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1 /**
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2 * @file
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3 * @brief Main BeagleRT public API
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4 *
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5 * Central control code for hard real-time audio on BeagleBone Black
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6 * using PRU and Xenomai Linux extensions. This code began as part
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7 * of the Hackable Instruments project (EPSRC) at Queen Mary University
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8 * of London, 2013-14.
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9 *
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10 * (c) 2014-15 Andrew McPherson, Victor Zappi and Giulio Moro,
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11 * Queen Mary University of London
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12 */
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13
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14
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15 #ifndef BEAGLERT_H_
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16 #define BEAGLERT_H_
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17
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18 #include <stdint.h>
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19 #include "digital_gpio_mapping.h"
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20
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21 // Useful constants
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22
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23 /** \cond PRIVATE */
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24 #define DBOX_CAPE // New custom cape
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25 #ifdef DBOX_CAPE
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26 #define CODEC_I2C_ADDRESS 0x18 // Address of TLV320AIC3104 codec
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27 #else
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28 #define CODEC_I2C_ADDRESS 0x1B // Address of TLV320AIC3106 codec
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29 #endif
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30
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31 #define MAX_PRU_FILENAME_LENGTH 256
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32 #define MAX_SERVERNAME_LENGTH 256
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33 /** \endcond */
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34
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35 /**
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36 * \ingroup auxtask
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37 *
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38 * Xenomai priority level for audio processing. Maximum possible priority is 99.
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39 * In general, all auxiliary tasks should have a level lower than this unless for\
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40 * special purposes where the task needs to interrupt audio processing.
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41 */
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42 #define BEAGLERT_AUDIO_PRIORITY 95
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43
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44 // Default volume levels
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45
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46 /**
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47 * \addtogroup levels
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48 *
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49 * @{
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50 */
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51
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52 /**
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53 * Default level of the audio DAC in decibels. See BeagleRT_setDACLevel().
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54 */
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55 #define DEFAULT_DAC_LEVEL 0.0
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56
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57 /**
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58 * Default level of the audio ADC in decibels. See BeagleRT_setADCLevel().
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59 */
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60 #define DEFAULT_ADC_LEVEL -6.0
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61
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62 /**
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63 * Default level of the headphone output in decibels. See BeagleRT_setHeadphoneLevel().
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64 */
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65 #define DEFAULT_HP_LEVEL -6.0
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66 /** @} */
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67
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68 /**
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69 * Flag for BeagleRTContext. If set, indicates the audio and analog buffers are interleaved.
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70 */
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71 #define BEAGLERT_FLAG_INTERLEAVED (1 << 0) // Set if buffers are interleaved
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72 /**
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73 * Flag for BeagleRTContext. If set, indicates analog outputs persist for future frames.
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74 */
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75 #define BEAGLERT_FLAG_ANALOG_OUTPUTS_PERSIST (1 << 1) // Set if analog/digital outputs persist for future buffers
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76
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77 // Mappings from pin numbers on PCB to actual DAC channels
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78 // This gives the DAC and ADC connectors the same effective pinout
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79 #define DAC_PIN0 6
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80 #define DAC_PIN1 4
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81 #define DAC_PIN2 2
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82 #define DAC_PIN3 0
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83 #define DAC_PIN4 1
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84 #define DAC_PIN5 3
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85 #define DAC_PIN6 5
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86 #define DAC_PIN7 7
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87
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88 #define ADC_PIN0 0
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89 #define ADC_PIN1 1
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90 #define ADC_PIN2 2
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91 #define ADC_PIN3 3
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92 #define ADC_PIN4 4
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93 #define ADC_PIN5 5
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94 #define ADC_PIN6 6
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95 #define ADC_PIN7 7
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96
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97 /**
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98 * \ingroup control
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99 * \brief Structure containing initialisation parameters for the real-time
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100 * audio control system.
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101 *
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102 * This structure is initialised using BeagleRT_defaultSettings(). Its contents
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103 * are used up through the point of calling
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104 * BeagleRT_initAudio() at which point it is no longer needed.
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105 */
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106 typedef struct {
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107 // These items might be adjusted by the user:
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108
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109 /// \brief Number of (analog) frames per period.
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110 ///
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111 /// Number of audio frames depends on relative sample rates of the two. By default,
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112 /// audio is twice the sample rate, so has twice the period size.
