mas01mj@732: /* mas01mj@732: Copyright (c) 2008, Adobe Systems Incorporated mas01mj@732: All rights reserved. mas01mj@732: mas01mj@732: Redistribution and use in source and binary forms, with or without mas01mj@732: modification, are permitted provided that the following conditions are mas01mj@732: met: mas01mj@732: mas01mj@732: * Redistributions of source code must retain the above copyright notice, mas01mj@732: this list of conditions and the following disclaimer. mas01mj@732: mas01mj@732: * Redistributions in binary form must reproduce the above copyright mas01mj@732: notice, this list of conditions and the following disclaimer in the mas01mj@732: documentation and/or other materials provided with the distribution. mas01mj@732: mas01mj@732: * Neither the name of Adobe Systems Incorporated nor the names of its mas01mj@732: contributors may be used to endorse or promote products derived from mas01mj@732: this software without specific prior written permission. mas01mj@732: mas01mj@732: THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS mas01mj@732: IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, mas01mj@732: THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR mas01mj@732: PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR mas01mj@732: CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, mas01mj@732: EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, mas01mj@732: PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR mas01mj@732: PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF mas01mj@732: LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING mas01mj@732: NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS mas01mj@732: SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. mas01mj@732: */ mas01mj@732: mas01mj@732: package com.adobe.serialization.json mas01mj@732: { mas01mj@732: mas01mj@732: /** mas01mj@732: * This class provides encoding and decoding of the JSON format. mas01mj@732: * mas01mj@732: * Example usage: mas01mj@732: * mas01mj@732: * // create a JSON string from an internal object mas01mj@732: * JSON.encode( myObject ); mas01mj@732: * mas01mj@732: * // read a JSON string into an internal object mas01mj@732: * var myObject:Object = JSON.decode( jsonString ); mas01mj@732: * mas01mj@732: */ mas01mj@732: public class JSON mas01mj@732: { mas01mj@732: /** mas01mj@732: * Encodes a object into a JSON string. mas01mj@732: * mas01mj@732: * @param o The object to create a JSON string for mas01mj@732: * @return the JSON string representing o mas01mj@732: * @langversion ActionScript 3.0 mas01mj@732: * @playerversion Flash 9.0 mas01mj@732: * @tiptext mas01mj@732: */ mas01mj@732: public static function encode( o:Object ):String mas01mj@732: { mas01mj@732: return new JSONEncoder( o ).getString(); mas01mj@732: } mas01mj@732: mas01mj@732: /** mas01mj@732: * Decodes a JSON string into a native object. mas01mj@732: * mas01mj@732: * @param s The JSON string representing the object mas01mj@732: * @param strict Flag indicating if the decoder should strictly adhere mas01mj@732: * to the JSON standard or not. The default of true mas01mj@732: * throws errors if the format does not match the JSON syntax exactly. mas01mj@732: * Pass false to allow for non-properly-formatted JSON mas01mj@732: * strings to be decoded with more leniancy. mas01mj@732: * @return A native object as specified by s mas01mj@732: * @throw JSONParseError mas01mj@732: * @langversion ActionScript 3.0 mas01mj@732: * @playerversion Flash 9.0 mas01mj@732: * @tiptext mas01mj@732: */ mas01mj@732: public static function decode( s:String, strict:Boolean = true ):* mas01mj@732: { mas01mj@732: return new JSONDecoder( s, strict ).getValue(); mas01mj@732: } mas01mj@732: mas01mj@732: } mas01mj@732: mas01mj@732: }