annotate include/BeagleRT.h @ 48:42a683058b6a newapi

Documentation updates, and move some defines from BeagleRT.h into specific projects where they are used
author andrewm
date Thu, 28 May 2015 17:23:33 -0400
parents 643cbee74eda
children 41d24dba6b74
rev   line source
andrewm@47 1 /**
andrewm@47 2 * @file
andrewm@47 3 * @brief Main BeagleRT public API
andrewm@46 4 *
andrewm@46 5 * Central control code for hard real-time audio on BeagleBone Black
andrewm@46 6 * using PRU and Xenomai Linux extensions. This code began as part
andrewm@46 7 * of the Hackable Instruments project (EPSRC) at Queen Mary University
andrewm@46 8 * of London, 2013-14.
andrewm@46 9 *
andrewm@47 10 * (c) 2014-15 Andrew McPherson, Victor Zappi and Giulio Moro,
andrewm@46 11 * Queen Mary University of London
andrewm@46 12 */
andrewm@46 13
andrewm@48 14 /**
andrewm@48 15 * \mainpage
andrewm@48 16 *
andrewm@48 17 * BeagleRT is a hard-real-time, ultra-low latency audio and sensor environment for
andrewm@48 18 * BeagleBone Black, which works with the BeagleBone Audio Cape or a custom "BeagleRT Cape"
andrewm@48 19 * which incorporates stereo audio with 8x, 16-bit analog inputs and outputs.
andrewm@48 20 *
andrewm@48 21 * BeagleRT is based on the Xenomai real-time Linux extensions (http://xenomai.org) and
andrewm@48 22 * uses the BeagleBone %PRU subsystem to address the audio and sensor hardware.
andrewm@48 23 *
andrewm@48 24 * Further information can be found at http://beaglert.cc
andrewm@48 25 */
andrewm@48 26
andrewm@46 27
andrewm@46 28 #ifndef BEAGLERT_H_
andrewm@46 29 #define BEAGLERT_H_
andrewm@46 30
andrewm@46 31 #include <stdint.h>
andrewm@46 32 #include "digital_gpio_mapping.h"
andrewm@46 33
andrewm@46 34 // Useful constants
andrewm@47 35
andrewm@47 36 /** \cond PRIVATE */
andrewm@46 37 #define DBOX_CAPE // New custom cape
andrewm@46 38 #ifdef DBOX_CAPE
andrewm@46 39 #define CODEC_I2C_ADDRESS 0x18 // Address of TLV320AIC3104 codec
andrewm@46 40 #else
andrewm@46 41 #define CODEC_I2C_ADDRESS 0x1B // Address of TLV320AIC3106 codec
andrewm@46 42 #endif
andrewm@46 43
andrewm@46 44 #define MAX_PRU_FILENAME_LENGTH 256
andrewm@46 45 #define MAX_SERVERNAME_LENGTH 256
andrewm@47 46 /** \endcond */
andrewm@46 47
andrewm@47 48 /**
andrewm@47 49 * \ingroup auxtask
andrewm@47 50 *
andrewm@47 51 * Xenomai priority level for audio processing. Maximum possible priority is 99.
andrewm@47 52 * In general, all auxiliary tasks should have a level lower than this unless for\
andrewm@47 53 * special purposes where the task needs to interrupt audio processing.
andrewm@47 54 */
andrewm@46 55 #define BEAGLERT_AUDIO_PRIORITY 95
andrewm@46 56
andrewm@47 57 // Default volume levels
andrewm@47 58
andrewm@47 59 /**
andrewm@47 60 * \addtogroup levels
andrewm@47 61 *
andrewm@47 62 * @{
andrewm@47 63 */
andrewm@47 64
andrewm@47 65 /**
andrewm@47 66 * Default level of the audio DAC in decibels. See BeagleRT_setDACLevel().
andrewm@47 67 */
andrewm@47 68 #define DEFAULT_DAC_LEVEL 0.0
andrewm@47 69
andrewm@47 70 /**
andrewm@47 71 * Default level of the audio ADC in decibels. See BeagleRT_setADCLevel().