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113 int periodSize;
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114 /// Whether to use the analog input and output
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115 int useAnalog;
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116 /// Whether to use the 16 programmable GPIOs
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117 int useDigital;
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118 /// How many channels for the ADC and DAC
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119 int numAnalogChannels;
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120 /// How many channels for the GPIOs
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121 int numDigitalChannels;
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122
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123 /// Whether to begin with the speakers muted
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124 int beginMuted;
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125 /// Level for the audio DAC output
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126 float dacLevel;
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127 /// Level for the audio ADC input
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128 float adcLevel;
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129 /// Level for the headphone output
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130 float headphoneLevel;
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131
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132 /// The external .bin file to load. If empty will use PRU code from pru_rtaudio_bin.h
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133 char pruFilename[MAX_PRU_FILENAME_LENGTH];
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134 /// Whether to use verbose logging
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135 int verbose;
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136
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137 // These items are application-dependent but should probably be
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138 // determined by the programmer rather than the user
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139
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140 /// Whether audio/analog data should be interleaved
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141 int interleave;
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142 /// \brief Whether analog outputs should persist to future frames.
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143 ///
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144 /// n.b. digital pins always persist, audio never does
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145 int analogOutputsPersist;
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146
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147 // These items are hardware-dependent and should only be changed
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148 // to run on different hardware
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149
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150 /// Where the codec can be found on the I2C bus
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151 int codecI2CAddress;
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152 /// Pin where amplifier mute can be found
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153 int ampMutePin;
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154 /// Port where the UDP server will listen
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155 int receivePort;
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156 /// Port where the UDP client will transmit
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157 int transmitPort;
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158 char serverName[MAX_SERVERNAME_LENGTH];
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159 } BeagleRTInitSettings;
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160
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161
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162 /**
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163 * \ingroup render
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164 * \brief Structure holding current audio and sensor settings and pointers to data buffers.
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165 *
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166 * This structure is passed to initialise_render(), render() and cleanup_render(). It is
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167 * initialised in BeagleRT_initAudio() based on the contents of the BeagleRTInitSettings
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168 * structure.
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169 */
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170 typedef struct {
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171 /// \brief Buffer holding audio input samples
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172 ///
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173 /// This buffer may be in either interleaved or non-interleaved format,
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174 /// depending on the contents of the BeagleRTInitSettings structure.
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175 /// \b Note: this element is available in render() only.
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176 float *audioIn;
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177
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178 /// \brief Buffer holding audio output samples
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179 ///
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180 /// This buffer may be in either interleaved or non-interleaved format,
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181 /// depending on the contents of the BeagleRTInitSettings structure.
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182 /// \b Note: this element is available in render() only.
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183 float *audioOut;
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184
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185 /// \brief Buffer holding analog input samples
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186 ///
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187 /// This buffer may be in either interleaved or non-interleaved format,
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188 /// depending on the contents of the BeagleRTInitSettings structure.
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189 /// \b Note: this element is available in render() only.
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190 float *analogIn;
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191
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192 /// \brief Buffer holding analog output samples
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193 ///
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194 /// This buffer may be in either interleaved or non-interleaved format,
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195 /// depending on the contents of the BeagleRTInitSettings structure.
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196 /// \b Note: this element is available in render() only.
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197 float *analogOut;
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198
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199 /// \brief Buffer holding digital input/output samples
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200 ///
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201 /// \b Note: this element is available in render() only.
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202 uint32_t *digital;
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203
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204 /// Number of audio frames per period
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205 uint32_t audioFrames;
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206 /// Number of audio channels (currently always 2)
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207 uint32_t audioChannels;
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208 /// Audio sample rate in Hz (currently always 44100.0)
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209 float audioSampleRate;
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210
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211 /// \brief Number of analog frames per period
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212 ///
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213 /// This will be 0 if analog I/O is disabled.
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214 uint32_t analogFrames;
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215
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216 /// \brief Number of analog channels
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217 ///
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218 /// This could take a value of 8, 4 or 2. This will be 0 if analog I/O is disabled.
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219 uint32_t analogChannels;
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220
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221 /// \brief Analog sample rate in Hz
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222 ///
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223 /// The analog sample rate depends on the number of analog channels used. If
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224 /// 8 channels are used, the sample rate is 22050. If 4 channels are used, the sample
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225 /// rate is 44100. If 2 channels are used, the sample rate is 88200. If analog I/O
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226 /// is disabled, the sample rate is 0.
