annotate projects/basic_button/render.cpp @ 198:62f6269f4b3e

Added support for MidiIn to heavy (with example patch and subpatches).
author Giulio Moro <giuliomoro@yahoo.it>
date Fri, 05 Feb 2016 06:17:35 +0000
parents ad130ecb2def
children ec9425f728bc
rev   line source
giuliomoro@77 1 /*
giuliomoro@77 2 *
giuliomoro@77 3 * Andrew McPherson and Victor Zappi
giuliomoro@77 4 * Queen Mary, University of London
giuliomoro@77 5 */
giuliomoro@77 6
giuliomoro@77 7 #include <BeagleRT.h>
giuliomoro@77 8 #include <Utilities.h>
giuliomoro@77 9 #include <cmath>
giuliomoro@77 10 #include <rtdk.h>
giuliomoro@77 11
giuliomoro@77 12 // setup() is called once before the audio rendering starts.
giuliomoro@77 13 // Use it to perform any initialisation and allocation which is dependent
giuliomoro@77 14 // on the period size or sample rate.
giuliomoro@77 15 //
giuliomoro@77 16 // userData holds an opaque pointer to a data structure that was passed
giuliomoro@77 17 // in from the call to initAudio().
giuliomoro@77 18 //
giuliomoro@77 19 // Return true on success; returning false halts the program.
giuliomoro@77 20
giuliomoro@77 21 bool setup(BeagleRTContext *context, void *userData)
giuliomoro@77 22 {
giuliomoro@77 23 return true;
giuliomoro@77 24 }
giuliomoro@77 25
giuliomoro@77 26 // render() is called regularly at the highest priority by the audio engine.
giuliomoro@77 27 // Input and output are given from the audio hardware and the other
giuliomoro@77 28 // ADCs and DACs (if available). If only audio is available, numAnalogFrames
giuliomoro@77 29 // will be 0.
giuliomoro@77 30
giuliomoro@77 31 /* basic_button
giuliomoro@77 32 * - connect an LED in series with a 470ohm resistor between P8_07 and ground.
giuliomoro@77 33 * - connect a 1k resistor to P9_03 (+3.3V),
giuliomoro@77 34 * - connect the other end of the resistor to both a button and P8_08
giuliomoro@77 35 * - connect the other end of the button to ground.
giuliomoro@77 36 * The program will read the button and make the LED blink when the button is pressed.
giuliomoro@77 37 */
giuliomoro@77 38
giuliomoro@77 39 void render(BeagleRTContext *context, void *userData)
giuliomoro@77 40 {
giuliomoro@77 41 for(unsigned int n=0; n<context->digitalFrames; n++){
giuliomoro@77 42 pinModeFrame(context, 0, P8_08, INPUT);
giuliomoro@77 43 int status=digitalReadFrame(context, 0, P8_08); //read the value of the button
giuliomoro@77 44 pinModeFrame(context, 0, P8_07, OUTPUT);
giuliomoro@77 45 digitalWriteFrame(context, n, P8_07, status); //write the status to the LED
giuliomoro@77 46 }
giuliomoro@77 47 }
giuliomoro@77 48
giuliomoro@77 49 // cleanup() is called once at the end, after the audio has stopped.
giuliomoro@77 50 // Release any resources that were allocated in setup().
giuliomoro@77 51
giuliomoro@77 52 void cleanup(BeagleRTContext *context, void *userData)
giuliomoro@77 53 {
giuliomoro@77 54 // Nothing to do here
giuliomoro@77 55 }