andrewm@47 72 */
andrewm@47 73 #define DEFAULT_ADC_LEVEL -6.0
andrewm@47 74
andrewm@47 75 /**
andrewm@47 76 * Default level of the headphone output in decibels. See BeagleRT_setHeadphoneLevel().
andrewm@47 77 */
andrewm@47 78 #define DEFAULT_HP_LEVEL -6.0
andrewm@47 79 /** @} */
andrewm@47 80
andrewm@47 81 /**
andrewm@47 82 * Flag for BeagleRTContext. If set, indicates the audio and analog buffers are interleaved.
andrewm@47 83 */
andrewm@46 84 #define BEAGLERT_FLAG_INTERLEAVED (1 << 0) // Set if buffers are interleaved
andrewm@47 85 /**
andrewm@47 86 * Flag for BeagleRTContext. If set, indicates analog outputs persist for future frames.
andrewm@47 87 */
andrewm@46 88 #define BEAGLERT_FLAG_ANALOG_OUTPUTS_PERSIST (1 << 1) // Set if analog/digital outputs persist for future buffers
andrewm@46 89
andrewm@47 90 /**
andrewm@47 91 * \ingroup control
andrewm@47 92 * \brief Structure containing initialisation parameters for the real-time
andrewm@47 93 * audio control system.
andrewm@47 94 *
andrewm@47 95 * This structure is initialised using BeagleRT_defaultSettings(). Its contents
andrewm@47 96 * are used up through the point of calling
andrewm@47 97 * BeagleRT_initAudio() at which point it is no longer needed.
andrewm@47 98 */
andrewm@46 99 typedef struct {
andrewm@46 100 // These items might be adjusted by the user:
andrewm@46 101
andrewm@47 102 /// \brief Number of (analog) frames per period.
andrewm@47 103 ///
andrewm@47 104 /// Number of audio frames depends on relative sample rates of the two. By default,
andrewm@47 105 /// audio is twice the sample rate, so has twice the period size.
andrewm@47 106 int periodSize;
andrewm@47 107 /// Whether to use the analog input and output
andrewm@47 108 int useAnalog;
andrewm@47 109 /// Whether to use the 16 programmable GPIOs
andrewm@47 110 int useDigital;
andrewm@47 111 /// How many channels for the ADC and DAC
andrewm@47 112 int numAnalogChannels;
andrewm@47 113 /// How many channels for the GPIOs
andrewm@47 114 int numDigitalChannels;
andrewm@46 115
andrewm@47 116 /// Whether to begin with the speakers muted
andrewm@47 117 int beginMuted;
andrewm@47 118 /// Level for the audio DAC output
andrewm@47 119 float dacLevel;
andrewm@47 120 /// Level for the audio ADC input
andrewm@47 121 float adcLevel;
andrewm@47 122 /// Level for the headphone output
andrewm@47 123 float headphoneLevel;
andrewm@47 124
andrewm@47 125 /// The external .bin file to load. If empty will use PRU code from pru_rtaudio_bin.h
andrewm@47 126 char pruFilename[MAX_PRU_FILENAME_LENGTH];
andrewm@47 127 /// Whether to use verbose logging
andrewm@47 128 int verbose;
andrewm@46 129
andrewm@46 130 // These items are application-dependent but should probably be
andrewm@46 131 // determined by the programmer rather than the user
andrewm@47 132
andrewm@47 133 /// Whether audio/analog data should be interleaved
andrewm@47 134 int interleave;
andrewm@47 135 /// \brief Whether analog outputs should persist to future frames.