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227 float analogSampleRate;
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228
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229 /// Number of digital frames per period
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230 uint32_t digitalFrames;
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231 /// \brief Number of digital channels
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232 ///
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233 /// Currently this will always be 16, unless digital I/O is disabled, in which case it will be 0.
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234 uint32_t digitalChannels;
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235 /// Digital sample rate in Hz (currently always 44100.0)
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236 float digitalSampleRate;
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237
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238 /// \brief Number of elapsed audio samples since the start of rendering.
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239 ///
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240 /// This holds the total number of audio samples as of the beginning of the current period. To
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241 /// find the current number of analog or digital samples elapsed, multiply by the ratio of the
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242 /// sample rates (e.g. half the number of analog samples will have elapsed if the analog sample
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243 /// rate is 22050).
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244 uint64_t audioSampleCount;
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245
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246 /// \brief Other audio/sensor settings
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247 ///
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248 /// Binary combination of flags including:
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249 ///
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250 /// BEAGLERT_FLAG_INTERLEAVED: indicates the audio and analog buffers are interleaved
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251 ///
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252 /// BEAGLERT_FLAG_ANALOG_OUTPUTS_PERSIST: indicates that writes to the analog outputs will
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253 /// persist for future frames. If not set, writes affect one frame only.
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254 uint32_t flags;
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255 } BeagleRTContext;
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256
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257 /** \ingroup auxtask
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258 *
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259 * Auxiliary task variable. Auxiliary tasks are created using createAuxiliaryTask() and
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260 * automatically cleaned up after cleanup_render() finishes.
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261 */
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262 typedef void* AuxiliaryTask; // Opaque data type to keep track of aux tasks
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263
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264 /** \ingroup render
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265 *
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266 * Flag that indicates when the audio will stop. Threads can poll this variable to indicate when
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267 * they should stop. Additionally, a program can set this to \c true
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268 * to indicate that audio processing should terminate. Calling BeagleRT_stopAudio()
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269 * has the effect of setting this to \c true.
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270 */
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271 extern bool gShouldStop;
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272
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273 // *** User-defined render functions ***
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274
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275 /**
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276 * \defgroup render User-defined render functions
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277 *
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278 * These three functions must be implemented by the developer in every BeagleRT program.
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279 * Typically they appear in their own .cpp source file.
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280 *
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281 * @{
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282 */
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283
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284 /**
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285 * \brief User-defined initialisation function which runs before audio rendering begins.
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286 *
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287 * This function runs once at the beginning of the program, after most of the system
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288 * initialisation has begun but before audio rendering starts. Use it to prepare any
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289 * memory or resources that will be needed in render().
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290 *
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291 * \param context Data structure holding information on sample rates, numbers of channels,
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292 * frame sizes and other state. Note: the buffers for audio, analog and digital data will
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293 * \b not yet be available to use. Do not attempt to read or write audio or sensor data
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294 * in initialise_render().
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295 * \param userData An opaque pointer to an optional user-defined data structure. Whatever
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296 * is passed as the second argument to BeagleRT_initAudio() will appear here.
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297 *
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298 * \return true on success, or false if an error occurred. If no initialisation is
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299 * required, initialise_render() should return true.
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300 */
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301 bool initialise_render(BeagleRTContext *context, void *userData);
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302
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303 /**
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304 * \brief User-defined callback function to process audio and sensor data.
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305 *
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306 * This function is called regularly by the system every time there is a new block of
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307 * audio and/or sensor data to process. Your code should process the requested samples
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308 * of data, store the results within \c context, and return.
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309 *
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310 * \param context Data structure holding buffers for audio, analog and digital data. The
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311 * structure also holds information on numbers of channels, frame sizes and sample rates,
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312 * which are guaranteed to remain the same throughout the program and to match what was
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313 * passed to initialise_render().
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314 * \param userData An opaque pointer to an optional user-defined data structure. Will
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315 * be the same as the \c userData parameter passed to initialise_render().
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316 */
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317 void render(BeagleRTContext *context, void *userData);
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318
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319 /**
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320 * \brief User-defined cleanup function which runs when the program finishes.
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321 *
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322 * This function is called by the system once after audio rendering has finished, before the
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323 * program quits. Use it to release any memory allocated in initialise_render() and to perform
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324 * any other required cleanup. If no initialisation is performed in initialise_render(), then
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325 * this function will usually be empty.
