mas01mj@732: /*
mas01mj@732: Copyright (c) 2008, Adobe Systems Incorporated
mas01mj@732: All rights reserved.
mas01mj@732:
mas01mj@732: Redistribution and use in source and binary forms, with or without
mas01mj@732: modification, are permitted provided that the following conditions are
mas01mj@732: met:
mas01mj@732:
mas01mj@732: * Redistributions of source code must retain the above copyright notice,
mas01mj@732: this list of conditions and the following disclaimer.
mas01mj@732:
mas01mj@732: * Redistributions in binary form must reproduce the above copyright
mas01mj@732: notice, this list of conditions and the following disclaimer in the
mas01mj@732: documentation and/or other materials provided with the distribution.
mas01mj@732:
mas01mj@732: * Neither the name of Adobe Systems Incorporated nor the names of its
mas01mj@732: contributors may be used to endorse or promote products derived from
mas01mj@732: this software without specific prior written permission.
mas01mj@732:
mas01mj@732: THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
mas01mj@732: IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
mas01mj@732: THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
mas01mj@732: PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
mas01mj@732: CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
mas01mj@732: EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
mas01mj@732: PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
mas01mj@732: PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
mas01mj@732: LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
mas01mj@732: NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
mas01mj@732: SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
mas01mj@732: */
mas01mj@732:
mas01mj@732: package com.adobe.serialization.json
mas01mj@732: {
mas01mj@732:
mas01mj@732: /**
mas01mj@732: * This class provides encoding and decoding of the JSON format.
mas01mj@732: *
mas01mj@732: * Example usage:
mas01mj@732: *
mas01mj@732: * // create a JSON string from an internal object
mas01mj@732: * JSON.encode( myObject );
mas01mj@732: *
mas01mj@732: * // read a JSON string into an internal object
mas01mj@732: * var myObject:Object = JSON.decode( jsonString );
mas01mj@732: *
mas01mj@732: */
mas01mj@732: public class JSON
mas01mj@732: {
mas01mj@732: /**
mas01mj@732: * Encodes a object into a JSON string.
mas01mj@732: *
mas01mj@732: * @param o The object to create a JSON string for
mas01mj@732: * @return the JSON string representing o
mas01mj@732: * @langversion ActionScript 3.0
mas01mj@732: * @playerversion Flash 9.0
mas01mj@732: * @tiptext
mas01mj@732: */
mas01mj@732: public static function encode( o:Object ):String
mas01mj@732: {
mas01mj@732: return new JSONEncoder( o ).getString();
mas01mj@732: }
mas01mj@732:
mas01mj@732: /**
mas01mj@732: * Decodes a JSON string into a native object.
mas01mj@732: *
mas01mj@732: * @param s The JSON string representing the object
mas01mj@732: * @param strict Flag indicating if the decoder should strictly adhere
mas01mj@732: * to the JSON standard or not. The default of true
mas01mj@732: * throws errors if the format does not match the JSON syntax exactly.
mas01mj@732: * Pass false
to allow for non-properly-formatted JSON
mas01mj@732: * strings to be decoded with more leniancy.
mas01mj@732: * @return A native object as specified by s
mas01mj@732: * @throw JSONParseError
mas01mj@732: * @langversion ActionScript 3.0
mas01mj@732: * @playerversion Flash 9.0
mas01mj@732: * @tiptext
mas01mj@732: */
mas01mj@732: public static function decode( s:String, strict:Boolean = true ):*
mas01mj@732: {
mas01mj@732: return new JSONDecoder( s, strict ).getValue();
mas01mj@732: }
mas01mj@732:
mas01mj@732: }
mas01mj@732:
mas01mj@732: }