andrewm@47 136 ///
andrewm@47 137 /// n.b. digital pins always persist, audio never does
andrewm@47 138 int analogOutputsPersist;
andrewm@46 139
andrewm@46 140 // These items are hardware-dependent and should only be changed
andrewm@46 141 // to run on different hardware
andrewm@47 142
andrewm@47 143 /// Where the codec can be found on the I2C bus
andrewm@47 144 int codecI2CAddress;
andrewm@47 145 /// Pin where amplifier mute can be found
andrewm@47 146 int ampMutePin;
andrewm@47 147 /// Port where the UDP server will listen
andrewm@47 148 int receivePort;
andrewm@47 149 /// Port where the UDP client will transmit
andrewm@47 150 int transmitPort;
andrewm@46 151 char serverName[MAX_SERVERNAME_LENGTH];
andrewm@46 152 } BeagleRTInitSettings;
andrewm@46 153
andrewm@46 154
andrewm@47 155 /**
andrewm@47 156 * \ingroup render
andrewm@47 157 * \brief Structure holding current audio and sensor settings and pointers to data buffers.
andrewm@47 158 *
andrewm@47 159 * This structure is passed to initialise_render(), render() and cleanup_render(). It is
andrewm@47 160 * initialised in BeagleRT_initAudio() based on the contents of the BeagleRTInitSettings
andrewm@47 161 * structure.
andrewm@47 162 */
andrewm@46 163 typedef struct {
andrewm@47 164 /// \brief Buffer holding audio input samples
andrewm@47 165 ///
andrewm@47 166 /// This buffer may be in either interleaved or non-interleaved format,
andrewm@47 167 /// depending on the contents of the BeagleRTInitSettings structure.
andrewm@47 168 /// \b Note: this element is available in render() only.
andrewm@46 169 float *audioIn;
andrewm@47 170
andrewm@47 171 /// \brief Buffer holding audio output samples
andrewm@47 172 ///
andrewm@47 173 /// This buffer may be in either interleaved or non-interleaved format,
andrewm@47 174 /// depending on the contents of the BeagleRTInitSettings structure.
andrewm@47 175 /// \b Note: this element is available in render() only.
andrewm@46 176 float *audioOut;
andrewm@47 177
andrewm@47 178 /// \brief Buffer holding analog input samples
andrewm@47 179 ///
andrewm@47 180 /// This buffer may be in either interleaved or non-interleaved format,
andrewm@47 181 /// depending on the contents of the BeagleRTInitSettings structure.
andrewm@47 182 /// \b Note: this element is available in render() only.
andrewm@46 183 float *analogIn;
andrewm@47 184
andrewm@47 185 /// \brief Buffer holding analog output samples
andrewm@47 186 ///
andrewm@47 187 /// This buffer may be in either interleaved or non-interleaved format,
andrewm@47 188 /// depending on the contents of the BeagleRTInitSettings structure.
andrewm@47 189 /// \b Note: this element is available in render() only.
andrewm@46 190 float *analogOut;
andrewm@47 191
andrewm@47 192 /// \brief Buffer holding digital input/output samples
andrewm@47 193 ///
andrewm@47 194 /// \b Note: this element is available in render() only.
andrewm@46 195 uint32_t *digital;
andrewm@46 196
andrewm@47 197 /// Number of audio frames per period
andrewm@46 198 uint32_t audioFrames;
andrewm@47 199 /// Number of audio channels (currently always 2)
andrewm@46 200 uint32_t audioChannels;
andrewm@47 201 /// Audio sample rate in Hz (currently always 44100.0)
andrewm@46 202 float audioSampleRate;
andrewm@46 203
andrewm@47 204 /// \brief Number of analog frames per period
andrewm@47 205 ///
andrewm@47 206 /// This will be 0 if analog I/O is disabled.
andrewm@46 207 uint32_t analogFrames;
andrewm@47 208
andrewm@47 209 /// \brief Number of analog channels
andrewm@47 210 ///
andrewm@47 211 /// This could take a value of 8, 4 or 2. This will be 0 if analog I/O is disabled.
andrewm@46 212 uint32_t analogChannels;
andrewm@47 213
andrewm@47 214 /// \brief Analog sample rate in Hz
andrewm@47 215 ///
andrewm@47 216 /// The analog sample rate depends on the number of analog channels used. If
andrewm@47 217 /// 8 channels are used, the sample rate is 22050. If 4 channels are used, the sample
andrewm@47 218 /// rate is 44100. If 2 channels are used, the sample rate is 88200. If analog I/O
andrewm@47 219 /// is disabled, the sample rate is 0.