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326 *
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327 * \param context Data structure holding information on sample rates, numbers of channels,
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328 * frame sizes and other state. Note: the buffers for audio, analog and digital data will
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329 * no longer be available to use. Do not attempt to read or write audio or sensor data
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330 * in cleanup_render().
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331 * \param userData An opaque pointer to an optional user-defined data structure. Will
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332 * be the same as the \c userData parameter passed to initialise_render() and render().
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333 */
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334 void cleanup_render(BeagleRTContext *context, void *userData);
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335
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336 /** @} */
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337
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338 /**
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339 * \defgroup control Control and command line functions
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340 *
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341 * These functions are used to initialise the BeagleRT settings, process arguments
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342 * from the command line, and start/stop the audio and sensor system.
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343 *
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344 * @{
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345 */
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346
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347 // *** Command-line settings ***
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348
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349 /**
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350 * \brief Initialise the data structure containing settings for BeagleRT.
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351 *
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352 * This function should be called in main() before parsing any command-line arguments. It
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353 * sets default values in the data structure which specifies the BeagleRT settings, including
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354 * frame sizes, numbers of channels, volume levels and other parameters.
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355 *
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356 * \param settings Structure holding initialisation data for BeagleRT.
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357 */
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358 void BeagleRT_defaultSettings(BeagleRTInitSettings *settings);
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359
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360 /**
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361 * \brief Get long options from command line argument list, including BeagleRT standard options
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362 *
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363 * This function should be used in main() to process command line options, in place of the
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364 * standard library getopt_long(). Internally, it parses standard BeagleRT command-line options,
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365 * storing the results in the settings data structure. Any options which are not part of the
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366 * BeagleRT standard options will be returned, as they would normally be in getopt_long().
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367 *
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368 * \param argc Number of command line options, as passed to main().
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369 * \param argv Array of command line options, as passed to main().
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370 * \param customShortOptions List of short options to be parsed, analogous to getopt_long(). This
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371 * list should not include any characters already parsed as part of the BeagleRT standard options.
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372 * \param customLongOptions List of long options to parsed, analogous to getopt_long(). This
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373 * list should not include any long options already parsed as part of the BeagleRT standard options.
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374 * \param settings Data structure holding initialisation settings for BeagleRT. Any standard options
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375 * parsed will automatically update this data structure.
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376 *
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377 * \return Value of the next option parsed which is not a BeagleRT standard option, or -1 when the
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378 * argument list has been exhausted. Similar to the return value of getopt_long() except that BeagleRT
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379 * standard options are handled internally and not returned.
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380 */
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381 int BeagleRT_getopt_long(int argc, char *argv[], const char *customShortOptions,
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382 const struct option *customLongOptions, BeagleRTInitSettings *settings);
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383
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384 /**
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385 * \brief Print usage information for BeagleRT standard options.
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386 *
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387 * This function should be called from your code wherever you wish to print usage information for the
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388 * user. It will print usage information on BeagleRT standard options, after which you can print usage
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389 * information for your own custom options.
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390 */
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391 void BeagleRT_usage();
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392
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393 /**
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394 * \brief Set level of verbose (debugging) printing.
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395 *
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396 * \param level Verbosity level of the internal BeagleRT system. 0 by default; higher values will
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397 * print more information. Presently all positive numbers produce the same level of printing.
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398 */
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399 void BeagleRT_setVerboseLevel(int level);
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400
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401
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402 // *** Audio control functions ***
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403
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404 /**
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405 * \brief Initialise audio and sensor rendering environment.
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406 *
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407 * This function prepares audio rendering in BeagleRT. It should be called from main() sometime
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408 * after command line option parsing has finished. It will initialise the rendering system, which
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409 * in the process will result in a call to the user-defined initialise_render() function.
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410 *
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411 * \param settings Data structure holding system settings, including numbers of channels, frame sizes,
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412 * volume levels and other information.
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413 * \param userData An opaque pointer to a user-defined data structure which will be passed to
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414 * initialise_render(), render() and cleanup_render(). You can use this to pass custom information
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415 * to the rendering functions, as an alternative to using global variables.
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416 *
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417 * \return 0 on success, or nonzero if an error occurred.
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418 */
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419 int BeagleRT_initAudio(BeagleRTInitSettings *settings, void *userData);
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420
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421 /**
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422 * \brief Begin processing audio and sensor data.
