annotate projects/bucket_brigade_chorus/render.cpp @ 151:e9c9404e3d1f ClockSync

Pff partially working. No PID. When setting the audio clock on the bbb to 44098 the master and slave clock keep diverging instead of converging ...
author Giulio Moro <giuliomoro@yahoo.it>
date Tue, 22 Sep 2015 04:10:07 +0100
parents 9a413516a1fc
children 2bdb48d1fca6
rev   line source
giuliomoro@98 1 #include <BeagleRT.h>
giuliomoro@98 2 #include <Scope.h>
giuliomoro@98 3 #include <cmath>
giuliomoro@98 4 #include <Utilities.h>
giuliomoro@98 5
giuliomoro@98 6 float gPhase1, gPhase2;
giuliomoro@98 7 float gFrequency1, gFrequency2;
giuliomoro@98 8 float gInverseSampleRate;
giuliomoro@98 9
giuliomoro@98 10 Scope scope; //create a scope object
giuliomoro@98 11
giuliomoro@98 12 // initialise_render() is called once before the audio rendering starts.
giuliomoro@98 13 // Use it to perform any initialisation and allocation which is dependent
giuliomoro@98 14 // on the period size or sample rate.
giuliomoro@98 15 //
giuliomoro@98 16 // userData holds an opaque pointer to a data structure that was passed
giuliomoro@98 17 // in from the call to initAudio().
giuliomoro@98 18 //
giuliomoro@98 19 // Return true on success; returning false halts the program.
giuliomoro@98 20 #include <I2c_Codec.h>
giuliomoro@98 21 #include <PRU.h>
giuliomoro@98 22 extern I2c_Codec *gAudioCodec;
giuliomoro@98 23 extern PRU *gPRU;
giuliomoro@98 24 float D=5264;
giuliomoro@98 25 #define delayLength 512
giuliomoro@98 26 float delay[delayLength];
giuliomoro@98 27 int writePointer=0;
giuliomoro@98 28 int readPointer=writePointer+1;
giuliomoro@98 29 AuxiliaryTask updatePll;
giuliomoro@98 30
giuliomoro@98 31 void updatePllFunction(){
giuliomoro@98 32 // rt_printf("now\n");
giuliomoro@98 33 gPRU->setGPIOTestPin();
giuliomoro@98 34 gAudioCodec->setPllD(D);
giuliomoro@98 35 gPRU->clearGPIOTestPin();
giuliomoro@98 36 }
giuliomoro@98 37
giuliomoro@98 38 bool setup(BeagleRTContext *context, void *userData)
giuliomoro@98 39 {
giuliomoro@98 40 scope.setup(context->audioSampleRate); //call this once in setup to initialise the scope
giuliomoro@98 41
giuliomoro@98 42 gInverseSampleRate = 1.0/context->audioSampleRate;
giuliomoro@98 43
giuliomoro@98 44 gPhase1 = 0.0;
giuliomoro@98 45 gPhase2 = 0.0;
giuliomoro@98 46
giuliomoro@98 47 gFrequency1 = 200.0;
giuliomoro@98 48 gFrequency2 = 201.0;
giuliomoro@98 49 updatePll=BeagleRT_createAuxiliaryTask(&updatePllFunction, 98, "update PLL");
giuliomoro@98 50 for(int n=0; n<delayLength; n++){
giuliomoro@98 51 delay[n]=0;
giuliomoro@98 52 }
giuliomoro@98 53 return true;
giuliomoro@98 54 }
giuliomoro@98 55
giuliomoro@98 56 // render() is called regularly at the highest priority by the audio engine.
giuliomoro@98 57 // Input and output are given from the audio hardware and the other
giuliomoro@98 58 // ADCs and DACs (if available). If only audio is available, numMatrixFrames
giuliomoro@98 59 // will be 0.
giuliomoro@98 60
giuliomoro@98 61 void render(BeagleRTContext *context, void *userData)
giuliomoro@98 62 {
giuliomoro@98 63 static int count=0;
giuliomoro@98 64 static float lfoPhase=0;
giuliomoro@98 65 static float feedback=0;
giuliomoro@98 66 int updateRate=8;
giuliomoro@98 67 if((count&(updateRate-1))==0 && digitalReadFrame(context,0,P8_07)==GPIO_HIGH){
giuliomoro@98 68 float amplitude=context->analogIn[0]/0.84*4990;
giuliomoro@98 69 float rate=context->analogIn[1]*20+0.1;
giuliomoro@98 70 lfoPhase+=rate*2*M_PI*updateRate*context->analogFrames/context->audioSampleRate;
giuliomoro@98 71 D=amplitude+amplitude*sinf(lfoPhase);
giuliomoro@98 72 BeagleRT_scheduleAuxiliaryTask(updatePll);
giuliomoro@98 73 if((count&255)==0){
giuliomoro@98 74 rt_printf("gpio: %d\n",digitalReadFrame(context,0,P8_07));
giuliomoro@98 75 rt_printf("D: %.0f\n", D);
giuliomoro@98 76 rt_printf("rate: %f\n", rate/2);
giuliomoro@98 77 rt_printf("amplitude: %.3f\n", amplitude);
giuliomoro@98 78 rt_printf("feedback: %.3f\n\n", feedback);
giuliomoro@98 79 }
giuliomoro@98 80 }
giuliomoro@98 81 count++;
giuliomoro@98 82
giuliomoro@98 83 for(unsigned int n = 0; n < context->audioFrames; n++) {
giuliomoro@98 84 feedback=context->analogIn[n/2*context->analogChannels+2]/0.84*1.2;
giuliomoro@98 85 if(digitalReadFrame(context,n,P8_08)==GPIO_LOW)
giuliomoro@98 86 feedback=0;
giuliomoro@98 87 delay[writePointer++]=context->audioIn[n*context->audioChannels+0] + delay[readPointer]*feedback;
giuliomoro@98 88 context->audioOut[n*context->audioChannels+0]=context->audioIn[n*context->audioChannels+0]+delay[readPointer++];
giuliomoro@98 89 // context->audioOut[n*context->audioChannels+1]=sinf(gPhase1);
giuliomoro@98 90 context->analogOut[n/2*context->analogChannels+0]=D/10000;
giuliomoro@98 91 if(writePointer>=delayLength)
giuliomoro@98 92 writePointer-=delayLength;
giuliomoro@98 93 if(readPointer>=delayLength)
giuliomoro@98 94 readPointer-=delayLength;
giuliomoro@98 95
giuliomoro@98 96 gPhase1 += 2.0 * M_PI * gFrequency1 * gInverseSampleRate;
giuliomoro@98 97 gPhase2 += 2.0 * M_PI * gFrequency2 * gInverseSampleRate;
giuliomoro@98 98 if(gPhase1 > 2.0 * M_PI)
giuliomoro@98 99 gPhase1 -= 2.0 * M_PI;
giuliomoro@98 100 if(gPhase2 > 2.0 * M_PI)
giuliomoro@98 101 gPhase2 -= 2.0 * M_PI;
giuliomoro@98 102
giuliomoro@98 103 }
giuliomoro@98 104 }
giuliomoro@98 105
giuliomoro@98 106 // cleanup_render() is called once at the end, after the audio has stopped.
giuliomoro@98 107 // Release any resources that were allocated in initialise_render().
giuliomoro@98 108
giuliomoro@98 109 void cleanup(BeagleRTContext *context, void *userData)
giuliomoro@98 110 {
giuliomoro@98 111
giuliomoro@98 112 }