andrewm@46 220 float analogSampleRate;
andrewm@46 221
andrewm@47 222 /// Number of digital frames per period
andrewm@46 223 uint32_t digitalFrames;
andrewm@47 224 /// \brief Number of digital channels
andrewm@47 225 ///
andrewm@47 226 /// Currently this will always be 16, unless digital I/O is disabled, in which case it will be 0.
andrewm@46 227 uint32_t digitalChannels;
andrewm@47 228 /// Digital sample rate in Hz (currently always 44100.0)
andrewm@46 229 float digitalSampleRate;
andrewm@46 230
andrewm@47 231 /// \brief Number of elapsed audio samples since the start of rendering.
andrewm@47 232 ///
andrewm@47 233 /// This holds the total number of audio samples as of the beginning of the current period. To
andrewm@47 234 /// find the current number of analog or digital samples elapsed, multiply by the ratio of the
andrewm@47 235 /// sample rates (e.g. half the number of analog samples will have elapsed if the analog sample
andrewm@47 236 /// rate is 22050).
andrewm@46 237 uint64_t audioSampleCount;
andrewm@47 238
andrewm@47 239 /// \brief Other audio/sensor settings
andrewm@47 240 ///
andrewm@47 241 /// Binary combination of flags including:
andrewm@47 242 ///
andrewm@47 243 /// BEAGLERT_FLAG_INTERLEAVED: indicates the audio and analog buffers are interleaved
andrewm@47 244 ///
andrewm@47 245 /// BEAGLERT_FLAG_ANALOG_OUTPUTS_PERSIST: indicates that writes to the analog outputs will
andrewm@47 246 /// persist for future frames. If not set, writes affect one frame only.
andrewm@46 247 uint32_t flags;
andrewm@46 248 } BeagleRTContext;
andrewm@46 249
andrewm@47 250 /** \ingroup auxtask
andrewm@47 251 *
andrewm@47 252 * Auxiliary task variable. Auxiliary tasks are created using createAuxiliaryTask() and
andrewm@47 253 * automatically cleaned up after cleanup_render() finishes.
andrewm@47 254 */
andrewm@46 255 typedef void* AuxiliaryTask; // Opaque data type to keep track of aux tasks
andrewm@46 256
andrewm@47 257 /** \ingroup render
andrewm@47 258 *
andrewm@47 259 * Flag that indicates when the audio will stop. Threads can poll this variable to indicate when
andrewm@47 260 * they should stop. Additionally, a program can set this to \c true
andrewm@47 261 * to indicate that audio processing should terminate. Calling BeagleRT_stopAudio()
andrewm@47 262 * has the effect of setting this to \c true.
andrewm@47 263 */
andrewm@46 264 extern bool gShouldStop;
andrewm@46 265
andrewm@46 266 // *** User-defined render functions ***
andrewm@46 267
andrewm@46 268 /**
andrewm@47 269 * \defgroup render User-defined render functions
andrewm@47 270 *
andrewm@47 271 * These three functions must be implemented by the developer in every BeagleRT program.
andrewm@47 272 * Typically they appear in their own .cpp source file.
andrewm@47 273 *
andrewm@47 274 * @{
andrewm@47 275 */
andrewm@47 276
andrewm@47 277 /**
andrewm@46 278 * \brief User-defined initialisation function which runs before audio rendering begins.
andrewm@46 279 *
andrewm@46 280 * This function runs once at the beginning of the program, after most of the system
andrewm@46 281 * initialisation has begun but before audio rendering starts. Use it to prepare any
andrewm@46 282 * memory or resources that will be needed in render().
andrewm@46 283 *
andrewm@46 284 * \param context Data structure holding information on sample rates, numbers of channels,
andrewm@46 285 * frame sizes and other state. Note: the buffers for audio, analog and digital data will
andrewm@46 286 * \b not yet be available to use. Do not attempt to read or write audio or sensor data
andrewm@46 287 * in initialise_render().
andrewm@46 288 * \param userData An opaque pointer to an optional user-defined data structure. Whatever
andrewm@46 289 * is passed as the second argument to BeagleRT_initAudio() will appear here.