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423 *
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424 * This function will start the BeagleRT audio/sensor system. After this function is called, the
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425 * system will make periodic calls to render() until BeagleRT_stopAudio() is called.
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426 *
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427 * \return 0 on success, or nonzero if an error occurred.
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428 */
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429 int BeagleRT_startAudio();
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430
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431 /**
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432 * \brief Stop processing audio and sensor data.
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433 *
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434 * This function will stop the BeagleRT audio/sensor system. After this function returns, no further
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435 * calls to render() will be issued.
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436 */
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437 void BeagleRT_stopAudio();
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438
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439 /**
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440 * \brief Clean up resources from audio and sensor processing.
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441 *
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442 * This function should only be called after BeagleRT_stopAudio(). It will release any
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443 * internal resources for audio and sensor processing. In the process, it will call the
|
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444 * user-defined cleanup_render() function.
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445 */
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446 void BeagleRT_cleanupAudio();
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447
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448 /** @} */
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449
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andrewm@47
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450 /**
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451 * \defgroup levels Audio level controls
|
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452 *
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453 * These functions control the input and output levels for the audio codec. If a BeagleRT program
|
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454 * does not call these functions, sensible default levels will be used.
|
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455 *
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456 * @{
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457 */
|
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458
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459 // *** Volume and level controls ***
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460
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461 /**
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462 * \brief Set the level of the audio DAC.
|
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463 *
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464 * This function sets the level of all audio outputs (headphone, line, speaker). It does
|
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465 * not affect the level of the (non-audio) analog outputs.
|
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466 *
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467 * \b Important: do not call this function from within render(), as it does not make
|
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468 * any guarantees on real-time performance.
|
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|
469 *
|
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470 * \param decibels Level of the DAC output. Valid levels range from -63.5 (lowest) to
|
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471 * 0 (highest) in steps of 0.5dB. Levels between increments of 0.5 will be rounded down.
|
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472 *
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473 * \return 0 on success, or nonzero if an error occurred.
|
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474 */
|
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475 int BeagleRT_setDACLevel(float decibels);
|
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476
|
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477 /**
|
andrewm@46
|
478 * \brief Set the level of the audio ADC.
|
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|
479 *
|
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480 * This function sets the level of the audio input. It does not affect the level of the
|
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481 * (non-audio) analog inputs.
|
andrewm@46
|
482 *
|
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483 * \b Important: do not call this function from within render(), as it does not make
|
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484 * any guarantees on real-time performance.
|
andrewm@46
|
485 *
|
andrewm@46
|
486 * \param decibels Level of the ADC input. Valid levels range from -12 (lowest) to
|
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|
487 * 0 (highest) in steps of 1.5dB. Levels between increments of 1.5 will be rounded down.
|
andrewm@46
|
488 *
|
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|
489 * \return 0 on success, or nonzero if an error occurred.
|
andrewm@46
|
490 */
|
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|
491 int BeagleRT_setADCLevel(float decibels);
|
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|
492
|
andrewm@46
|
493 /**
|
andrewm@46
|
494 * \brief Set the level of the onboard headphone amplifier.
|
andrewm@46
|
495 *
|
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|
496 * This function sets the level of the headphone output only (3-pin connector on the BeagleRT
|
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|
497 * cape or the output jack on the BeagleBone Audio Cape). It does not affect the level of the
|
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|
498 * speakers or the line out pads on the cape.
|
andrewm@46
|
499 *
|
andrewm@46
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500 * \b Important: do not call this function from within render(), as it does not make
|
andrewm@46
|
501 * any guarantees on real-time performance.
|
andrewm@46
|
502 *
|
andrewm@46
|
503 * \param decibels Level of the DAC output. Valid levels range from -63.5 (lowest) to
|
andrewm@46
|
504 * 0 (highest) in steps of 0.5dB. Levels between increments of 0.5 will be rounded down.
|
andrewm@46
|
505 *
|
andrewm@46
|
506 * \return 0 on success, or nonzero if an error occurred.
|
andrewm@46
|
507 */
|
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|
508 int BeagleRT_setHeadphoneLevel(float decibels);
|
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|
509
|
andrewm@46
|
510 /**
|
andrewm@46
|
511 * \brief Mute or unmute the onboard speaker amplifiers.
