annotate examples/10-Instruments/tank_wars/vector_graphics.h @ 473:2a0b468ce1dd prerelease

build_pd_heavy now looks for file in heavy/render.cpp instead of heavy_render.cpp
author Giulio Moro <giuliomoro@yahoo.it>
date Mon, 20 Jun 2016 18:35:47 +0100
parents 8fcfbfb32aa0
children
rev   line source
robert@464 1 /*
robert@464 2 * vector_graphics.h
robert@464 3 *
robert@464 4 * Created on: Nov 10, 2014
robert@464 5 * Author: parallels
robert@464 6 */
robert@464 7
robert@464 8 #ifndef VECTOR_GRAPHICS_H_
robert@464 9 #define VECTOR_GRAPHICS_H_
robert@464 10
robert@464 11 int renderLine(float x1, float y1, float x2, float y2, float speed,
robert@464 12 float *buffer, int maxLength);
robert@464 13 int renderArc(float x, float y, float radius, float thetaMin, float thetaMax,
robert@464 14 float speed, float *buffer, int maxLength);
robert@464 15 void renderPoint(float x, float y, float *buffer, float length);
robert@464 16
robert@464 17
robert@464 18 #endif /* VECTOR_GRAPHICS_H_ */