andrewm@46 290 *
andrewm@46 291 * \return true on success, or false if an error occurred. If no initialisation is
andrewm@46 292 * required, initialise_render() should return true.
andrewm@46 293 */
andrewm@46 294 bool initialise_render(BeagleRTContext *context, void *userData);
andrewm@46 295
andrewm@46 296 /**
andrewm@46 297 * \brief User-defined callback function to process audio and sensor data.
andrewm@46 298 *
andrewm@46 299 * This function is called regularly by the system every time there is a new block of
andrewm@46 300 * audio and/or sensor data to process. Your code should process the requested samples
andrewm@46 301 * of data, store the results within \c context, and return.
andrewm@46 302 *
andrewm@46 303 * \param context Data structure holding buffers for audio, analog and digital data. The
andrewm@46 304 * structure also holds information on numbers of channels, frame sizes and sample rates,
andrewm@46 305 * which are guaranteed to remain the same throughout the program and to match what was
andrewm@46 306 * passed to initialise_render().
andrewm@46 307 * \param userData An opaque pointer to an optional user-defined data structure. Will
andrewm@46 308 * be the same as the \c userData parameter passed to initialise_render().
andrewm@46 309 */
andrewm@46 310 void render(BeagleRTContext *context, void *userData);
andrewm@46 311
andrewm@46 312 /**
andrewm@46 313 * \brief User-defined cleanup function which runs when the program finishes.
andrewm@46 314 *
andrewm@46 315 * This function is called by the system once after audio rendering has finished, before the
andrewm@46 316 * program quits. Use it to release any memory allocated in initialise_render() and to perform
andrewm@46 317 * any other required cleanup. If no initialisation is performed in initialise_render(), then
andrewm@46 318 * this function will usually be empty.
andrewm@46 319 *
andrewm@46 320 * \param context Data structure holding information on sample rates, numbers of channels,
andrewm@46 321 * frame sizes and other state. Note: the buffers for audio, analog and digital data will
andrewm@46 322 * no longer be available to use. Do not attempt to read or write audio or sensor data
andrewm@46 323 * in cleanup_render().
andrewm@46 324 * \param userData An opaque pointer to an optional user-defined data structure. Will
andrewm@46 325 * be the same as the \c userData parameter passed to initialise_render() and render().
andrewm@46 326 */
andrewm@46 327 void cleanup_render(BeagleRTContext *context, void *userData);
andrewm@46 328
andrewm@47 329 /** @} */
andrewm@47 330
andrewm@47 331 /**
andrewm@47 332 * \defgroup control Control and command line functions
andrewm@47 333 *
andrewm@47 334 * These functions are used to initialise the BeagleRT settings, process arguments
andrewm@47 335 * from the command line, and start/stop the audio and sensor system.
andrewm@47 336 *
andrewm@47 337 * @{
andrewm@47 338 */
andrewm@47 339
andrewm@46 340 // *** Command-line settings ***
andrewm@46 341
andrewm@46 342 /**
andrewm@46 343 * \brief Initialise the data structure containing settings for BeagleRT.
andrewm@46 344 *
andrewm@46 345 * This function should be called in main() before parsing any command-line arguments. It
andrewm@46 346 * sets default values in the data structure which specifies the BeagleRT settings, including
andrewm@46 347 * frame sizes, numbers of channels, volume levels and other parameters.
andrewm@46 348 *
andrewm@46 349 * \param settings Structure holding initialisation data for BeagleRT.
andrewm@46 350 */
andrewm@46 351 void BeagleRT_defaultSettings(BeagleRTInitSettings *settings);
andrewm@46 352
andrewm@46 353 /**
andrewm@46 354 * \brief Get long options from command line argument list, including BeagleRT standard options
andrewm@46 355 *
andrewm@46 356 * This function should be used in main() to process command line options, in place of the
andrewm@46 357 * standard library getopt_long(). Internally, it parses standard BeagleRT command-line options,
andrewm@46 358 * storing the results in the settings data structure. Any options which are not part of the
andrewm@46 359 * BeagleRT standard options will be returned, as they would normally be in getopt_long().
