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1 /*
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2 ____ _____ _ _
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3 | __ )| ____| | / \
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4 | _ \| _| | | / _ \
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5 | |_) | |___| |___ / ___ \
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6 |____/|_____|_____/_/ \_\
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7
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8 The platform for ultra-low latency audio and sensor processing
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9
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10 http://bela.io
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11
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12 A project of the Augmented Instruments Laboratory within the
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13 Centre for Digital Music at Queen Mary University of London.
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14 http://www.eecs.qmul.ac.uk/~andrewm
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15
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16 (c) 2016 Augmented Instruments Laboratory: Andrew McPherson,
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17 Astrid Bin, Liam Donovan, Christian Heinrichs, Robert Jack,
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18 Giulio Moro, Laurel Pardue, Victor Zappi. All rights reserved.
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19
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20 The Bela software is distributed under the GNU Lesser General Public License
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21 (LGPL 3.0), available here: https://www.gnu.org/licenses/lgpl-3.0.txt
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22 */
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23
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24 #include <Bela.h>
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25 #include <rtdk.h>
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26
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27 bool setup(BelaContext *context, void *userData)
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28 {
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29 // Nothing to do here...
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30 return true;
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31 }
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32
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33 void render(BelaContext *context, void *userData)
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34 {
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35 // Simplest possible case: pass inputs through to outputs
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36 for(unsigned int n = 0; n < context->audioFrames; n++) {
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37 for(unsigned int ch = 0; ch < context->audioChannels; ch++){
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38 // Two equivalent ways to write this code
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39
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40 // The long way, using the buffers directly:
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41 // context->audioOut[n * context->audioChannels + ch] =
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42 // context->audioIn[n * context->audioChannels + ch];
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43
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44 // Or using the macros:
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45 audioWrite(context, n, ch, audioRead(context, n, ch));
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46 }
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47 }
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48
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49 // Same with analog channelss
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50 for(unsigned int n = 0; n < context->analogFrames; n++) {
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51 for(unsigned int ch = 0; ch < context->analogChannels; ch++) {
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52 // Two equivalent ways to write this code
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53
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54 // The long way, using the buffers directly:
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55 // context->analogOut[n * context->analogChannels + ch] = context->analogIn[n * context->analogChannels + ch];
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56
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57 // Or using the macros:
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58 analogWrite(context, n, ch, analogRead(context, n, ch));
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59 }
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60 }
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61 }
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62
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63 void cleanup(BelaContext *context, void *userData)
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64 {
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65
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66 }
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67
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68
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69 /**
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70 \example passthrough/render.cpp
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71
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72 Audio and analog passthrough: input to output
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73 -----------------------------------------
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74
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75 This sketch demonstrates how to read from and write to the audio and analog input and output buffers.
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76
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77 In `render()` you'll see a nested for loop structure. You'll see this in all Bela projects.
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78 The first for loop cycles through `audioFrames`, the second through
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79 `audioChannels` (in this case left 0 and right 1).
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80
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81 You can access any information about current audio and sensor settings you can do the following:
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82 `context->name_of_item`. For example `context->audioChannels` returns current number of channels,
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83 `context->audioFrames` returns the current number of audio frames,
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84 `context->audioSampleRate` returns the audio sample rate.
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85
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86 You can look at all the information you can access in ::BelaContext.
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87
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88 Reading and writing from the audio buffers
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89 ------------------------------------------
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90
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91 The simplest way to read samples from the audio input buffer is with
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92 `audioRead()` which we pass three arguments: context, current audio
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93 frame and current channel. In this example we have
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94 `audioRead(context, n, ch)` where both `n` and `ch` are provided by
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95 the nested for loop structure.
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96
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97 We can write samples to the audio output buffer in a similar way using
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98 `audioWrite()`. This has a fourth argument which is the value of the output.
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99 For example `audioWrite(context, n, ch, value_to_output)`.
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100
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101 Reading and writing from the analog buffers
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102 -------------------------------------------
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103
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104 The same is true for `analogRead()` and `analogWrite()`.
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105
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106 Note that for the analog channels we write to and read from the buffers in a separate set
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107 of nested for loops. This is because the they are sampled at half audio rate by default.
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108 The first of these for loops cycles through `analogFrames`, the second through
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109 `analogChannels`.
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110
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111 By setting `audioWriteFrame(context, n, ch, audioReadFrame(context, n, ch))` and
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112 `analogWrite(context, n, ch, analogReadFrame(context, n, ch))` we have a simple
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113 passthrough of audio input to output and analog input to output.
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114
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115
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116 It is also possible to address the buffers directly, for example:
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117 `context->audioOut[n * context->audioChannels + ch]`.
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118 */
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