victor@1
|
1 /*
|
victor@1
|
2 * render.cpp
|
victor@1
|
3 *
|
victor@1
|
4 * Created on: Oct 24, 2014
|
victor@1
|
5 * Author: Andrew McPherson and Victor Zappi
|
victor@1
|
6 */
|
victor@1
|
7
|
victor@1
|
8
|
giuliomoro@301
|
9 #include <Bela.h>
|
victor@1
|
10 #include <cmath>
|
victor@1
|
11 #include "SampleData.h"
|
victor@1
|
12
|
victor@1
|
13 SampleData gSampleData; // User defined structure to get complex data from main
|
victor@1
|
14 int gReadPtr; // Position of last read sample from file
|
victor@1
|
15
|
victor@1
|
16 // Task for handling the update of the frequencies using the matrix
|
victor@1
|
17 AuxiliaryTask gTriggerSamplesTask;
|
victor@1
|
18
|
victor@1
|
19 bool initialise_trigger();
|
victor@1
|
20 void trigger_samples();
|
victor@1
|
21
|
andrewm@56
|
22 // setup() is called once before the audio rendering starts.
|
victor@1
|
23 // Use it to perform any initialisation and allocation which is dependent
|
victor@1
|
24 // on the period size or sample rate.
|
victor@1
|
25 //
|
victor@1
|
26 // userData holds an opaque pointer to a data structure that was passed
|
victor@1
|
27 // in from the call to initAudio().
|
victor@1
|
28 //
|
victor@1
|
29 // Return true on success; returning false halts the program.
|
victor@1
|
30
|
giuliomoro@301
|
31 bool setup(BelaContext *context, void *userData)
|
victor@1
|
32 {
|
victor@1
|
33
|
victor@1
|
34 // Retrieve a parameter passed in from the initAudio() call
|
victor@1
|
35 gSampleData = *(SampleData *)userData;
|
victor@1
|
36
|
victor@1
|
37 gReadPtr = -1;
|
victor@1
|
38
|
victor@1
|
39 // Initialise auxiliary tasks
|
victor@1
|
40 if(!initialise_trigger())
|
victor@1
|
41 return false;
|
victor@1
|
42
|
victor@1
|
43 return true;
|
victor@1
|
44 }
|
victor@1
|
45
|
victor@1
|
46 // render() is called regularly at the highest priority by the audio engine.
|
victor@1
|
47 // Input and output are given from the audio hardware and the other
|
victor@1
|
48 // ADCs and DACs (if available). If only audio is available, numMatrixFrames
|
victor@1
|
49 // will be 0.
|
victor@1
|
50
|
giuliomoro@301
|
51 void render(BelaContext *context, void *userData)
|
victor@1
|
52 {
|
andrewm@56
|
53 for(unsigned int n = 0; n < context->audioFrames; n++) {
|
victor@1
|
54 float out = 0;
|
victor@1
|
55
|
victor@1
|
56 // If triggered...
|
victor@1
|
57 if(gReadPtr != -1)
|
victor@1
|
58 out += gSampleData.samples[gReadPtr++]; // ...read each sample...
|
victor@1
|
59
|
victor@1
|
60 if(gReadPtr >= gSampleData.sampleLen)
|
victor@1
|
61 gReadPtr = -1;
|
victor@1
|
62
|
andrewm@56
|
63 for(unsigned int channel = 0; channel < context->audioChannels; channel++)
|
andrewm@52
|
64 context->audioOut[n * context->audioChannels + channel] = out; // ...and put it in both left and right channel
|
victor@1
|
65 }
|
victor@1
|
66
|
victor@1
|
67 // Request that the lower-priority task run at next opportunity
|
giuliomoro@301
|
68 Bela_scheduleAuxiliaryTask(gTriggerSamplesTask);
|
victor@1
|
69 }
|
victor@1
|
70
|
victor@1
|
71 // Initialise the auxiliary task
|
victor@1
|
72 // and print info
|
victor@1
|
73
|
victor@1
|
74 bool initialise_trigger()
|
victor@1
|
75 {
|
andrewm@303
|
76 if((gTriggerSamplesTask = Bela_createAuxiliaryTask(&trigger_samples, 50, "bela-trigger-samples")) == 0)
|
victor@1
|
77 return false;
|
victor@1
|
78
|
victor@1
|
79 rt_printf("Press 'a' to trigger sample, 's' to stop\n");
|
victor@1
|
80 rt_printf("Press 'q' to quit\n");
|
victor@1
|
81
|
victor@1
|
82 return true;
|
victor@1
|
83 }
|
victor@1
|
84
|
victor@1
|
85 // This is a lower-priority call to periodically read keyboard input
|
victor@1
|
86 // and trigger samples. By placing it at a lower priority,
|
victor@1
|
87 // it has minimal effect on the audio performance but it will take longer to
|
victor@1
|
88 // complete if the system is under heavy audio load.
|
victor@1
|
89
|
victor@1
|
90 void trigger_samples()
|
victor@1
|
91 {
|
victor@1
|
92 // This is not a real-time task!
|
victor@1
|
93 // Cos getchar is a system call, not handled by Xenomai.
|
victor@1
|
94 // This task will be automatically down graded.
|
victor@1
|
95
|
victor@1
|
96 char keyStroke = '.';
|
victor@1
|
97
|
victor@1
|
98 keyStroke = getchar();
|
victor@1
|
99 while(getchar()!='\n'); // to read the first stroke
|
victor@1
|
100
|
victor@1
|
101 switch (keyStroke)
|
victor@1
|
102 {
|
victor@1
|
103 case 'a':
|
victor@1
|
104 gReadPtr = 0;
|
victor@1
|
105 break;
|
victor@1
|
106 case 's':
|
victor@1
|
107 gReadPtr = -1;
|
victor@1
|
108 break;
|
victor@1
|
109 case 'q':
|
victor@1
|
110 gShouldStop = true;
|
victor@1
|
111 break;
|
victor@1
|
112 default:
|
victor@1
|
113 break;
|
victor@1
|
114 }
|
victor@1
|
115 }
|
victor@1
|
116
|
victor@1
|
117
|
victor@1
|
118
|
andrewm@56
|
119 // cleanup() is called once at the end, after the audio has stopped.
|
andrewm@56
|
120 // Release any resources that were allocated in setup().
|
victor@1
|
121
|
giuliomoro@301
|
122 void cleanup(BelaContext *context, void *userData)
|
victor@1
|
123 {
|
victor@1
|
124 delete[] gSampleData.samples;
|
victor@1
|
125 }
|