andrewm@46 360 *
andrewm@46 361 * \param argc Number of command line options, as passed to main().
andrewm@46 362 * \param argv Array of command line options, as passed to main().
andrewm@46 363 * \param customShortOptions List of short options to be parsed, analogous to getopt_long(). This
andrewm@46 364 * list should not include any characters already parsed as part of the BeagleRT standard options.
andrewm@46 365 * \param customLongOptions List of long options to parsed, analogous to getopt_long(). This
andrewm@46 366 * list should not include any long options already parsed as part of the BeagleRT standard options.
andrewm@46 367 * \param settings Data structure holding initialisation settings for BeagleRT. Any standard options
andrewm@46 368 * parsed will automatically update this data structure.
andrewm@46 369 *
andrewm@46 370 * \return Value of the next option parsed which is not a BeagleRT standard option, or -1 when the
andrewm@46 371 * argument list has been exhausted. Similar to the return value of getopt_long() except that BeagleRT
andrewm@46 372 * standard options are handled internally and not returned.
andrewm@46 373 */
andrewm@46 374 int BeagleRT_getopt_long(int argc, char *argv[], const char *customShortOptions,
andrewm@46 375 const struct option *customLongOptions, BeagleRTInitSettings *settings);
andrewm@46 376
andrewm@46 377 /**
andrewm@46 378 * \brief Print usage information for BeagleRT standard options.
andrewm@46 379 *
andrewm@46 380 * This function should be called from your code wherever you wish to print usage information for the
andrewm@46 381 * user. It will print usage information on BeagleRT standard options, after which you can print usage
andrewm@46 382 * information for your own custom options.
andrewm@46 383 */
andrewm@46 384 void BeagleRT_usage();
andrewm@46 385
andrewm@46 386 /**
andrewm@46 387 * \brief Set level of verbose (debugging) printing.
andrewm@46 388 *
andrewm@46 389 * \param level Verbosity level of the internal BeagleRT system. 0 by default; higher values will
andrewm@46 390 * print more information. Presently all positive numbers produce the same level of printing.
andrewm@46 391 */
andrewm@46 392 void BeagleRT_setVerboseLevel(int level);
andrewm@46 393
andrewm@47 394
andrewm@46 395 // *** Audio control functions ***
andrewm@46 396
andrewm@46 397 /**
andrewm@46 398 * \brief Initialise audio and sensor rendering environment.
andrewm@46 399 *
andrewm@46 400 * This function prepares audio rendering in BeagleRT. It should be called from main() sometime
andrewm@46 401 * after command line option parsing has finished. It will initialise the rendering system, which
andrewm@46 402 * in the process will result in a call to the user-defined initialise_render() function.
andrewm@46 403 *
andrewm@46 404 * \param settings Data structure holding system settings, including numbers of channels, frame sizes,
andrewm@46 405 * volume levels and other information.
andrewm@46 406 * \param userData An opaque pointer to a user-defined data structure which will be passed to
andrewm@46 407 * initialise_render(), render() and cleanup_render(). You can use this to pass custom information
andrewm@46 408 * to the rendering functions, as an alternative to using global variables.
andrewm@46 409 *
andrewm@46 410 * \return 0 on success, or nonzero if an error occurred.
andrewm@46 411 */
andrewm@46 412 int BeagleRT_initAudio(BeagleRTInitSettings *settings, void *userData);
andrewm@46 413
andrewm@46 414 /**
andrewm@46 415 * \brief Begin processing audio and sensor data.
andrewm@46 416 *
andrewm@46 417 * This function will start the BeagleRT audio/sensor system. After this function is called, the
andrewm@46 418 * system will make periodic calls to render() until BeagleRT_stopAudio() is called.
andrewm@46 419 *
andrewm@46 420 * \return 0 on success, or nonzero if an error occurred.
andrewm@46 421 */
andrewm@46 422 int BeagleRT_startAudio();
andrewm@46 423
andrewm@46 424 /**
andrewm@46 425 * \brief Stop processing audio and sensor data.