|
andrewm@46
|
512 *
|
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|
513 * This function mutes or unmutes the amplifiers on the BeagleRT cape. Whether the speakers begin
|
andrewm@46
|
514 * muted or unmuted depends on the BeagleRTInitSettings structure passed to BeagleRT_initAudio().
|
andrewm@46
|
515 *
|
andrewm@46
|
516 * \b Important: do not call this function from within render(), as it does not make
|
andrewm@46
|
517 * any guarantees on real-time performance.
|
andrewm@46
|
518 *
|
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|
519 * \param mute 0 to enable the speakers, nonzero to mute the speakers.
|
andrewm@46
|
520 *
|
andrewm@46
|
521 * \return 0 on success, or nonzero if an error occurred.
|
andrewm@46
|
522 */
|
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|
523 int BeagleRT_muteSpeakers(int mute);
|
andrewm@46
|
524
|
andrewm@47
|
525 /** @} */
|
andrewm@47
|
526
|
andrewm@47
|
527 /**
|
andrewm@47
|
528 * \defgroup auxtask Auxiliary task support
|
andrewm@47
|
529 *
|
andrewm@47
|
530 * These functions are used to create separate real-time tasks (threads) which run at lower
|
andrewm@47
|
531 * priority than the audio processing. They can be used, for example, for large time-consuming
|
andrewm@47
|
532 * calculations which would take more than one audio frame length to process, or they could be
|
andrewm@47
|
533 * used to communicate with external hardware when that communication might block or be delayed.
|
andrewm@47
|
534 *
|
andrewm@47
|
535 * All auxiliary tasks used by the program should be created in initialise_render(). The tasks
|
andrewm@47
|
536 * can then be scheduled at will within the render() function.
|
andrewm@47
|
537 *
|
andrewm@47
|
538 * @{
|
andrewm@47
|
539 */
|
andrewm@47
|
540
|
andrewm@46
|
541 // *** Functions for creating auxiliary tasks ***
|
andrewm@46
|
542
|
andrewm@46
|
543 /**
|
andrewm@46
|
544 * \brief Create a new auxiliary task.
|
andrewm@46
|
545 *
|
andrewm@46
|
546 * This function creates a new auxiliary task which, when scheduled, runs the function specified
|
andrewm@46
|
547 * in the first argument. Note that the task does not run until scheduleAuxiliaryTask() is called.
|
andrewm@46
|
548 * Auxiliary tasks should be created in initialise_render() and never in render() itself.
|
andrewm@46
|
549 *
|
andrewm@46
|
550 * The second argument specifies the real-time priority. Valid values are between 0
|
andrewm@47
|
551 * and 99, and usually should be lower than \ref BEAGLERT_AUDIO_PRIORITY. Tasks with higher priority always
|
andrewm@46
|
552 * preempt tasks with lower priority.
|
andrewm@46
|
553 *
|
andrewm@46
|
554 * \param functionToCall Function which will run each time the auxiliary task is scheduled.
|
andrewm@46
|
555 * \param priority Xenomai priority level at which the task should run.
|
andrewm@47
|
556 * \param name Name for this task, which should be unique system-wide (no other running program should use this name).
|
andrewm@46
|
557 */
|
andrewm@47
|
558 AuxiliaryTask BeagleRT_createAuxiliaryTask(void (*functionToCall)(void), int priority, const char *name);
|
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|
559
|
andrewm@46
|
560 /**
|
andrewm@46
|
561 * \brief Run an auxiliary task which has previously been created.
|
andrewm@46
|
562 *
|
andrewm@46
|
563 * This function will schedule an auxiliary task to run. When the task runs, the function in the first
|
andrewm@46
|
564 * argument of createAuxiliaryTaskLoop() will be called.
|
andrewm@46
|
565 *
|
andrewm@46
|
566 * scheduleAuxiliaryTask() is typically called from render() to start a lower-priority task. The function
|
andrewm@46
|
567 * will not run immediately, but only once any active higher priority tasks have finished.
|
andrewm@46
|
568 *
|
andrewm@46
|
569 * \param task Task to schedule for running.
|
andrewm@46
|
570 */
|
andrewm@47
|
571 void BeagleRT_scheduleAuxiliaryTask(AuxiliaryTask task);
|
andrewm@47
|
572
|
andrewm@47
|
573 /** @} */
|
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|
574
|
andrewm@46
|
575 #endif /* BEAGLERT_H_ */
|