomoro@94 12 float gFrequency;
giuliomoro@94 13 float gPhase;
giuliomoro@94 14 float gInverseSampleRate;
giuliomoro@94 15 int gCount=0;
giuliomoro@94 16 networkData networkObject;
giuliomoro@94 17 AuxiliaryTask transmitReceiveDataTask;
giuliomoro@94 18
giuliomoro@94 19 void transmitReceiveData(){
giuliomoro@94 20 printf("transmitReceiveData auxiliary task has started\n");
giuliomoro@94 21 while(!gShouldStop){
giuliomoro@94 22 sendMessage(networkObject);
giuliomoro@94 23 receiveMessage(networkObject);
giuliomoro@94 24 usleep(1000);
giuliomoro@94 25 }
giuliomoro@94 26 closeSockets();
giuliomoro@94 27 }
giuliomoro@94 28
giuliomoro@94 29 // setup() is called once before the audio rendering starts.
giuliomoro@94 30 // Use it to perform any initialisation and allocation which is dependent
giuliomoro@94 31 // on the period size or sample rate.
giuliomoro@94 32 //
giuliomoro@94 33 // userData holds an opaque pointer to a data structure that was passed
giuliomoro@94 34 // in from the call to initAudio().
giuliomoro@94 35 //
giuliomoro@94 36 // Return true on success; returning false halts the program.
giuliomoro@94 37 bool setup(BeagleRTContext *context, void *userData)
giuliomoro@94 38 {
giuliomoro@94 39 // Retrieve a parameter passed in from the initAudio() call
giuliomoro@94 40 gFrequency = *(float *)userData;
giuliomoro@94 41
giuliomoro@94 42 gInverseSampleRate = 1.0 / context->audioSampleRate;
giuliomoro@94 43 gPhase = 0.0;
giuliomoro@94 44
giuliomoro@94 45 networkObject.counter=&gCount;
giuliomoro@94 46 networkObject.variables[0]=&gFrequency;
giuliomoro@94 47 networkObject.variables[1]=&gPhase;
giuliomoro@94 48 networkObject.numVariables=2;
giuliomoro@94 49
giuliomoro@94 50 setupSockets(settings->receivePort, settings->transmitPort, settings->serverName);
giuliomoro@94 51 transmitReceiveDataTask= BeagleRT_createAuxiliaryTask(*transmitReceiveData, 80, "transmit-receive-data");
giuliomoro@94 52 //scheduleAuxiliaryTask(transmitReceiveDataTask); //here it does not work
giuliomoro@94 53 return true;
giuliomoro@94 54 }
giuliomoro@94 55
giuliomoro@94 56 // render() is called regularly at the highest priority by the audio engine.
giuliomoro@94 57 // Input and output are given from the audio hardware and the other
giuliomoro@94 58 // ADCs and DACs (if available). If only audio is available, numMatrixFrames
giuliomoro@94 59 // will be 0.
giuliomoro@94 60
giuliomoro@94 61 void render(BeagleRTContext *context, void *userData)
giuliomoro@94 62 {
giuliomoro@94 63 for(unsigned int n = 0; n < context->audioFrames; n++) {
giuliomoro@94 64 float out = 0.7f * sinf(gPhase);
giuliomoro@94 65 gPhase += 2.0 * M_PI * gFrequency * gInverseSampleRate;
giuliomoro@94 66 if(gPhase > 2.0 * M_PI)
giuliomoro@94 67 gPhase -= 2.0 * M_PI;
giuliomoro@94 68
giuliomoro@94 69 for(unsigned int channel = 0; channel < context->audioChannels; channel++)
giuliomoro@94 70 context->audioOut[n * context->audioChannels + channel] = out;
giuliomoro@94 71
giuliomoro@94 72 if(gCount == 0){
giuliomoro@94 73 BeagleRT_scheduleAuxiliaryTask(transmitReceiveDataTask);
giuliomoro@94 74 }
giuliomoro@94 75 gCount++;
giuliomoro@94 76 }
giuliomoro@94 77 }
giuliomoro@94 78
giuliomoro@94 79 // cleanup() is called once at the end, after the audio has stopped.
giuliomoro@94 80 // Release any resources that were allocated in setup().
giuliomoro@94 81
giuliomoro@94 82 void cleanup(BeagleRTContext *context, void *userData)
giuliomoro@94 83 {
giuliomoro@94 84 }