andrewm@46 426 *
andrewm@46 427 * This function will stop the BeagleRT audio/sensor system. After this function returns, no further
andrewm@46 428 * calls to render() will be issued.
andrewm@46 429 */
andrewm@46 430 void BeagleRT_stopAudio();
andrewm@46 431
andrewm@46 432 /**
andrewm@46 433 * \brief Clean up resources from audio and sensor processing.
andrewm@46 434 *
andrewm@46 435 * This function should only be called after BeagleRT_stopAudio(). It will release any
andrewm@46 436 * internal resources for audio and sensor processing. In the process, it will call the
andrewm@46 437 * user-defined cleanup_render() function.
andrewm@46 438 */
andrewm@46 439 void BeagleRT_cleanupAudio();
andrewm@46 440
andrewm@47 441 /** @} */
andrewm@47 442
andrewm@47 443 /**
andrewm@47 444 * \defgroup levels Audio level controls
andrewm@47 445 *
andrewm@47 446 * These functions control the input and output levels for the audio codec. If a BeagleRT program
andrewm@47 447 * does not call these functions, sensible default levels will be used.
andrewm@47 448 *
andrewm@47 449 * @{
andrewm@47 450 */
andrewm@46 451
andrewm@46 452 // *** Volume and level controls ***
andrewm@46 453
andrewm@46 454 /**
andrewm@46 455 * \brief Set the level of the audio DAC.
andrewm@46 456 *
andrewm@46 457 * This function sets the level of all audio outputs (headphone, line, speaker). It does
andrewm@46 458 * not affect the level of the (non-audio) analog outputs.
andrewm@46 459 *
andrewm@46 460 * \b Important: do not call this function from within render(), as it does not make
andrewm@46 461 * any guarantees on real-time performance.
andrewm@46 462 *
andrewm@46 463 * \param decibels Level of the DAC output. Valid levels range from -63.5 (lowest) to
andrewm@46 464 * 0 (highest) in steps of 0.5dB. Levels between increments of 0.5 will be rounded down.
andrewm@46 465 *
andrewm@46 466 * \return 0 on success, or nonzero if an error occurred.
andrewm@46 467 */
andrewm@46 468 int BeagleRT_setDACLevel(float decibels);
andrewm@46 469
andrewm@46 470 /**
andrewm@46 471 * \brief Set the level of the audio ADC.
andrewm@46 472 *
andrewm@46 473 * This function sets the level of the audio input. It does not affect the level of the
andrewm@46 474 * (non-audio) analog inputs.
andrewm@46 475 *
andrewm@46 476 * \b Important: do not call this function from within render(), as it does not make
andrewm@46 477 * any guarantees on real-time performance.
andrewm@46 478 *
andrewm@46 479 * \param decibels Level of the ADC input. Valid levels range from -12 (lowest) to
andrewm@46 480 * 0 (highest) in steps of 1.5dB. Levels between increments of 1.5 will be rounded down.
andrewm@46 481 *
andrewm@46 482 * \return 0 on success, or nonzero if an error occurred.
andrewm@46 483 */
andrewm@46 484 int BeagleRT_setADCLevel(float decibels);
andrewm@46 485
andrewm@46 486 /**
andrewm@46 487 * \brief Set the level of the onboard headphone amplifier.
andrewm@46 488 *
andrewm@46 489 * This function sets the level of the headphone output only (3-pin connector on the BeagleRT
andrewm@46 490 * cape or the output jack on the BeagleBone Audio Cape). It does not affect the level of the
andrewm@46 491 * speakers or the line out pads on the cape.
andrewm@46 492 *
andrewm@46 493 * \b Important: do not call this function from within render(), as it does not make
andrewm@46 494 * any guarantees on real-time performance.
andrewm@46 495 *
andrewm@46 496 * \param decibels Level of the DAC output. Valid levels range from -63.5 (lowest) to
andrewm@46 497 * 0 (highest) in steps of 0.5dB. Levels between increments of 0.5 will be rounded down.
andrewm@46 498 *
andrewm@46 499 * \return 0 on success, or nonzero if an error occurred.
