annotate projects/heavy/pd/tableScrubbing/_main.pd @ 269:ac8eb07afcf5

Oxygen text added to each render.cpp file for the default projects. Text includes project explanation from Wiki, edited in places. Empty project added as a default project. Doxyfile updated. Each of the project locations added to INPUT configuration option. Consider just watching the whole project file so all new projects are automatically pulled through.
author Robert Jack <robert.h.jack@gmail.com>
date Tue, 17 May 2016 15:40:16 +0100
parents 40badaff5729
children
rev   line source
chris@164 1 #N canvas 503 319 861 473 10;
chris@164 2 #N canvas 0 22 450 278 (subpatch) 0;
chris@164 3 #X array exampleTable 65238 float 2;
chris@164 4 #X coords 0 1 65238 -1 200 140 1 0 0;
chris@164 5 #X restore 21 213 graph;
chris@164 6 #X obj 243 329 adc~ 1 2 3;
chris@164 7 #X obj 300 426 dac~;
chris@164 8 #X text 317 264 <<< delete this object before compiling!;
chris@164 9 #X obj 300 392 tabread4~ exampleTable;
chris@164 10 #X msg 243 218 read -resize rt.wav exampleTable;
chris@164 11 #X obj 300 350 lop~ 1;
chris@164 12 #X obj 300 371 *~ 65238;
chris@164 13 #X obj 243 266 soundfiler;
chris@164 14 #X text 489 229 right-click array -> properties -> toggle "save contents"
chris@164 15 ;
chris@164 16 #X text 463 216 <<< after loading a file:;
chris@164 17 #X text 17 23 Load sample into table and scrub using analog input;
chris@164 18 #X text 17 33 ===================================================;
chris@164 19 #X text 362 351 <<< avoid zipper noise;
chris@164 20 #X text 362 371 <<< length of sample;
chris@164 21 #X text 317 328 <<< analog input 0 (range 0-1);
chris@164 22 #X text 631 419 ---------------------------------;
chris@164 23 #X text 631 409 @krighxz / BELA / heavy / 12/2015;
chris@164 24 #X text 655 428 beaglert.cc / enzienaudio.com;
chris@164 25 #X text 30 61 N.B. the patch cannot be bigger than 512kb in size \;
chris@164 26 only use this for *very small soundfiles*;
chris@164 27 #X text 29 99 You can modify the render.cpp file to load samples into
chris@164 28 tables using the Heavy API: https://enzienaudio.com/docs/c.html#api-hv-table
chris@164 29 ;
chris@164 30 #X connect 1 2 6 0;
chris@164 31 #X connect 4 0 2 0;
chris@164 32 #X connect 4 0 2 1;
chris@164 33 #X connect 5 0 8 0;
chris@164 34 #X connect 6 0 7 0;
chris@164 35 #X connect 7 0 4 0;