andrewm@46 500 */
andrewm@46 501 int BeagleRT_setHeadphoneLevel(float decibels);
andrewm@46 502
andrewm@46 503 /**
andrewm@46 504 * \brief Mute or unmute the onboard speaker amplifiers.
andrewm@46 505 *
andrewm@46 506 * This function mutes or unmutes the amplifiers on the BeagleRT cape. Whether the speakers begin
andrewm@46 507 * muted or unmuted depends on the BeagleRTInitSettings structure passed to BeagleRT_initAudio().
andrewm@46 508 *
andrewm@46 509 * \b Important: do not call this function from within render(), as it does not make
andrewm@46 510 * any guarantees on real-time performance.
andrewm@46 511 *
andrewm@46 512 * \param mute 0 to enable the speakers, nonzero to mute the speakers.
andrewm@46 513 *
andrewm@46 514 * \return 0 on success, or nonzero if an error occurred.
andrewm@46 515 */
andrewm@46 516 int BeagleRT_muteSpeakers(int mute);
andrewm@46 517
andrewm@47 518 /** @} */
andrewm@47 519
andrewm@47 520 /**
andrewm@47 521 * \defgroup auxtask Auxiliary task support
andrewm@47 522 *
andrewm@47 523 * These functions are used to create separate real-time tasks (threads) which run at lower
andrewm@47 524 * priority than the audio processing. They can be used, for example, for large time-consuming
andrewm@47 525 * calculations which would take more than one audio frame length to process, or they could be
andrewm@47 526 * used to communicate with external hardware when that communication might block or be delayed.
andrewm@47 527 *
andrewm@47 528 * All auxiliary tasks used by the program should be created in initialise_render(). The tasks
andrewm@47 529 * can then be scheduled at will within the render() function.
andrewm@47 530 *
andrewm@47 531 * @{
andrewm@47 532 */
andrewm@47 533
andrewm@46 534 // *** Functions for creating auxiliary tasks ***
andrewm@46 535
andrewm@46 536 /**
andrewm@46 537 * \brief Create a new auxiliary task.
andrewm@46 538 *
andrewm@46 539 * This function creates a new auxiliary task which, when scheduled, runs the function specified
andrewm@46 540 * in the first argument. Note that the task does not run until scheduleAuxiliaryTask() is called.
andrewm@46 541 * Auxiliary tasks should be created in initialise_render() and never in render() itself.
andrewm@46 542 *
andrewm@46 543 * The second argument specifies the real-time priority. Valid values are between 0
andrewm@47 544 * and 99, and usually should be lower than \ref BEAGLERT_AUDIO_PRIORITY. Tasks with higher priority always
andrewm@46 545 * preempt tasks with lower priority.
andrewm@46 546 *
andrewm@46 547 * \param functionToCall Function which will run each time the auxiliary task is scheduled.
andrewm@46 548 * \param priority Xenomai priority level at which the task should run.
andrewm@47 549 * \param name Name for this task, which should be unique system-wide (no other running program should use this name).
andrewm@46 550 */
andrewm@47 551 AuxiliaryTask BeagleRT_createAuxiliaryTask(void (*functionToCall)(void), int priority, const char *name);
andrewm@46 552
andrewm@46 553 /**
andrewm@46 554 * \brief Run an auxiliary task which has previously been created.
andrewm@46 555 *
andrewm@46 556 * This function will schedule an auxiliary task to run. When the task runs, the function in the first
andrewm@46 557 * argument of createAuxiliaryTaskLoop() will be called.
andrewm@46 558 *
andrewm@46 559 * scheduleAuxiliaryTask() is typically called from render() to start a lower-priority task. The function
andrewm@46 560 * will not run immediately, but only once any active higher priority tasks have finished.
andrewm@46 561 *
andrewm@46 562 * \param task Task to schedule for running.
andrewm@46 563 */
andrewm@47 564 void BeagleRT_scheduleAuxiliaryTask(AuxiliaryTask task);
andrewm@47 565
andrewm@47 566 /** @} */
andrewm@46 567
andrewm@46 568 #endif /* BEAGLERT_H_ */